That's a memento right? What does it do again?
That's a memento right? What does it do again?
It places an object on the ground that other people can pick up. When they pick it up, they eat it and get sick. It's just a short animation. The thing is, if place in front of a bot train, one of them can get out of sync with the train. When out of sync, they might get stuck and just stand there until the handler come back to fix it.
PizzaCat82 wrote: »
VaranisArano wrote: »That's a memento right? What does it do again?
It places an object on the ground that other people can pick up. When they pick it up, they eat it and get sick. It's just a short animation. The thing is, if place in front of a bot train, one of them can get out of sync with the train. When out of sync, they might get stuck and just stand there until the handler come back to fix it.
Yep, very useful for checking if that level 3 player trotting only an apparently predetermined path picking up nodes is a bot.
You pick up a node, then place the mystery meat. When the "player" walks up to the now replaced node and activates the meat...multiple times...it's a pretty good way for players who aren't sure if someone is a bot to ease their conscience about putting in a report.
As for pranks, does anyone remember that Anniversary Event during the Alikr Dolmen run someone was putting down a cake on top of the Dolmen chest every time? I thought it was hilarious, but people were pretty salty trying to figure out who it was.
redspecter23 wrote: »VaranisArano wrote: »That's a memento right? What does it do again?
It places an object on the ground that other people can pick up. When they pick it up, they eat it and get sick. It's just a short animation. The thing is, if place in front of a bot train, one of them can get out of sync with the train. When out of sync, they might get stuck and just stand there until the handler come back to fix it.
Yep, very useful for checking if that level 3 player trotting only an apparently predetermined path picking up nodes is a bot.
You pick up a node, then place the mystery meat. When the "player" walks up to the now replaced node and activates the meat...multiple times...it's a pretty good way for players who aren't sure if someone is a bot to ease their conscience about putting in a report.
As for pranks, does anyone remember that Anniversary Event during the Alikr Dolmen run someone was putting down a cake on top of the Dolmen chest every time? I thought it was hilarious, but people were pretty salty trying to figure out who it was.
I love that idea. Would it be possible to add something to the meat to disrupt the script of the bot? Perhaps a small speed boost or just the slightest mandatory pause when they pick it up. I'm not sure how bots work, but placing a player usable method to throw them off course would be brilliant.
marshill88 wrote: »redspecter23 wrote: »VaranisArano wrote: »That's a memento right? What does it do again?
It places an object on the ground that other people can pick up. When they pick it up, they eat it and get sick. It's just a short animation. The thing is, if place in front of a bot train, one of them can get out of sync with the train. When out of sync, they might get stuck and just stand there until the handler come back to fix it.
Yep, very useful for checking if that level 3 player trotting only an apparently predetermined path picking up nodes is a bot.
You pick up a node, then place the mystery meat. When the "player" walks up to the now replaced node and activates the meat...multiple times...it's a pretty good way for players who aren't sure if someone is a bot to ease their conscience about putting in a report.
As for pranks, does anyone remember that Anniversary Event during the Alikr Dolmen run someone was putting down a cake on top of the Dolmen chest every time? I thought it was hilarious, but people were pretty salty trying to figure out who it was.
I love that idea. Would it be possible to add something to the meat to disrupt the script of the bot? Perhaps a small speed boost or just the slightest mandatory pause when they pick it up. I'm not sure how bots work, but placing a player usable method to throw them off course would be brilliant.
do players really use bots in this game? i mean, talk about stupid. you get caught and you're out for life, is it worth it just for a few nodes?
SilverBride wrote: »Where does it say it's not reportable?
TequilaFire wrote: »
marshill88 wrote: »redspecter23 wrote: »VaranisArano wrote: »That's a memento right? What does it do again?
It places an object on the ground that other people can pick up. When they pick it up, they eat it and get sick. It's just a short animation. The thing is, if place in front of a bot train, one of them can get out of sync with the train. When out of sync, they might get stuck and just stand there until the handler come back to fix it.
Yep, very useful for checking if that level 3 player trotting only an apparently predetermined path picking up nodes is a bot.
You pick up a node, then place the mystery meat. When the "player" walks up to the now replaced node and activates the meat...multiple times...it's a pretty good way for players who aren't sure if someone is a bot to ease their conscience about putting in a report.
As for pranks, does anyone remember that Anniversary Event during the Alikr Dolmen run someone was putting down a cake on top of the Dolmen chest every time? I thought it was hilarious, but people were pretty salty trying to figure out who it was.
I love that idea. Would it be possible to add something to the meat to disrupt the script of the bot? Perhaps a small speed boost or just the slightest mandatory pause when they pick it up. I'm not sure how bots work, but placing a player usable method to throw them off course would be brilliant.
do players really use bots in this game? i mean, talk about stupid. you get caught and you're out for life, is it worth it just for a few nodes?
marshill88 wrote: »redspecter23 wrote: »VaranisArano wrote: »That's a memento right? What does it do again?
It places an object on the ground that other people can pick up. When they pick it up, they eat it and get sick. It's just a short animation. The thing is, if place in front of a bot train, one of them can get out of sync with the train. When out of sync, they might get stuck and just stand there until the handler come back to fix it.
Yep, very useful for checking if that level 3 player trotting only an apparently predetermined path picking up nodes is a bot.
You pick up a node, then place the mystery meat. When the "player" walks up to the now replaced node and activates the meat...multiple times...it's a pretty good way for players who aren't sure if someone is a bot to ease their conscience about putting in a report.
As for pranks, does anyone remember that Anniversary Event during the Alikr Dolmen run someone was putting down a cake on top of the Dolmen chest every time? I thought it was hilarious, but people were pretty salty trying to figure out who it was.
I love that idea. Would it be possible to add something to the meat to disrupt the script of the bot? Perhaps a small speed boost or just the slightest mandatory pause when they pick it up. I'm not sure how bots work, but placing a player usable method to throw them off course would be brilliant.
do players really use bots in this game? i mean, talk about stupid. you get caught and you're out for life, is it worth it just for a few nodes?
SilverBride wrote: »TequilaFire wrote: »
Pranks aren't fun for the person being pranked. It's nothing but a form of harassment thinly disguised as a "joke".
SilverBride wrote: »TequilaFire wrote: »
Pranks aren't fun for the person being pranked. It's nothing but a form of harassment thinly disguised as a "joke".
TequilaFire wrote: »SilverBride wrote: »TequilaFire wrote: »
Pranks aren't fun for the person being pranked. It's nothing but a form of harassment thinly disguised as a "joke".
I am 67 but I hope I nervier get that old where It would bother me.
SilverBride wrote: »TequilaFire wrote: »SilverBride wrote: »TequilaFire wrote: »
Pranks aren't fun for the person being pranked. It's nothing but a form of harassment thinly disguised as a "joke".
I am 67 but I hope I nervier get that old where It would bother me.
That's fine if you aren't bothered by pranks, but a lot of people are. They are not always done in fun, but are sometimes done with malicious intent.
TequilaFire wrote: »SilverBride wrote: »TequilaFire wrote: »SilverBride wrote: »TequilaFire wrote: »
Pranks aren't fun for the person being pranked. It's nothing but a form of harassment thinly disguised as a "joke".
I am 67 but I hope I nervier get that old where It would bother me.
That's fine if you aren't bothered by pranks, but a lot of people are. They are not always done in fun, but are sometimes done with malicious intent.
You realize you don't have to pick it up?
And if you do you learn what it is.
Besides that is why it is in game, there is no other purpose for it.
PizzaCat82 wrote: »So continue to use it to harass, prank, and annoy your fellow players as much as you want.