DawnsLight65 wrote: »spartaxoxo wrote: »Guys, you do know there's a middle ground between "never show you anything at all" and "explain everything in extreme and excessive detail"
We could have a time travel where we got a hint of the decision making that lead to this decision. We could overhear behind a closed door if they don't want to show them.
We could meet a stranded Dwemer settlement, like we already met a sole Dwemer in Morrowind. They could be stranded far away from their ruins or homes, due to magickal interference. Thus you learn a little about Dwemer without giving away too much about their culture or all their tools.
Etc.
They can explore what happened with the Dwemer a little more without giving away all of the mystery.
Like we did with the lone snow elf in the Skyrim DLC?