Infinite sustain, great survability, you only need 3 ofensive skills to kill a stamden...
Dunno what are you complaining. MagDK as StamDk are S tier.
Infinite sustain, great survability, you only need 3 ofensive skills to kill a stamden...
Dunno what are you complaining. MagDK as StamDk are S tier.
Joy_Division wrote: »
I think it's be a start if they actually went into Cyrodiil at all.
The way it plays, I find it impossible to believe that they even go there.
Magdk is one of the strongest classes especially in 1v1,solo or in a group if built in a right way. I can teach you how to play magdk in pc-eu server.
[snip] Stamden/stamcro shines in gvgs with huge burst capacities while magdk is the top in 1v1 and good at solo or a group with lots of aoe damage and CCs.
Magdk is one of the strongest classes especially in 1v1,solo or in a group if built in a right way. I can teach you how to play magdk in pc-eu server.
[snip] Stamden/stamcro shines in gvgs with huge burst capacities while magdk is the top in 1v1 and good at solo or a group with lots of aoe damage and CCs.
Joy_Division wrote: »Magdk is one of the strongest classes especially in 1v1,solo or in a group if built in a right way. I can teach you how to play magdk in pc-eu server.
[snip] Stamden/stamcro shines in gvgs with huge burst capacities while magdk is the top in 1v1 and good at solo or a group with lots of aoe damage and CCs.
Just because you are good with a mag DK doesn;t mean it's nearly as good or versatile as you are claiming. Stamden/stamcro shines in everything because their design better fits how ZOs has developed their game, meanwhile the DK still has the chassis from pre-launch. A DoT based class when now half of all the opponents a DK comes across has a built in cleanse (one of which does so passively which is crazy). The only original spec that comes close to matching both the power and versatility of the Stamden/Stamcro is mag sorc because it has to things that are so good (streak, negate) that players can still manage to overcome their PvE pet design. All the other original specs have awkward mechanics, aren't very versatile, or have would swings in effectiveness (e.g., stam NB very strong solo, very niche in group play).
LightYagami wrote: »Can developers please try to make yourselves some magdks to play PvP for a month or so? Not only a few rounds of No CP BG, but also CP Cyrodiil and CP Imperial City.
I guess magdk players have been talking about the class continuously, but it's difficult to describe on words the combined effect on the slow, melee, no execution, low burst, high cost class with nerfed wings, nerfed spike, nerfed leap, nerfed c.c., DoTs can be purged, etc.
Developers may better try to experience the combined effects of all the problems with first person experience.
It's not about one or two problems every individual class may have, but the combined effects of all the problems.
Please try for a month intensively and you'll know why there are only limited numbers of magdks in PvP and you don't see them often in death recaps.
For your extra information, DK has been usually voted as one of the worst class in similar polls like those I quoted below.
https://forums.elderscrollsonline.com/en/discussion/563198/what-class-do-you-find-the-most-difficult-to-fight-in-cyrodiil-no-proc-test-edition#latest
https://forums.elderscrollsonline.com/en/discussion/558808/what-class-do-you-find-the-most-difficult-to-fight/p1
https://forums.elderscrollsonline.com/en/discussion/561164/help-me-pick-a-stamina-class-for-alliance-pvp#latest
https://forums.elderscrollsonline.com/en/discussion/429504/which-class-is-weakest-healing-class-pve-and-pvp
LightYagami wrote: »Can developers please try to make yourselves some magdks to play PvP for a month or so? Not only a few rounds of No CP BG, but also CP Cyrodiil and CP Imperial City.
I guess magdk players have been talking about the class continuously, but it's difficult to describe on words the combined effect on the slow, melee, no execution, low burst, high cost class with nerfed wings, nerfed spike, nerfed leap, nerfed c.c., DoTs can be purged, etc.
Developers may better try to experience the combined effects of all the problems with first person experience.
It's not about one or two problems every individual class may have, but the combined effects of all the problems.
Please try for a month intensively and you'll know why there are only limited numbers of magdks in PvP and you don't see them often in death recaps.
For your extra information, DK has been usually voted as one of the worst class in similar polls like those I quoted below.
https://forums.elderscrollsonline.com/en/discussion/563198/what-class-do-you-find-the-most-difficult-to-fight-in-cyrodiil-no-proc-test-edition#latest
https://forums.elderscrollsonline.com/en/discussion/558808/what-class-do-you-find-the-most-difficult-to-fight/p1
https://forums.elderscrollsonline.com/en/discussion/561164/help-me-pick-a-stamina-class-for-alliance-pvp#latest
https://forums.elderscrollsonline.com/en/discussion/429504/which-class-is-weakest-healing-class-pve-and-pvp
I see a post like this all the time. Why don’t people learn to play the class instead of expecting some out of the box op, “used by everybody” skill or passive. This isn’t a class behind a pay wall it won’t automatically have 40k resists and op heal when u hit level 4.
Mag dk is perfectly fine in its current state, 99% of the time more than ten PvP’ers have to attack me for ten minutes before I die.
Spend less time complaining and more time learning the game.
Joy_Division wrote: »Magdk is one of the strongest classes especially in 1v1,solo or in a group if built in a right way. I can teach you how to play magdk in pc-eu server.
[snip] Stamden/stamcro shines in gvgs with huge burst capacities while magdk is the top in 1v1 and good at solo or a group with lots of aoe damage and CCs.
Just because you are good with a mag DK doesn;t mean it's nearly as good or versatile as you are claiming. Stamden/stamcro shines in everything because their design better fits how ZOs has developed their game, meanwhile the DK still has the chassis from pre-launch. A DoT based class when now half of all the opponents a DK comes across has a built in cleanse (one of which does so passively which is crazy). The only original spec that comes close to matching both the power and versatility of the Stamden/Stamcro is mag sorc because it has to things that are so good (streak, negate) that players can still manage to overcome their PvE pet design. All the other original specs have awkward mechanics, aren't very versatile, or have would swings in effectiveness (e.g., stam NB very strong solo, very niche in group play).
Joy_Division wrote: »Magdk is one of the strongest classes especially in 1v1,solo or in a group if built in a right way. I can teach you how to play magdk in pc-eu server.
[snip] Stamden/stamcro shines in gvgs with huge burst capacities while magdk is the top in 1v1 and good at solo or a group with lots of aoe damage and CCs.
Just because you are good with a mag DK doesn;t mean it's nearly as good or versatile as you are claiming. Stamden/stamcro shines in everything because their design better fits how ZOs has developed their game, meanwhile the DK still has the chassis from pre-launch. A DoT based class when now half of all the opponents a DK comes across has a built in cleanse (one of which does so passively which is crazy). The only original spec that comes close to matching both the power and versatility of the Stamden/Stamcro is mag sorc because it has to things that are so good (streak, negate) that players can still manage to overcome their PvE pet design. All the other original specs have awkward mechanics, aren't very versatile, or have would swings in effectiveness (e.g., stam NB very strong solo, very niche in group play).
Yes, I think I'm good at magdk but its not enough to kill your opponents. The class is strong, magdk is quite strong. Stamden and stamcro dont shine in everything. They have huge burst options but thats all. You need to wait for your DB if you fail with your combo. If your opponent is also a stamden/stamcro, it will be an endless fight if they are nearly equal. How many classes have purge? Templar/necro(cleanses 1 negative effect)/necro (noone uses cleanse in stamcro). They cant spam purge but you can easily spam dots to proc your 3x whip and lots of healing from embers spamming every 4-5 seconds. On the other side purges cannot be spammed because of high cost and sustain problems.
Stamden/stamcros are getting nerfed every patch and becoming more balanced. Especially with the nerfs of arctic blast/master snb/malubeth, pvp will be much more balanced.
Most pvp players in this game abuses OP classes/builds or want their favorite class/playstyle to be OP. I think magdk is quite balanced at the moment. Ofc there are some problems that needs to be fixed like a bit sustain problem in magdk but it can be solved easily with a few more recovery/cost reduction glyphes or breton race and even with the buff to Coag blood cost reduction.
Joy_Division wrote: »Magdk is one of the strongest classes especially in 1v1,solo or in a group if built in a right way. I can teach you how to play magdk in pc-eu server.
[snip] Stamden/stamcro shines in gvgs with huge burst capacities while magdk is the top in 1v1 and good at solo or a group with lots of aoe damage and CCs.
Just because you are good with a mag DK doesn;t mean it's nearly as good or versatile as you are claiming. Stamden/stamcro shines in everything because their design better fits how ZOs has developed their game, meanwhile the DK still has the chassis from pre-launch. A DoT based class when now half of all the opponents a DK comes across has a built in cleanse (one of which does so passively which is crazy). The only original spec that comes close to matching both the power and versatility of the Stamden/Stamcro is mag sorc because it has to things that are so good (streak, negate) that players can still manage to overcome their PvE pet design. All the other original specs have awkward mechanics, aren't very versatile, or have would swings in effectiveness (e.g., stam NB very strong solo, very niche in group play).
Yes, I think I'm good at magdk but its not enough to kill your opponents. The class is strong, magdk is quite strong. Stamden and stamcro dont shine in everything. They have huge burst options but thats all. You need to wait for your DB if you fail with your combo. If your opponent is also a stamden/stamcro, it will be an endless fight if they are nearly equal. How many classes have purge? Templar/necro(cleanses 1 negative effect)/necro (noone uses cleanse in stamcro). They cant spam purge but you can easily spam dots to proc your 3x whip and lots of healing from embers spamming every 4-5 seconds. On the other side purges cannot be spammed because of high cost and sustain problems.
Stamden/stamcros are getting nerfed every patch and becoming more balanced. Especially with the nerfs of arctic blast/master snb/malubeth, pvp will be much more balanced.
Most pvp players in this game abuses OP classes/builds or want their favorite class/playstyle to be OP. I think magdk is quite balanced at the moment. Ofc there are some problems that needs to be fixed like a bit sustain problem in magdk but it can be solved easily with a few more recovery/cost reduction glyphes or breton race and even with the buff to Coag blood cost reduction.
Dk has %10 block mitigation+%12 healing recieved which is nearly as strong as major vitality/mending. We also have 3k+spell resist. If you can block and heal yourself, you can easily survive and mitigate all the damage from stamden/stamcros/stamnb etc and they cant even stun you because magdks can use their stamina for perma blocking thats what I usually do. On the other hand dk has the best cc fossilize/shattering rocks with insane healing so you can easily complete your 3xwhip combo. In addition dk wings are really powerful. Old wings were OP and had no counterplay especially against magsorcs/magblades now %50 mitigation+insane flame damage reflection. Sometimes I use my wings and usually it's my top dps. Dk has everything in its passive and active skills.Joy_Division wrote: »This is exactly why the game balance stinks. People who think they are so good believe their class is quite strong even though it has mechanical limitations and are in B or C tiers by most people's accounts. And then the forum is flooded with nerf threads for the classes that are in S and A tiers and are stronger. That you only claim that stamden/stamcro are only good for a Dawnbreaker burst is crazy. Mender and mortal coil are so far beyond the original class's survival kit it's not even funny. Shalks and Shimmering Shield are so much better than the Templar equivalents Backlash and Eclipse they aren't even on the same planet.
Then go and play stamden if you prefer sub assault. Why do you want all classes have the same basic mechanics and be equal?And I'd gladly trade engulfing flames for sub assault if that's what you want.
Dk has %10 block mitigation+%12 healing recieved which is nearly as strong as major vitality/mending. We also have 3k+spell resist. If you can block and heal yourself, you can easily survive and mitigate all the damage from stamden/stamcros/stamnb etc and they cant even stun you because magdks can use their stamina for perma blocking thats what I usually do. On the other hand dk has the best cc fossilize/shattering rocks with insane healing so you can easily complete your 3xwhip combo. In addition dk wings are really powerful. Old wings were OP and had no counterplay especially against magsorcs/magblades now %50 mitigation+insane flame damage reflection. Sometimes I use my wings and usually it's my top dps. Dk has everything in its passive and active skills.Joy_Division wrote: »This is exactly why the game balance stinks. People who think they are so good believe their class is quite strong even though it has mechanical limitations and are in B or C tiers by most people's accounts. And then the forum is flooded with nerf threads for the classes that are in S and A tiers and are stronger. That you only claim that stamden/stamcro are only good for a Dawnbreaker burst is crazy. Mender and mortal coil are so far beyond the original class's survival kit it's not even funny. Shalks and Shimmering Shield are so much better than the Templar equivalents Backlash and Eclipse they aren't even on the same planet.Then go and play stamden if you prefer sub assault. Why do you want all classes have the same basic mechanics and be equal?And I'd gladly trade engulfing flames for sub assault if that's what you want.
I'm mag/stam dk main for 5 years too. Dk needs some improvements but its not underpowered as you said.I think giving the best and enough feedback would solve the problems the class is struggling every patch. However most dk players always complain about class and want their main to be OP. It wouldn't be fun at all If the class was stronger than expected.
Can MagDK perform well? of course they can but the amount of skills and efforts required are by far superior than what you need to play Wardens and Necros!
LightYagami wrote: »Can developers please try to make yourselves some magdks to play PvP for a month or so? Not only a few rounds of No CP BG, but also CP Cyrodiil and CP Imperial City.
I guess magdk players have been talking about the class continuously, but it's difficult to describe on words the combined effect on the slow, melee, no execution, low burst, high cost class with nerfed wings, nerfed spike, nerfed leap, nerfed c.c., DoTs can be purged, etc.
Developers may better try to experience the combined effects of all the problems with first person experience.
It's not about one or two problems every individual class may have, but the combined effects of all the problems.
Please try for a month intensively and you'll know why there are only limited numbers of magdks in PvP and you don't see them often in death recaps.
For your extra information, DK has been usually voted as one of the worst class in similar polls like those I quoted below.
https://forums.elderscrollsonline.com/en/discussion/563198/what-class-do-you-find-the-most-difficult-to-fight-in-cyrodiil-no-proc-test-edition#latest
https://forums.elderscrollsonline.com/en/discussion/558808/what-class-do-you-find-the-most-difficult-to-fight/p1
https://forums.elderscrollsonline.com/en/discussion/561164/help-me-pick-a-stamina-class-for-alliance-pvp#latest
https://forums.elderscrollsonline.com/en/discussion/429504/which-class-is-weakest-healing-class-pve-and-pvp
Joy_Division wrote: »This is exactly why the game balance stinks. People who think they are so good believe their class is quite strong even though it has mechanical limitations and are in B or C tiers by most people's accounts.
Infinite sustain, great survability, you only need 3 ofensive skills to kill a stamden...
Dunno what are you complaining. MagDK as StamDk are S tier.
If you think MagDK is weak try MagNB