B0SSzombie wrote: »The only reason to wear Selfish sets is if you're still getting used to the role. A Fresh Tank should absolutely use sets that help them practice being a good tank, like Plague Doctor.
But when they're used to doing end game content, they should be using stuff like Yolnakhriin or Alkosh.
Dagoth_Rac wrote: »ESO is a DPS-centric game. There may be other games, including other MMOs, where going slow and steady is a worthwhile tactic. Where you can tank or heal indefinitely. ESO is not that type of game. 99% of the time in ESO, the answer to any problem is: "Kill stuff faster." If you don't kill stuff fast enough, bosses enrage, you get overwhelmed with adds, mechanics become tougher and start to overlap, etc., etc.
The role with the most bio-mass gets to set the rules?
More seriously, MMO end-game game play is evaluate based on DPS, and the more DPS you do, the more the group does, and the happier everyone is. Tanks and Healers that provide overall DPS to the group only makes the group better.
Starlight_Whisper wrote: »I hate the term. It's ridiculously that tanks building for survival or sustain are v
called selfish.
Oliviander wrote: »the real problem is:
sets with group buffs shouldn't exist
the concept is ridiculous
Another reason to not have gear inspect.I have heard the term selfish sets tossed around a lot recently. Typically, it comes from someone in a damage dealing role. It typically refers to other players who do not wear armor or use skills that makes the damage dealer be able to deal more damage.
I have heard the term selfish sets tossed around a lot recently. Typically, it comes from someone in a damage dealing role. It typically refers to other players who do not wear armor or use skills that makes the damage dealer be able to deal more damage.
Having played and still play all the roles this is selfish. If someone is tanking or healing, I do not expect they only use gear and skills that only benefits me. As we are a team, we all do our part to help each other. They do not exist to make me the most powerful damage dealer anymore than I exist to only do damage. I also raise if need be, interrupt mobs, and help with the mechanics, to prevent one person from being overwhelmed trying to do it all while I only focus on a rotation.
If a tank is wearing armor to keep them alive. I do not find it selfish I think the tank is making sure they perform their main function. Being a shield that I am not dying by staying up. If a healer is making sure we are not dying from things other than standing in red aoe I am generally happy. Do I like receiving shards? Sure, but not everyone is a templar. If they are wearing some armor sets to help them do their job I am happy.
I have heard the term selfish sets tossed around a lot recently. Typically, it comes from someone in a damage dealing role. It typically refers to other players who do not wear armor or use skills that makes the damage dealer be able to deal more damage.
Having played and still play all the roles this is selfish. If someone is tanking or healing, I do not expect they only use gear and skills that only benefits me. As we are a team, we all do our part to help each other. They do not exist to make me the most powerful damage dealer anymore than I exist to only do damage. I also raise if need be, interrupt mobs, and help with the mechanics, to prevent one person from being overwhelmed trying to do it all while I only focus on a rotation.
If a tank is wearing armor to keep them alive. I do not find it selfish I think the tank is making sure they perform their main function. Being a shield that I am not dying by staying up. If a healer is making sure we are not dying from things other than standing in red aoe I am generally happy. Do I like receiving shards? Sure, but not everyone is a templar. If they are wearing some armor sets to help them do their job I am happy.
I just returned/rebought the game so, I haven't done much things ingame lately. However, I tanked almost all content before. I was a PVE and PVP tank as well, with good and with quiet the troll builds as well.
You are absolutely right and only the alltime elitist crybabies will say otherwise.
A tank job is to tank, to be an undestroyable, invincible, permablock brick and hold aggro. Why wear "selfish" set? Because if something goes wrong, which tends to happen, the tank should be ready not to die. If you have to go to a place to revive someone, if you want to change your usual tactic for someone else's mistake you must survive. If you die, everyone dies and the game is over. And this is not only about human mistake. There can be an unexpected lag for a player or for more players, any technical issues, bugs etc..
The healer should heal, point. No dps, no support, only heal, even if it looks not important. I was with healers who did dps and support. Their heal was insufficient many times, not for me, cause I wear selfish sets, but the dps players died here and there. Focus on your *** role and everyone survives.
The dps should do damage. But not for the expense of healer and tank. I was in vet dlc contents long ago with support heals and myself also weared support sets. We died here and there, mostly because we needed to help out the stupid dps players. Changed sets. Everyone wore sets to his/her class and voila, the content was a piece of cake. Easy.
The big truth is, that if the damage dealer members of the party requires additional support from the healer and the tank, than they are not ready for the content, cause their damage is clearly low. Work on it.