Morgha_Kul wrote: »So, I've been bopping around West Skyrim, and I've been involved in a few of these now. Not so much because I wanted to be, I just didn't want to jump to a conclusion without any experience of the things.
Now, I've commented before on the absurd level of difficulty in them. Tonight, I did one from its beginning, fought carefully, managed to avoid getting killed, and contributed significantly to the battle. At the end, my rewards were a blue ring, one crafting style item, one luminous russula, and one piece of vendor trash. There was next to no experience from it either.
So, my question is... what is the POINT? I mean, for the absurd difficulty, 20 minutes of nonstop battle, potentially dozens of respawns, repair costs and so on... we get trivial rewards and xp? Why would anyone bother with these things? I mean, I would get better rewards from doing delves. Hell, I'd get better rewards from wandering around OVERLAND, picking up chests and crafting nodes, and killing wandering bad guys. Why would anyone bother wasting 20 minutes fighting a ridiculously difficult battle they're not going to get anything from?
Bradyfjord wrote: »There is a daily quest to fight them. The rewards can potentially include a motif page if I'm not mistaken.
Bradyfjord wrote: »There is a daily quest to fight them. The rewards can potentially include a motif page if I'm not mistaken.
Wolfchild07 wrote: »Not to mention companions won't help you with them because they're so bad, that they die to trash mobs.
I have to say though, harrowstorms are much quicker if people know to focus the pikes. Sometimes I see people getting distracted by the constantly spawning bosses. It's a good show, but very slow.
spartaxoxo wrote: »Wolfchild07 wrote: »Not to mention companions won't help you with them because they're so bad, that they die to trash mobs.
I have to say though, harrowstorms are much quicker if people know to focus the pikes. Sometimes I see people getting distracted by the constantly spawning bosses. It's a good show, but very slow.
Stun the ghosts and you won't get minibosses. And people often ignore the ghosts that aren't moving and instead focus on the pikes. At least from my experience.
Wolfchild07 wrote: »Not to mention companions won't help you with them because they're so bad, that they die to trash mobs.
I have to say though, Harrowstorms are much quicker if people know to focus the pikes. Sometimes I see people getting distracted by the constantly spawning bosses. It's a good show, but very slow.
spartaxoxo wrote: »The rewards shouldn't be that good, it's overland content. The Harrowstorms should just he toned down. Put them at the same difficulty as geysers and suddenly their rewards would be nice.
spartaxoxo wrote: »The rewards shouldn't be that good, it's overland content. The Harrowstorms should just he toned down. Put them at the same difficulty as geysers and suddenly their rewards would be nice.
No they don't need to be toned down.
They are already easy enough, given the fact that they are not meant to be done solo. Yet they can be done by 2 or 3 (in my experience) players easily.
Absolutely no reason to make them as trivial as everything else in overland PvE.
Morgha_Kul wrote: »So, I've been bopping around West Skyrim, and I've been involved in a few of these now. Not so much because I wanted to be, I just didn't want to jump to a conclusion without any experience of the things.
Now, I've commented before on the absurd level of difficulty in them. Tonight, I did one from its beginning, fought carefully, managed to avoid getting killed, and contributed significantly to the battle. At the end, my rewards were a blue ring, one crafting style item, one luminous russula, and one piece of vendor trash. There was next to no experience from it either.
So, my question is... what is the POINT? I mean, for the absurd difficulty, 20 minutes of nonstop battle, potentially dozens of respawns, repair costs and so on... we get trivial rewards and xp? Why would anyone bother with these things? I mean, I would get better rewards from doing delves. Hell, I'd get better rewards from wandering around OVERLAND, picking up chests and crafting nodes, and killing wandering bad guys. Why would anyone bother wasting 20 minutes fighting a ridiculously difficult battle they're not going to get anything from?
spartaxoxo wrote: »
And when 2-3 people aren't available, because the content is dead, people just can't farm them. Overland Content should be scaled to the number of people actually doing it. And not tuned to people who claim they want difficultly but then don't actually play so that they can write in their diary about how they thought about doing one, didn't, but still gave themselves a little smile for the thought.
spartaxoxo wrote: »
And when 2-3 people aren't available, because the content is dead, people just can't farm them. Overland Content should be scaled to the number of people actually doing it. And not tuned to people who claim they want difficultly but then don't actually play so that they can write in their diary about how they thought about doing one, didn't, but still gave themselves a little smile for the thought.
The content is not dead at all.
I do them regularly and never have i had problems with finding allies for HS. In fact most the times action is already going on when i arrive (PS4 EU). So unless its in the early morning, you should be able to do them without a problem.
If you want to "farm" them for multiple hours, maybe ask in a guild or friends. Its an MMO afterall.
AcadianPaladin wrote: »I've done plenty of Harrowstorms and now lump them with dragons. That is, they are on my ignore list. This has nothing to do with the loot and everything to do with the fun. I simply find Harrowstorms and dragons not fun or enjoyable. The fact that I cannot solo them is another irritant because I'm not interested in waiting for or trying to coordinate a group.
Contrast that to a dolmen (which I enjoy). I see one active in the distance and run to it knowing that whether I am the only one there or there are others, I'll be able to enjoy getting it closed. I've run to my last Harrowstorm or dragon however, only to find I am the only one there and leaving.
Caligamy_ESO wrote: »Am I the only one who actually enjoys the difficulty of Harrowstorms & Dragons?
I feel like just about 99% of the rest of overland content is ridiculously easy to where I can push 1 2 5 for my area dots and keep running as the trash dies behind me.. it's quite boring.
Caligamy_ESO wrote: »Am I the only one who actually enjoys the difficulty of Harrowstorms & Dragons?
I feel like just about 99% of the rest of overland content is ridiculously easy to where I can push 1 2 5 for my area dots and keep running as the trash dies behind me.. it's quite boring.
spartaxoxo wrote: »spartaxoxo wrote: »The rewards shouldn't be that good, it's overland content. The Harrowstorms should just he toned down. Put them at the same difficulty as geysers and suddenly their rewards would be nice.
No they don't need to be toned down.
They are already easy enough, given the fact that they are not meant to be done solo. Yet they can be done by 2 or 3 (in my experience) players easily.
Absolutely no reason to make them as trivial as everything else in overland PvE.
And when 2-3 people aren't available, because the content is dead, people just can't farm them. Overland Content should be scaled to the number of people actually doing it. And not tuned to people who claim they want difficultly but then don't actually play so that they can write in their diary about how they thought about doing one, didn't, but still gave themselves a little smile for the thought.
The more content zos creates, the more spread out the player base becomes.
Caligamy_ESO wrote: »Am I the only one who actually enjoys the difficulty of Harrowstorms & Dragons?
I feel like just about 99% of the rest of overland content is ridiculously easy to where I can push 1 2 5 for my area dots and keep running as the trash dies behind me.. it's quite boring.
I think the hardest part about the harrowstorms are those crow enemies that have the one shot attack. It’s the only thing I ever die from. Either another player is kiting the ground AoE into the group it does the attack that hits random players and kills in one hit. It’s normal attacks are fine though.