I assume you are playing on PC since you mentioned dps numbers against overland targets. Combat metrics addon will show every last tiny detail about your damage output and how it happened, including timestamps for each combat event. Open up combat metrics and check. Crit rng and enchantment procs are most likely the cause of that inconsistency you see.Damage output isn’t consistent. How do you fix that? Lowering the ceiling is easy but raising the floor? I can do three key presses and a heavy attack and get a different output every time. 8 k at the low end all the way to 28k on the same overland target. Really?
; ; f v. C çnccI assume you are playing on PC since you mentioned dps numbers against overland targets. Combat metrics addon will show every last tiny detail about your damage output and how it happened, including timestamps for each combat event. Open up combat metrics and check. Crit rng and enchantment procs are most likely the cause of that inconsistency you see.Damage output isn’t consistent. How do you fix that? Lowering the ceiling is easy but raising the floor? I can do three key presses and a heavy attack and get a different output every time. 8 k at the low end all the way to 28k on the same overland target. Really?
You are correct. I’m wondering if crit shouldn’t just be removed and just add in another damage multiplier for an overall flat damage value. My crit is usually below 20 % and is pretty meaningless. I would rather see an increase in base damage than add in a chance base crit multiplier.
Ty all for your replies and for the majority being actual conversation.
I wanted to add a bit more context here seeing as I'm seeing a bit of "you can't have it all" replies.
I have completed all but the 4 most recent dungeons on Vet, most on HM also. This last 4 I just haven't found time to go honestly try yet.
I do not want things "handed to me". Disability and old age just tend to make things extra hard
What I'm asking for is specifically in relation to vet Trials. There is a huge gap between running on normal and running on Vet. The gap is not just "hey up your DPS". It's closer to "double your DPS and please learn these new mechanics that make everything confusing and different, maybe impossible".
I get the reasoning, but I do not get the extreme jump between the two.
I don't think it's too much to ask that the DPS requirements for vet be brought down slightly, and perhaps limit the new mechanics to just 1 or 2 new things. Or heck, just give me one or the other.
Perhaps save the double DPS checks AND extra mechanics for HM. This would provide a much more steady pace of progression for people like me who struggle with certain game aspects.
As I said previously, I have a prog group put together. We practice every week for hours/days. But we are getting nowhere. No matter how much we try, we are stuck due to both the double DPS check and the game breaking bugs. We've already changed all our gear/skills/rotations to maximize everything we can and it's just not enough. This is the frustrating part... We ARE trying to the best of our ability.
Again, I don't want this handed to me, I just think the disparity between normal and vet should be looked at from another point of view, maybe reserve HM for all that "super Uber challenging" stuff, if for no other reason than to see a slightly higher percentage of the player base pass them.
Hi I am new to the forums and haven't posted because of people always complaining. But wanted to say I am disabled meaning Hard of hearing, and had my experience of groups not letting me join because they think I am the R word which I won't say here.Because of that I just play on consoles solo games. I agree with u but if we did what u saying then the people that want hard content would leave like they did in another MMO which was World of Warcraft, and there always a fight between casuals and hardcore, and vs disabled people.I feel sorry for the developers of this game because no matter what they do someone going to complain. But all I can say is maybe this game not for u and that u just stressing yourself out because u want what u want, and it understandable because u have every right to enjoy the game like other players in the game disabled or not.I don't know if u give feedback to the developers or go to the ESO live show and vent your frustrations to them in a nice way.
Nord_Raseri wrote: »Supertonicbaker wrote: »I can sympathize with the frustration. I can never do group content, ever, as I’m essentially deaf and mute. I’m sure that I’d be kicked instantly pugging and no militarily precise end game team would want someone tagging along that is incommunicado. Plus, console player and it takes me about 30 minutes to respond with types, as it’s taking me right now just to post this. This game is the only one I dared to solo dungeons just so I can see what’s inside. Curiosity and all that. Although I know there’s a lot I’ll never be able to see and bosses to fight. Thought it’d be cool if there were solo versions of dungeons, without any serious loot drops of course, just so I can get on in there.
But lets be serious, that’d probably be a huge undertaking with servers and extra development that zos probably can’t do. Ahh well. My beggar can’t be a chooser.
What platform/server are you on? I'm on ps4 na and would be happy to run some dungeons sometime. Normal or vet, either way.
; ; f v. C çnccI assume you are playing on PC since you mentioned dps numbers against overland targets. Combat metrics addon will show every last tiny detail about your damage output and how it happened, including timestamps for each combat event. Open up combat metrics and check. Crit rng and enchantment procs are most likely the cause of that inconsistency you see.Damage output isn’t consistent. How do you fix that? Lowering the ceiling is easy but raising the floor? I can do three key presses and a heavy attack and get a different output every time. 8 k at the low end all the way to 28k on the same overland target. Really?
You are correct. I’m wondering if crit shouldn’t just be removed and just add in another damage multiplier for an overall flat damage value. My crit is usually below 20 % and is pretty meaningless. I would rather see an increase in base damage than add in a chance base crit multiplier.
Hi I am new to the forums and haven't posted because of people always complaining. But wanted to say I am disabled meaning Hard of hearing, and had my experience of groups not letting me join because they think I am the R word which I won't say here.Because of that I just play on consoles solo games. I agree with u but if we did what u saying then the people that want hard content would leave like they did in another MMO which was World of Warcraft, and there always a fight between casuals and hardcore, and vs disabled people.I feel sorry for the developers of this game because no matter what they do someone going to complain. But all I can say is maybe this game not for u and that u just stressing yourself out because u want what u want, and it understandable because u have every right to enjoy the game like other players in the game disabled or not.I don't know if u give feedback to the developers or go to the ESO live show and vent your frustrations to them in a nice way.
katanagirl1 wrote: »Hi I am new to the forums and haven't posted because of people always complaining. But wanted to say I am disabled meaning Hard of hearing, and had my experience of groups not letting me join because they think I am the R word which I won't say here.Because of that I just play on consoles solo games. I agree with u but if we did what u saying then the people that want hard content would leave like they did in another MMO which was World of Warcraft, and there always a fight between casuals and hardcore, and vs disabled people.I feel sorry for the developers of this game because no matter what they do someone going to complain. But all I can say is maybe this game not for u and that u just stressing yourself out because u want what u want, and it understandable because u have every right to enjoy the game like other players in the game disabled or not.I don't know if u give feedback to the developers or go to the ESO live show and vent your frustrations to them in a nice way.
I am also hearing impaired, but I have not had anyone say anything about me personally. The only problem I have is that the sound quality for ESO in-game audio is too sensitive and my desktop mic (headphones don’t work with hearing aids) picks up the game sounds coming out of the TV.
I have to keep the mic muted or the echo bothers other players. Hence I don’t enjoy grouping as much.
JustMeAgain wrote: »Hi I am new to the forums and haven't posted because of people always complaining. But wanted to say I am disabled meaning Hard of hearing, and had my experience of groups not letting me join because they think I am the R word which I won't say here.Because of that I just play on consoles solo games. I agree with u but if we did what u saying then the people that want hard content would leave like they did in another MMO which was World of Warcraft, and there always a fight between casuals and hardcore, and vs disabled people.I feel sorry for the developers of this game because no matter what they do someone going to complain. But all I can say is maybe this game not for u and that u just stressing yourself out because u want what u want, and it understandable because u have every right to enjoy the game like other players in the game disabled or not.I don't know if u give feedback to the developers or go to the ESO live show and vent your frustrations to them in a nice way.
I'm profoundly deaf, and I've never had that experience. I don't consider myself hardcore, and probably more casual (I only play 3hrs a day), but do almost exclusively vet group content and have no issues with mech at all, lots of visual cues, and subtitles (plus CCA)--there are a few points on certain bosses (don't move a muscle) where the subs kick in too late, but that's just a matter of regulating and anticipating based on experience of the content. I've proven myself in vet dlc and vet trials, so even though I'm always the one who isn't in comms, the people I group with know I'm good for it and can position and follow the group as needed without instruction. I don't expect other players to make allowances for me, and I more than make up for my disability with my ability--that said, I've been playing a long time on both console and PC, so maybe familiarity gives me an edge a newcomer may not have, but either way, I don't feel in any way, shape or form disadvantaged. People make this game hard, not the content. Finding people you can group with is probably the biggest hurdle most players new to the content experience.
There should be meaningful rewards for all levels of play.
There should be more difficulty levels than just "wake me up when we're done" and "REALLY HARD."
There should be more sensitivity for those who have physical issues playing the game.
Until there is, there will always be an "us and them gap."
(Edited for clarity)
katanagirl1 wrote: »Hi I am new to the forums and haven't posted because of people always complaining. But wanted to say I am disabled meaning Hard of hearing, and had my experience of groups not letting me join because they think I am the R word which I won't say here.Because of that I just play on consoles solo games. I agree with u but if we did what u saying then the people that want hard content would leave like they did in another MMO which was World of Warcraft, and there always a fight between casuals and hardcore, and vs disabled people.I feel sorry for the developers of this game because no matter what they do someone going to complain. But all I can say is maybe this game not for u and that u just stressing yourself out because u want what u want, and it understandable because u have every right to enjoy the game like other players in the game disabled or not.I don't know if u give feedback to the developers or go to the ESO live show and vent your frustrations to them in a nice way.
I am also hearing impaired, but I have not had anyone say anything about me personally. The only problem I have is that the sound quality for ESO in-game audio is too sensitive and my desktop mic (headphones don’t work with hearing aids) picks up the game sounds coming out of the TV.
I have to keep the mic muted or the echo bothers other players. Hence I don’t enjoy grouping as much.JustMeAgain wrote: »Hi I am new to the forums and haven't posted because of people always complaining. But wanted to say I am disabled meaning Hard of hearing, and had my experience of groups not letting me join because they think I am the R word which I won't say here.Because of that I just play on consoles solo games. I agree with u but if we did what u saying then the people that want hard content would leave like they did in another MMO which was World of Warcraft, and there always a fight between casuals and hardcore, and vs disabled people.I feel sorry for the developers of this game because no matter what they do someone going to complain. But all I can say is maybe this game not for u and that u just stressing yourself out because u want what u want, and it understandable because u have every right to enjoy the game like other players in the game disabled or not.I don't know if u give feedback to the developers or go to the ESO live show and vent your frustrations to them in a nice way.
I'm profoundly deaf, and I've never had that experience. I don't consider myself hardcore, and probably more casual (I only play 3hrs a day), but do almost exclusively vet group content and have no issues with mech at all, lots of visual cues, and subtitles (plus CCA)--there are a few points on certain bosses (don't move a muscle) where the subs kick in too late, but that's just a matter of regulating and anticipating based on experience of the content. I've proven myself in vet dlc and vet trials, so even though I'm always the one who isn't in comms, the people I group with know I'm good for it and can position and follow the group as needed without instruction. I don't expect other players to make allowances for me, and I more than make up for my disability with my ability--that said, I've been playing a long time on both console and PC, so maybe familiarity gives me an edge a newcomer may not have, but either way, I don't feel in any way, shape or form disadvantaged. People make this game hard, not the content. Finding people you can group with is probably the biggest hurdle most players new to the content experience.
U both are lucky but it didn't happen in this game it happen in World of Warcraft when I was on Teamspeak, and talking and the raid leader in a guild I was in was making fun of the way I was talking, and said the R word.
If you want to do vet content, and want to have ALl the achievement as you said, then that's not really being casual, and the answer is improvement. No matter what ZOS does to sets, if you don't have a solid rotation you can't improve, the best set can't carry a suboptimal rotation, and knowing your class. You can clear most content with lower dps, it has been demonstrated by no cp runs, no gear runs, etc., time and time again. If your group couldn't, then it means there something amiss and this is usually not executing mechanics well or not having coordination (assuming everyone knew their role).
What was your first vet dungeon?There should be meaningful rewards for all levels of play.
There should be more difficulty levels than just "wake me up when we're done" and "REALLY HARD."
There should be more sensitivity for those who have physical issues playing the game.
Until there is, there will always be an "us and them gap."
(Edited for clarity)
I found it a bit like that.
The progression from 'story mode' to public dungeons to normal group dungeons was like a walk on a smooth rolling hill then the first vet dungeon was like 'and here we have the north face of the Eiger.'
What was your first vet dungeon?There should be meaningful rewards for all levels of play.
There should be more difficulty levels than just "wake me up when we're done" and "REALLY HARD."
There should be more sensitivity for those who have physical issues playing the game.
Until there is, there will always be an "us and them gap."
(Edited for clarity)
I found it a bit like that.
The progression from 'story mode' to public dungeons to normal group dungeons was like a walk on a smooth rolling hill then the first vet dungeon was like 'and here we have the north face of the Eiger.'
Even some of the first ones has an nasty one shot, vSpindleclutch1 in particular but vBC1 also has one who is hard on low cp players. vet FG1, CoA1, DC1, CoH1 is all pretty easy as in no complex mechanic or one shorts, plenty of normal dlc who is harder.
I think that some hard content must be present so that players are motivated to get better and guess what? they'll keep playing and playing to get there. Though, I understand the frustration (I AM).
@Supertonicbaker I enjoy doing dungeons I did so many of them and never had the need to communicate in normal ones. Barely in vets. To my experience, voice chat isn't commonly used in PUGs. So, if you really want to experience group content with a group, give it a try! For more serious stuff, you could look for a guild that is disability-friendly as someone else suggested. If you're on XBOX EU feel free to hit me up! though I'm quite relaxed (read: I s##k)