https://alcasthq.com/eso-companions-system-guide/
Perks and Keepsakes
Each companion has a unique associated non-combat perk which benefits you while active.
- Mirri’s Expertise: Treasure Chests found through Treasure Maps and in the Overland have a 30% chance to provide additional loot from hidden compartments. The treasure from these hidden compartments may contain additional gold, sellables or recipes.
- Bastian’s Insight: Potions looted from chests and monsters have a 30% chance to be improved by Bastian’s Insight.
By completing meta-achievements associated with each companion, you can unlock a keepsake collectible for each companion which provides the benefits of the non-combat perk even while the companion isn’t active.
These collectibles are located under the Upgrades section of the Collections menu.
Never mentioned in any of the interviews or videos. Each individual companion isn't just one more people-pet to choose from.
Each individual companion is an extra passive ability. Even if the extra loot and "upgraded" potions aren't uber, they'd be vendorable, meaning each extra companion is at minimum a passive boost to gold generation.
i.e. they want all players to feel obliged to buy them all.
Think about Zenimax and the crown store and all the diabolical things they've done in the past in an attempt to force people into content they don't enjoy, eg. pvp and this game's dreadful group content. The "midyear" mayhem pvp event now run twice a year. And most other holiday events now include pvp and / or trial participation. Giving away a free home with Elsweyr, but in pieces and with one of them locked in a DLC dungeon.
This new seals system.
https://www.elderscrollsonline.com/en-us/news/post/59925
These are just some of the activities you might be asked to do to complete your Endeavors. Often, they’ll be things you’re already doing in your regular ESO adventures.
i.e. the intention will be to drive players into content they don't enjoy.
It's a good bet that future companions won't just be locked away in the crown store. They'll likely also require participation in unpopular content. Expect at least some of their beginning quests to be in dungeon DLC, trials, battlegrounds, IC etc.
ESO has turned Cyrodiil into a nasty, horrible place for me which I never want to see again, so Blackwood was already not incredibly appealing to me. But these companion passives are too awful.
Given how much money and time I've sunk into this game I'm not going to uninstall immediately, but this is effectively my getting off point. It looks like ZO are painfully slowly trying to correct the dreadfully designed wardens. If they achieve that before I keel over I might come back to finally get a little bit of joy out of the game. Minus companions of course. But not likely I'll spend any money or much time on it in the meantime.
[Minor title edit.]
Edited by ZOS_GregoryV on May 5, 2021 2:48AM