This, if it was not cared at an angle it would hit your legs, already an issue of 2H axes not working well no Khajiit and Argonians as they hit their tails. For staffs you might carry them over the shoulder like an rifle. but they are much longerAraneae6537 wrote: »Centered how? Surely you don’t mean vertically centered — wouldn’t that look terrible? I think it would. I would expect any long weapon carried on the back would be carried at an angle, just going by all depictions I can think of. 🤔 I have no firsthand nor practical knowledge of these things.
Versispellis wrote: »I think what OP is probably referring to is that all staves connect with your toon's skeleton at the same point, regardless of the staff's length and shape, which can result in some weird positioning where there are uneven lengths of staff to the left and right of your toon. Nerien'eth staff, for example, seems to connect very low on the shaft, so to your toon's left there's hardly anything, while on the right there's a bunch popping up over the shoulder. Looks like it'd fall off your back that way.
This is part of why I favor the longer staves for the most part. Jephrine Paladin, Abnur Tharn's, Ebonshadow don't do this.
Most staffs look kind of weird and uncomfortable because of this. Im surprised there arent more people asking this question. Am i the only one who would like to see this fixed?
DreadDaedroth wrote: »Why is ancient nord style staff backward when hold in combat position?
DreadDaedroth wrote: »Why is ancient nord style staff backward when hold in combat position?
Ancient nords never could get things right. That's why they are now ancient.
DreadDaedroth wrote: »Why is ancient nord style staff backward when hold in combat position?
Centered was apparently the wrong word to use here, since it seems to be leading a lot of people to think weird things...
But yeah, I've often found the connection/mounting point of various staff styles to be just ... stupid.
Staves should "connect" such that they are balanced on their apparent center of gravity.
When it looks like ⅔ of the entire weight of the staff is teetering above your shoulders, just aching to topple over, that's bad design.
The person in charge of those decisions is obviously working under some unfortunate constraints when it comes to how they can handle these things in-game... or they've never had to do any kind of "real" work in their life that involved picking up cumbersome objects. Some of the staves are mounted in such a way the just shouts "unbalanced load!" to anyone with an eye for basic weight distribution, or whatever.
OP here, im actually amazed someone even had a thought about a vertical staff on their back. I think it should be more than obvious that this is not what i meant.
What im saying is that the point where the staff touches our backs is way too low on the staff and not at its center weight point, therefore instead, they are lifted way too high and they stick up way too far making it look uncomfortable to wear and aesthetically displeasing.
OP here, im actually amazed someone even had a thought about a vertical staff on their back. I think it should be more than obvious that this is not what i meant.
OP here, im actually amazed someone even had a thought about a vertical staff on their back. I think it should be more than obvious that this is not what i meant.
What im saying is that the point where the staff touches our backs is way too low on the staff and not at its center weight point, therefore instead, they are lifted way too high and they stick up way too far making it look uncomfortable to wear and aesthetically displeasing.
OP here, im actually amazed someone even had a thought about a vertical staff on their back. I think it should be more than obvious that this is not what i meant.
What im saying is that the point where the staff touches our backs is way too low on the staff and not at its center weight point, therefore instead, they are lifted way too high and they stick up way too far making it look uncomfortable to wear and aesthetically displeasing.
OP here, im actually amazed someone even had a thought about a vertical staff on their back. I think it should be more than obvious that this is not what i meant.
What im saying is that the point where the staff touches our backs is way too low on the staff and not at its center weight point, therefore instead, they are lifted way too high and they stick up way too far making it look uncomfortable to wear and aesthetically displeasing.
Staves are obnoxiously long. No wonder they do not seem to balance. The heads are out of the picture when trying to take screenshots in the loading screen or character view.
They are magical staves after all so why the need to make these weapons so very long?
OP here, im actually amazed someone even had a thought about a vertical staff on their back. I think it should be more than obvious that this is not what i meant.
What im saying is that the point where the staff touches our backs is way too low on the staff and not at its center weight point, therefore instead, they are lifted way too high and they stick up way too far making it look uncomfortable to wear and aesthetically displeasing.
lol
I too am continually amazed by internet people's ability to misunderstand things that I thought were pretty simple & clear. Glad to know I'm not alone! :P
Unfortunately, though, it seems we're in the minority on this issue. So far I appear to be the only person who's Agreed with your post, which makes me sad. I wish more people had an eye for detail and cared about these "minor" aesthetics. Guess most folks just don't notice/care.