I still have some very fond memories of doing the original Coldharbour tutorial quest back in late beta / early release. Since then I have made it a habit to go and do the new tutorial quests every year and while they are all great in their own way, none of them really hold a candle, for me anyway, to the original Coldharbour tutorial quest.Please make these quests available to all players, similar to what was done for the Soul Shriven in Coldharbour tutorial.
It would be great if it were possible to access Keywright's Gallery again at the end of each questline, maybe through the Direnni NPC opening a portal, and for each gate in the Gallery to lead to the relevant starter quest, rather than dropping you inexplicably at the exit of the quest location.
Just played through the new tutorial for the first time and this is exactly the issue. The chronology is totally confused and you are just plopped into the world.ectoplasmicninja wrote: »Instead, a) we are still missing out on all previous tutorials, which is the direct opposite of what we wanted, and b) the NPC doesn't guide you in terms of chronology, which is also the opposite of what we wanted, so new players are still going to be confused.
Just played through the new tutorial for the first time and this is exactly the issue. The chronology is totally confused and you are just plopped into the world.ectoplasmicninja wrote: »Instead, a) we are still missing out on all previous tutorials, which is the direct opposite of what we wanted, and b) the NPC doesn't guide you in terms of chronology, which is also the opposite of what we wanted, so new players are still going to be confused.
Depressing to see all these story-heavy old tutorial quests get disabled rather than re-integrated as regular content, as was done with the Coldharbour tutorial.
Haven't tested the others but Blackwood has no cutscene, you are just plopped outside the sealed entrance to Telepe and directed towards Leyawiin.[*] (Does Blackwood even have a cutscene?) > Randomly outside an Ayleid ruin
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Just played through the new tutorial for the first time and this is exactly the issue. The chronology is totally confused and you are just plopped into the world.ectoplasmicninja wrote: »Instead, a) we are still missing out on all previous tutorials, which is the direct opposite of what we wanted, and b) the NPC doesn't guide you in terms of chronology, which is also the opposite of what we wanted, so new players are still going to be confused.
Depressing to see all these story-heavy old tutorial quests get disabled rather than re-integrated as regular content, as was done with the Coldharbour tutorial.
Are all the old cutscenes still there? If so, that wouldn't even make any sense narratively.
- Ship crossing the Inner Sea attacked > Randomly standing in Seyda Neen for no reason
- Exploring Eldbur Ruins, collapse around you > Randomly standing near Shimmerine
- Caravan attacked by dragons > Randomly outside a Khajiit temple
- "Take them to the barrow" > Not in a barrow
- (Does Blackwood even have a cutscene?) > Randomly outside an Ayleid ruin