@FrancisCrawford and I frequently duo dungeons, but we’d love to be able to do this with more of the DLC and vet dungeons. We were hoping the new Companions would allow us to do this. We are both primarily solo players, except when we duo. Neither of us uses the random group finder very often.
Last night we took Bastion and Mirri, both level 20 with purple gear, into VoM to see how they’d do. We can complete that dungeon easily on normal and we’ve also succeeded in duoing it a few times in vet. (The final boss on vet always gives us a hard time). Neither one of us is any sort of elite player (obviously).
We first tried normal, which is always easy for us. I was on a maxed-out magden with Bastian specced as a tank. My husband played a maxed out magsorc with Mirri specced as a DD. We both carried some heals, as we always do when duoing. Having already had some experience playing with companions, we knew they’d need some help staying alive, so we kept an eye on their health bars and shot them heals when necessary, if possible.
There were no problems on normal; in fact, it was so easy that we switched to vet after killing Grothdar, and reset the dungeon. Both trash and bosses were dying rapidly on normal. (Although, without any add-ons on the PTS, it was hard to tell how much help we were really getting from the companions). I had slotted Bastian’s version of bone shield, and we were definitely getting a regular synergies from that. I can’t really say how well Bastian was performing as a tank since we were mowing everything down so fast, and there were pets also contributing to the damage.
On vet, most of the dungeon was only marginally harder. Grothdar’s AOE wiped out Bastian, though, and Mirri only survived with
@FrancisCrawford spending a ridiculous amount of magicka healing her. I was doing some healing, too. We had several more deaths on bosses, but no wipes until the final boss. Killing him took 3 or 4 tries, with Bastian always dying fast when the adds spawned. Mirri lasted longer. And of course, they couldn’t do the mechanics of entering or exited the inner circle depending on which spell he cast. But we finished, with Mirri still standing and Bastian taking his regular dirt nap.
Our verdict? Well, maxed-out companions probably make duoing easy normal/vet dungeons a bit easier for a couple of casual non-elite types. Without a buff for them that increases both their DPS and their mitigation (and preferably reduces their skill casting cool downs), I can’t see them being too useful for DLC dungeons, especially in vet mode.