Hallothiel wrote: »Really don’t understand the obsession with spellcrafting.
What would make Blackwood special for me?
New servers & a functioning game.
Please.
Pretty please?
I played the PTS and ESO is missing something. The companions if that's the BIG ticket item for Blackwood isn't hiitting the spot of fun and new. Necro, Warden, Antiques, Jewel Crafting were. Okay, maybe not Jewelry crafting but it opened up so many possibilities.
Why not spell crafting? Is there a limitation of the game itself? Afraid it would break classes? To be honest, as a 18 char owner who has spent massive amount of hours with each and every configuration of classes, roles and weapon types it would be awesome to mix it up.
I know it's not Skyrim but it was fun to not use any weapon and fire spell in one hand and like frost in the other and dual weird of sorts with those. Also, maybe we could have consumable spell scrolls to be to use spells not from our class.
I played the PTS and ESO is missing something. The companions if that's the BIG ticket item for Blackwood isn't hiitting the spot of fun and new. Necro, Warden, Antiques, Jewel Crafting were. Okay, maybe not Jewelry crafting but it opened up so many possibilities.
Why not spell crafting? Is there a limitation of the game itself? Afraid it would break classes? To be honest, as a 18 char owner who has spent massive amount of hours with each and every configuration of classes, roles and weapon types it would be awesome to mix it up.
I know it's not Skyrim but it was fun to not use any weapon and fire spell in one hand and like frost in the other and dual weird of sorts with those. Also, maybe we could have consumable spell scrolls to be to use spells not from our class.
I'm the only one who believes a new zone to explore and the stories in it are enough.
I'm the only one who believes a new zone to explore and the stories in it are enough.
VaranisArano wrote: »that extra feature is touted as helping new and shy players experience group dungeons but in reality the Companions die to bosses because their AI can't handle one of the basic first lessons any new player learns: "Don't stand in stupid."
VaranisArano wrote: »that extra feature is touted as helping new and shy players experience group dungeons but in reality the Companions die to bosses because their AI can't handle one of the basic first lessons any new player learns: "Don't stand in stupid."
ZOs didn't want the Companions too smart so naturally they swung the pendulum to the other extreme.
Too Stupid <-- Just Right --> Too Smart
^ ^
Companions Here
FLuFFyxMuFFiN wrote: »Spellcrafting was put on the backburner long ago and many doubt we will ever get it. I still hold out a tiny amount of hope but I know it will be terribly balanced.
I played the PTS and ESO is missing something. The companions if that's the BIG ticket item for Blackwood isn't hiitting the spot of fun and new. Necro, Warden, Antiques, Jewel Crafting were. Okay, maybe not Jewelry crafting but it opened up so many possibilities.
Why not spell crafting? Is there a limitation of the game itself? Afraid it would break classes? To be honest, as a 18 char owner who has spent massive amount of hours with each and every configuration of classes, roles and weapon types it would be awesome to mix it up.
I know it's not Skyrim but it was fun to not use any weapon and fire spell in one hand and like frost in the other and dual weird of sorts with those. Also, maybe we could have consumable spell scrolls to be to use spells not from our class.
I played the PTS and ESO is missing something. The companions if that's the BIG ticket item for Blackwood isn't hiitting the spot of fun and new. Necro, Warden, Antiques, Jewel Crafting were. Okay, maybe not Jewelry crafting but it opened up so many possibilities.
Why not spell crafting? Is there a limitation of the game itself? Afraid it would break classes? To be honest, as a 18 char owner who has spent massive amount of hours with each and every configuration of classes, roles and weapon types it would be awesome to mix it up.
I know it's not Skyrim but it was fun to not use any weapon and fire spell in one hand and like frost in the other and dual weird of sorts with those. Also, maybe we could have consumable spell scrolls to be to use spells not from our class.
Spell crafting in a mmo would be beyond difficult to balance. I mean think of some of the insane things Ppl made with it back in morrowind days.