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Why do people queue for dungeons, if they do not want to run them?

  • Ryuvain
    Ryuvain
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    People ditch dlc and stone garden all the time. Shame, since it's not hard and is my absolute favorite dungeon.
    That one khajiit obsessed with werewolf behemoth and vampire lord. Lady Thorn is bae, dont @ me.
    Werewolf behemoth=vampire lord>blood scion>werewolf>vampire.
  • Merforum
    Merforum
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    Fennwitty wrote: »
    It is too easy to disband by accident.

    Now assuming the player only meant to quit the group alone, the reason why tends to be:

    People don't like doing DLC dungeons for random normals. They want the easy, fast dungeons to grind transmute stones. This is poor design by ZoS where they incentivize random normals as THE ONLY viable method to farm transmute stones.

    And also that ESO+ members have no option to avoid (harder/longer) DLC dungeons in their random normals short of unsubscribing, a feature many have asked for. But that's really a symptom of people being in a hurry to farm transmute crystals.

    Since the player waited for the second pull, that then opens the possibility the player judged the group wouldn't be able to 'handle' that particular dungeon, and instead of saying anything they just quit. Perhaps there was a perceived fake role, or perceived low damage output, hard to say.

    Never attribute to malice which might be an accident or an assessment of the groups capabilities.

    I typically think that way but as you can see by some of the comments, people are admitting to doing this and even saying they are too important to wait for others. Hopefully if ZOS makes companions slightly better we will be able to replace all the toxic players, because there will be no reason not to kick them as soon as they start running ahead of everyone, or asking for gear but not stopping for 2 seconds to open masters chest, or jumping up and down while fake tanking and getting 1 shot by boss (my favorite).
  • LightYagami
    LightYagami
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    Intentional or not, allowing a random group leader to disband a group that takes 20 mins to queue and join isn't a good feature.
    No improvement on Cyrodill servers -> no ESO plus renewal.
  • spartaxoxo
    spartaxoxo
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    spartaxoxo wrote: »
    Honestly though I have tried to get my dps up copy and paste straight from alcast, practiced light attack weaving and rotation. I’m from Australia so not sure if there is to much lag my skills and light attacks just don’t fire off as quickly as others.

    Oh this reminds me of another tip. Look for a heavy attack build. Don't bother with the weaving if your lag is too bad to make it work. The Alcast builds are good if you have the hands and internet for it, but if you don't you'll get more out of a heavy attack build with a static rotation. It'll put you easily at 25k+ which is enough to complete all the normal dungeons and most of the dlc.

    Thanks for the tip. I’ll look into it and give it a try.

    Awesome, glad I could help. Good Luck!
  • Ryuvain
    Ryuvain
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    Intentional or not, allowing a random group leader to disband a group that takes 20 mins to queue and join isn't a good feature.

    Should be a vote.
    That one khajiit obsessed with werewolf behemoth and vampire lord. Lady Thorn is bae, dont @ me.
    Werewolf behemoth=vampire lord>blood scion>werewolf>vampire.
  • oddbasket
    oddbasket
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    Disbanding is quite different from leaving a dungeon you don't want to sit through, it should be disabled until the dungeon is finished.

    I would go so far as to say it shouldn't even be an option in a dungeon, but it is part of the group tools for the leader, so disabling it in dungeons should be the way.
  • rpa
    rpa
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    Drop ESO+ and DLC should not be a problem. I did for that very reason. (Actually had a bit of clitch with it, but fortunately Crown Store related trouble with Awesome! impact gets fixed really fast.)

    I'd too think disband instead of leaving was a mistake.
    Edited by rpa on April 28, 2021 4:38AM
  • Sju
    Sju
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    Nastassiya wrote: »
    Sju wrote: »
    I disband the moment I see it's a dlc dungeon. How is that trolling?



    DPS normally wait a long time for a chance at a group. Now they need to wait again instead of getting a group when tanks and healers get near instant queues.

    But I'm the dps dippin out, lol...I also have more characters who can run while I wait for my next queue line. If there's an option to bail, I'll use it, it isn't trolling. It's called not putting up with potential fake tanks, healers, and bad players that are rampant in norms that definitely also end up in mech heavier dungeons, and those are the actual trolls.
  • Sju
    Sju
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    GreenHere wrote: »
    Sju wrote: »
    I disband the moment I see it's a dlc dungeon. How is that trolling?

    Because DISBANDING dissolves the group entirely -- meaning you forcibly kick the other 3 people at the same time as you leaving.

    LEAVE GROUP is the option you want. This removes only you, and lets them continue doing their thing uninterrupted.


    Disbanding a group for no good reason is a forgivable mistake due to poor UI decisions (as said in above comments), but if you're intentionally breaking up groups just because you don't want to be in them, then that's a real jerk move.

    I suppose ignorance is an understandable excuse; if you just didn't know what Disband means somehow then you can't really be blamed. But now that you've read this comment, there's not much excuse. Never disband groups, please!

    I leave the group, I guess disband was poor wording choice...I've never seen a group disband and get kicked when someone leaves, so what are you on about?

    Come to think of it, I can't even remember ever seeing a disband option. It's probably there and I never paid attention to it, maybe it's not on gamepad mode? Idk, I just can't picture the menu in my memory with that option.
    Edited by Sju on April 28, 2021 4:57AM
  • Avoranti
    Avoranti
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    You know how they can fix this? Change the transmute rewards of 10 to vet dungeons instead of normal. You’ll likely see a lot of folks staying in those dungeons and a lot less fake tanks and fake healers queuing for them.
  • GreenHere
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    Sju wrote: »
    GreenHere wrote: »
    Sju wrote: »
    I disband the moment I see it's a dlc dungeon. How is that trolling?

    Because DISBANDING dissolves the group entirely -- meaning you forcibly kick the other 3 people at the same time as you leaving.

    LEAVE GROUP is the option you want. This removes only you, and lets them continue doing their thing uninterrupted.


    Disbanding a group for no good reason is a forgivable mistake due to poor UI decisions (as said in above comments), but if you're intentionally breaking up groups just because you don't want to be in them, then that's a real jerk move.

    I suppose ignorance is an understandable excuse; if you just didn't know what Disband means somehow then you can't really be blamed. But now that you've read this comment, there's not much excuse. Never disband groups, please!

    I leave the group, I guess disband was poor wording choice...I've never seen a group disband and get kicked when someone leaves, so what are you on about?

    What am I on about? I'm on about the literal crux of the issue. Disband and Leave are entirely different options (and words...) so saying or clicking one when you mean the others is kind of a big deal, as noted above and by others.

    When you Disband a group, you go from not wanting your own time wasted (which is totally fine, and very understandable) to forcibly wasting 3 other people's time (which is totally unnecessary, and very uncool).

    You're literally forcing a choice on others; one that shouldn't even be available in random groups in the first place, imo.
  • GreenHere
    GreenHere
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    Sju wrote: »
    GreenHere wrote: »
    Sju wrote: »
    I disband the moment I see it's a dlc dungeon. How is that trolling?

    Because DISBANDING dissolves the group entirely -- meaning you forcibly kick the other 3 people at the same time as you leaving.

    LEAVE GROUP is the option you want. This removes only you, and lets them continue doing their thing uninterrupted.


    Disbanding a group for no good reason is a forgivable mistake due to poor UI decisions (as said in above comments), but if you're intentionally breaking up groups just because you don't want to be in them, then that's a real jerk move.

    I suppose ignorance is an understandable excuse; if you just didn't know what Disband means somehow then you can't really be blamed. But now that you've read this comment, there's not much excuse. Never disband groups, please!

    [snip]
    Come to think of it, I can't even remember ever seeing a disband option. It's probably there and I never paid attention to it, maybe it's not on gamepad mode? Idk, I just can't picture the menu in my memory with that option.

    Ah, I see. After reading your edit, now I guess the issue might just be confusion.

    Disbanding the group is only an option if you happen to be the person that the LFG tool randomly gives the Crown to (aka, whoever's leader). Since you only have a 1 in 4 chance of getting it, and most people don't leave most dungeons, I can see why one wouldn't really be too familiar with it.

    Still though, the word "disband" is not a substitute for "leave" -- especially in this context -- so that's what caused the confusion I suppose. As you can see, folks have somewhat strong feelings toward random people who Disband their group just because they don't want to be in it.
  • Starlight_Whisper
    Starlight_Whisper
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    AlnilamE wrote: »
    If running a random dungeon, people really just want to run the easy ones most of the time.

    It's not easy honestly this week I was just wishing it was worth my time.
  • VoidCommander
    VoidCommander
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    If you queued for the dungeon, the group leader can’t disband the group mate. The whole group would have either had to have left individually, or the dungeon was completed.
  • Athan1
    Athan1
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    Wait what, that's a thing? Sounds like a major oversight and should be patched imo...
    Athan Atticus Imperial Templar of Shezarr
  • Iccotak
    Iccotak
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    Avoranti wrote: »
    You know how they can fix this? Change the transmute rewards of 10 to vet dungeons instead of normal. You’ll likely see a lot of folks staying in those dungeons and a lot less fake tanks and fake healers queuing for them.

    This is true for the average folk just doing the farming, you have to make the much harder dungeons worth playing. They are mechanically engaging but people are going into dungeons on a daily basis for farming rewards.

    So improve the rewards and you can fix player participation
    Edited by Iccotak on April 28, 2021 9:59AM
  • ZaroktheImmortal
    ZaroktheImmortal
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    Not sure I've had that happen but I have had a player troll the group by pulling a boss in a dlc dungeon then leaving group.
  • EpicHero
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    Is this even possible? I thought you could only either vote to kick someone, or leave yourself.
    The disband option becomes available after finishing the dungeon...

    I've been playing for over a year on PS4/5, and I've never had a disband happen in a dungeon before it was over.
  • Gythral
    Gythral
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    reward out-weighs the 'hassle'


    I want my event tickets/geode as an example!
    “Be as a tower, that, firmly set,
    Shakes not its top for any blast that blows!”
    Dante Alighieri, The Divine Comedy
  • spartaxoxo
    spartaxoxo
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    EpicHero wrote: »
    Is this even possible? I thought you could only either vote to kick someone, or leave yourself.
    The disband option becomes available after finishing the dungeon...

    I've been playing for over a year on PS4/5, and I've never had a disband happen in a dungeon before it was over.

    Me either, tbh. I didn't know it was a thing people could do but I have also paid zero attention to it during times I've had crown nor have I been kicked from group or done much kicking in a long time.
  • Sju
    Sju
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    GreenHere wrote: »
    Sju wrote: »
    GreenHere wrote: »
    Sju wrote: »
    I disband the moment I see it's a dlc dungeon. How is that trolling?

    Because DISBANDING dissolves the group entirely -- meaning you forcibly kick the other 3 people at the same time as you leaving.

    LEAVE GROUP is the option you want. This removes only you, and lets them continue doing their thing uninterrupted.


    Disbanding a group for no good reason is a forgivable mistake due to poor UI decisions (as said in above comments), but if you're intentionally breaking up groups just because you don't want to be in them, then that's a real jerk move.

    I suppose ignorance is an understandable excuse; if you just didn't know what Disband means somehow then you can't really be blamed. But now that you've read this comment, there's not much excuse. Never disband groups, please!

    [snip]
    Come to think of it, I can't even remember ever seeing a disband option. It's probably there and I never paid attention to it, maybe it's not on gamepad mode? Idk, I just can't picture the menu in my memory with that option.

    Ah, I see. After reading your edit, now I guess the issue might just be confusion.

    Disbanding the group is only an option if you happen to be the person that the LFG tool randomly gives the Crown to (aka, whoever's leader). Since you only have a 1 in 4 chance of getting it, and most people don't leave most dungeons, I can see why one wouldn't really be too familiar with it.

    Still though, the word "disband" is not a substitute for "leave" -- especially in this context -- so that's what caused the confusion I suppose. As you can see, folks have somewhat strong feelings toward random people who Disband their group just because they don't want to be in it.

    Well, like I said, I have never seen the group get disbanded, I've seen crowns leave and the crown gets auto passed, notification says, "so and so is now the leader" and that's after I see the "person left group" notification, it never kicked everyone. Is this an old issue?
  • Raegwyr
    Raegwyr
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    I guess he was trying to just leave the group but disband by accident. Fact that he did that on second trashpool means he probably saw that group dps was below abysymal.
    I often leave pug groups if on my tank when i see that ppl queue as fake dps (dealing 8k dps with full supporting tank is not being the dps but the fake one).
    As for accidental disbands i thought they were blocked for finder groups
  • Marcus_Thracius
    Marcus_Thracius
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    Welcome to the real world , where there are trolls , idiots and all thats in between
  • BXR_Lonestar
    BXR_Lonestar
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    Ryuvain wrote: »
    People ditch dlc and stone garden all the time. Shame, since it's not hard and is my absolute favorite dungeon.

    In my experience, people just don't want to run the DLC Dungeons as randoms because they are a step up in difficulty, even on normal. And even if you get a group that is willing to try, often times, you need a real tank for at least a couple of encounters in most DLC dungeons, so if people see there is only fake tanks, they'll ditch rather than endure frustration.

    IMO, they need to make a toggle that will allow you to select what dungeons you DON'T want to run when queing for a random. That should lead to less abandoned dungeons, although more difficulty for people who are queing in hopes of getting carried through one of those dungeons.
  • zaria
    zaria
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    spartaxoxo wrote: »
    EpicHero wrote: »
    Is this even possible? I thought you could only either vote to kick someone, or leave yourself.
    The disband option becomes available after finishing the dungeon...

    I've been playing for over a year on PS4/5, and I've never had a disband happen in a dungeon before it was over.

    Me either, tbh. I didn't know it was a thing people could do but I have also paid zero attention to it during times I've had crown nor have I been kicked from group or done much kicking in a long time.
    Same here, I mostly run pre formed groups so it might be different here but will look if I have the crown.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • starlizard70ub17_ESO
    starlizard70ub17_ESO
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    I've seen players who were farming a piece from a set, (ie. ring, gloves, etc), get the item they wanted and then leave. Note most people are nice enough to finish the dungeon,... but not everyone.
    "We have found a cave, but I don't think there are warm fires and friendly faces inside."
  • Agenericname
    Agenericname
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    Ryuvain wrote: »
    People ditch dlc and stone garden all the time. Shame, since it's not hard and is my absolute favorite dungeon.

    In my experience, people just don't want to run the DLC Dungeons as randoms because they are a step up in difficulty, even on normal. And even if you get a group that is willing to try, often times, you need a real tank for at least a couple of encounters in most DLC dungeons, so if people see there is only fake tanks, they'll ditch rather than endure frustration.

    IMO, they need to make a toggle that will allow you to select what dungeons you DON'T want to run when queing for a random. That should lead to less abandoned dungeons, although more difficulty for people who are queing in hopes of getting carried through one of those dungeons.

    I would prefer them as randoms. Even base game vets are a little boring.

    I rarely see a fake tank at all in the vDLCs. I tank a lot, so that skews it a bit, but even when I queue on DD its rare that I see them. Fake tanks are mostly a plague in normals. They exist in vet, but in greater numbers in normals.

    Most of the players willing to queue for that content are confident enough that clears arent really an issue. Id put the rate of fail (for non-HM) less than 10% of the groups Ive been in, far less actually.

    I havent seen all that many drop lately. In fact, its been a dozen or more since Ive seen someone drop when realized it was a vDLC. Ive seen people drop over low DPS, but its usually around the 2nd pull.
  • zaria
    zaria
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    Raegwyr wrote: »
    I guess he was trying to just leave the group but disband by accident. Fact that he did that on second trashpool means he probably saw that group dps was below abysymal.
    I often leave pug groups if on my tank when i see that ppl queue as fake dps (dealing 8k dps with full supporting tank is not being the dps but the fake one).
    As for accidental disbands i thought they were blocked for finder groups
    Sounds plausible. Now I ran some random normals just now and I could not find the disband group button at all.
    This was as crown even before entering the dungeon, inside and after leaving of an 4 man pre formed group.

    Finder has had serious problems lately, people has been stuck in infinite queues with full 4 man groups and leaving or disbanding groups did not work so this could easy be some bug too, might explain why disband button is removed?

    It should be on the list group member page? Rarely use it. Trough it makes sense in some settings like if reforming groups.

    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • GarnetFire17
    GarnetFire17
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    Sju wrote: »
    I disband the moment I see it's a dlc dungeon. How is that trolling?

    because you should just leave the group. and let the rest find a replacement. Besides it's a Random Dungeon finder the point is that you DO a random dungeon. Not just keep rerolling until you get one you want. Other people in the group have their time invested too.
    Edited by GarnetFire17 on April 28, 2021 9:20PM
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