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Master Writ Quest Assistance

ghastley
ghastley
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From the Patch notes:

"Master Writ Quest Assistance
Beginning with this update, your Master Writ Quests will point you towards the correct Set Crafting Station to use to complete that quest.

When you have a Master Writ Quest active, the quest will guide you towards a Crafting Station in the world that makes the Writ's requested Item Set, just like any other quest's objective.
It will also place a quest pin over the needed Crafting Station when you are in close proximity – great for navigating houses full of Set Crafting Stations.
At present, this applies to all Set Crafting Stations placed in player houses, and some Set Crafting Stations found in the world; the remaining in-world Set Crafting Stations will be added in a future patch."

Has this been implemented at all? I have tried both guild hall stations, and in-the-wild ones, and no quest arrows/pins/compass have shown.
  • ghastley
    ghastley
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    No change in 7.0.1
  • bmnoble
    bmnoble
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    I don't activate one do it, turn it in go back to the guild house do the next one.

    I pre-craft as many as I can fit in my inventory without running out of space for the crafted items or at least all the ones I have on hand before turning them in.

    I would rather they did something that showed a visual indication(like the glowing chests) that you have a master writ for that station/s based on which master writs you have in your inventory.

    That way you can just move down the rows of your guild house from one station to the next, even if it kept glowing after you have pre-crafted the items you just have to remember you have been down that row and not worry about it.

  • ghastley
    ghastley
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    bmnoble wrote: »
    I don't activate one do it, turn it in go back to the guild house do the next one.

    I pre-craft as many as I can fit in my inventory without running out of space for the crafted items or at least all the ones I have on hand before turning them in.

    I would rather they did something that showed a visual indication(like the glowing chests) that you have a master writ for that station/s based on which master writs you have in your inventory.

    That way you can just move down the rows of your guild house from one station to the next, even if it kept glowing after you have pre-crafted the items you just have to remember you have been down that row and not worry about it.

    But if you have the materials only for half of them, how does the game know which ones you'll choose to make? My crafter is always running out of the purple level tempers because of using them for furnishings. So having more writs than I can make is fairly normal. She'd have several stations marked, instead of the one she's trying to find.

    I want to check out the current design before I ask for changes, other than having it work at all.
  • Elsterchen
    Elsterchen
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    My chars got transferred to PTS with one masterwrit in the journal. This open quest seemed to have unfavourable effect on performance (lag). When I completed the writ, lag stoped.

    @ZOS Please have a look at how active master writ quests are handled by the server, when open they seem to be handled more often then necessary (every 5 min a message in the dialog box, a drop in latency and framerate). this is true even when the master writ isn't the active quest.
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