Companions are not meant to replace average skilled players in dungeons. I will only be using my companions for solo questing.
I forget which "dungeon", but I found a place with a Haj Mota and a Wamasu rough housing. Both were at full health and I sent Mirri (level 6 with blue resto staff, 3 white light, 2 white medium, 1 blue medium, 1 white heavy, and one blue damage ring) at them. She died of course, but I am thoroughly convinced that had she focused on one of them, she would have taken them both out. She did kill the Wamasu and had the Haj Mota down to about 40% just as she died. I did not get involved at all, staying just inside spell range.CleymenZero wrote: »It took about 5-8 minutes for Mirri to off a 300k (not sure) Haj Mota.
MageCatF4F wrote: »The only reason I was interested in this chapter was companions for random and /or undaunted dungeon assistance (since there are actually only two of us who do the dungeon) - and looking at PTS Patch notes 7.0.1 ZOS seems to be fine with the combat performance of companions.
Which is awful.
So it looks like ZOS is saving me some more money I can spend on pizza.
I like to rp. I also spend most of my game time doing solo stuff. I am not an awesome player buy any stretch of the imagination. I am the target market for this, so much so I pre-ordered.
My bar wasn't set at being able to replace players. It was for them not to suck. The way they are designed now they don't even clear that bar. What's worse they require more inventory for gear farming, they are a liability in any content more then overland and they require grinding of levels, skills, guild skills and rapport to get them to a point they aren't as bad.
jwellsub17_ESO2 wrote: »I forget which "dungeon", but I found a place with a Haj Mota and a Wamasu rough housing. Both were at full health and I sent Mirri (level 6 with blue resto staff, 3 white light, 2 white medium, 1 blue medium, 1 white heavy, and one blue damage ring) at them. She died of course, but I am thoroughly convinced that had she focused on one of them, she would have taken them both out. She did kill the Wamasu and had the Haj Mota down to about 40% just as she died. I did not get involved at all, staying just inside spell range.
Because of that, I would really be curious how you had her configured that it took her that long for single Haj Mota.
jwellsub17_ESO2 wrote: »I forget which "dungeon", but I found a place with a Haj Mota and a Wamasu rough housing. Both were at full health and I sent Mirri (level 6 with blue resto staff, 3 white light, 2 white medium, 1 blue medium, 1 white heavy, and one blue damage ring) at them. She died of course, but I am thoroughly convinced that had she focused on one of them, she would have taken them both out. She did kill the Wamasu and had the Haj Mota down to about 40% just as she died. I did not get involved at all, staying just inside spell range.
Because of that, I would really be curious how you had her configured that it took her that long for single Haj Mota.
Skyrim's Lydia was not so bad, at least she knew how to fight and carry a lot of stuff.I never thought I would see the day where zos would make me look at Lydia as an upgrade