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Pirharri the Smuggler fencing fee.

BrentBlemish
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This is something that people seem to have long forgotten about. But i think this is great time to bring this back up... Can we PLEASE remove the 35% cut from fencing with her? The crown store Merchants dont take a 35% cut from selling to them. No one uses this assistent because of that 35% cut. I really want to have this NPC at my house so i can fence to her but there is literally no point when she is taking 35%.

Make the thieves happy. Remove the fee or reduce it down to like 5-10%.
  • TequilaFire
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    Agreed.
    And she was a lot of work to get too.
  • merpins
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    But then you get a free (ish) merchant of some kind that you can put in your house! We can't have that. So instead, we at ZOS heard your outcry! You can now buy a NEW fence in the cash shop for 5,000 crowns. This Fence doesn't have the 35% fee, so if you want a fence in your house that doesn't have a fee, fork over 40 bucks.
    Edited by merpins on April 24, 2021 1:15AM
  • Vevvev
    Vevvev
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    You have to pay for the DLC to get her so it only makes sense.
    PC NA - Ceyanna Ashton - Breton Vampire MagDK
  • BrentBlemish
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    But then you get a free (ish) merchant of some kind that you can put in your house! We can't have that. So instead, we at ZOS heard your outcry! You can now buy a NEW fence in the cash shop for 5,000 crowns. This Fence doesn't have the 35% fee, so if you want a fence in your house that doesn't have a fee, fork over 40 bucks.

    i shouldnt say this out loud... but honestly id even buy a fencing merchant off the store if i dont have to pay the 35% fencing fee. Cause gold = crowns. lol Even though like someone said, you still need to own the DLC to be able to earn the assistant.
  • lihentian
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    agree.. she is a big waste of time so far. unless...there weren't a fencing limited per day..
  • notyuu
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    The entire reason they have the 35% fee is due to the fact that they let you sell solten goods without having to haul back to a outlaw refuge and risk getting beatdown by the guards (which is mitigated if you're flawless in the stealing to begin with)

    The real question is why can't she launder goods?
  • Nirntrotter
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    #MakePirharriGreat2021 <3
    Grand Warlord Arodel, Gryphon Heart
    <Serenity>
    AD MagDK, *2014, PC-EU | 49k+ achievement points
  • phantasmalD
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    notyuu wrote: »
    The entire reason they have the 35% fee is due to the fact that they let you sell solten goods without having to haul back to a outlaw refuge and risk getting beatdown by the guards (which is mitigated if you're flawless in the stealing to begin with)

    The real question is why can't she launder goods?

    What risk tho? Every Outlaws Refuge has an entrance outside of city bounds and/or right next to a wayshrine, therefore essentially outside of guard patrols. That's base design.
  • Tommy_The_Gun
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    I can understand that "fee" if she is summoned somewhere in the open, in overland zone to some degree. Because it means that you can fence stuff immediately after you stolen it... but in housing it makes "0" sense.... Makes the whole assistant pointless.
  • Andre_Noir
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    notyuu wrote: »
    The real question is why can't she launder goods?
    Because only non-"goods" items worth something more then just 40/100/250/1500 gold. Rare blueprints, skooma bubbler, magic cheese, treasure maps...

  • SeaGtGruff
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    I haven't tried this yet to see, but is the 35% on top of, or instead of, the added percentages you get from the skill passive and the new CP passive? If it's on top of, it might almost even out.
    I've fought mudcrabs more fearsome than me!
  • BrentBlemish
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    SeaGtGruff wrote: »
    I haven't tried this yet to see, but is the 35% on top of, or instead of, the added percentages you get from the skill passive and the new CP passive? If it's on top of, it might almost even out.

    it almost evens it out. but it doesnt fix the issue, its still more beneficial to just go to an outlaw refuge. She really needs to not have a 35% free when placed as a housing assistant. i wanna make my house a little outlaw refuge for myself. No matter how ppl argue her having a 35% fee, no one will ever use this assistant until that fee is gone. There's just no point.
  • Ratzkifal
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    She should definitely not have that fee. Daily fence interactions are already limited, meaning that every item below a certain value is already not worth stealing. But that also means due to the fee you actually want to go to an actual outlaws refuge to sell your contraband and since she can't launder anything, she doesn't even serve her only purpose!
    If she was able to launder it would be a different story, since then you can immediately save valuable items like motifs from being taken by a guard should you screw up.

    Either make her able to launder or remove the fee! As it stands she serves no purpose.
    This Bosmer was tortured to death. There is nothing left to be done.
  • Blacknight841
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    You can have the privilege of convenience ... but not that much convenience. Please proceed to travel to the nearest outlaw refuge through two unusually long load screens and hope you don’t disconnect.
  • DarcyMardin
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    Most useless “assistant” in the game. I agree, please remove the fee.
  • TempestM
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    Yeah, maybe I would consider selling to her if it was ~10% (but probably would still prefer to go to outlaws), but since she takes the whole 35%, AND can't launder or remove bounty, she is basically useless.
    But they can't sell her again for 5000 crowns so we'd probably never have it
  • miteba
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    Since Pirharri, the smugler assistant was launched, i probably used it 2 or 3 times EVER...
    This 35% fence service fee is completly unreal and misfit!

    Even if his service had a 20% fee i would most certainly not use it ... so imagine 35% -.-
  • DonGodJoe
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    Ye i was pretty much happy when i got the dlc and did the story .. just to disappoint myself to see that massive fee.. never pulled the npc out ever again, sad.
    Just use procs. Simple. No brain is required.
  • imchuckyb
    imchuckyb
    @BrentBlemish I also find this very annoying but for now, you can completely negate the 35% with the haggling passives in the thieves guild tree you get 10% more and get another 25% from the new cp system which would make it to 100% with the smuggler although you are losing out on the bonus it is still better than nothing if you don't feel like going to the thieves den
  • LoneStar2911
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    She’s useless currently. :# Fee needs to be removed.
  • Katahdin
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    Agree with others here that she is pretty much useless except as a decoration.
    Ive got her in one of my houses as a decoration and can count on one hand how many times Ive sold things to her and that only because I was farming for a motif and didnt want to port to the thieves den..
    35% cut isnt a convenience, its highway robbery
    Edited by Katahdin on April 25, 2021 9:15PM
    Beta tester November 2013
  • master_vanargand
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    At least she in the housing should have zero fees.
    In that case she should be able to wash.
  • Jaraal
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    SeaGtGruff wrote: »
    I haven't tried this yet to see, but is the 35% on top of, or instead of, the added percentages you get from the skill passive and the new CP passive? If it's on top of, it might almost even out.

    it almost evens it out. but it doesnt fix the issue, its still more beneficial to just go to an outlaw refuge.

    And this is the whole reason for the 35% cut, as well as the fact that she doesn't launder items or take bounty payments. And also why your banker doesn't let you access the guild trader/bank, and why the merchant doesn't repair armor.

    ZOS wants their cities, including the outlaw's refuges, to look filled, busy, and vibrant. They don't want you doing all your business in the field or in your houses. They want you out mingling with other players so it looks like interest in the game is high.

  • BrentBlemish
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    Jaraal wrote: »
    SeaGtGruff wrote: »
    I haven't tried this yet to see, but is the 35% on top of, or instead of, the added percentages you get from the skill passive and the new CP passive? If it's on top of, it might almost even out.

    it almost evens it out. but it doesnt fix the issue, its still more beneficial to just go to an outlaw refuge.

    And this is the whole reason for the 35% cut, as well as the fact that she doesn't launder items or take bounty payments. And also why your banker doesn't let you access the guild trader/bank, and why the merchant doesn't repair armor.

    ZOS wants their cities, including the outlaw's refuges, to look filled, busy, and vibrant. They don't want you doing all your business in the field or in your houses. They want you out mingling with other players so it looks like interest in the game is high.

    yeah but im not asking to have the assistant be able to launder. just to fence without the 35%. Assistant merchants cant repair your gear. Assistant bankers dont access guild banks.... The smuggler should fence at the normal rate but not be able to launder. Thus still making you have to go to a den to be able to launder anything that is actually important to keep. The smuggler should follow the same rule set as the merchant and banker assistant. The merch does charge you a 35% selling fee. The smuggler was also one of the very first announced assistants. So I get doing a 35% fee back then. But the game has changed and how we use housing and assistants has grown too. It's time to remove that 35% fee.
  • ThorianB
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    notyuu wrote: »
    The entire reason they have the 35% fee is due to the fact that they let you sell solten goods without having to haul back to a outlaw refuge and risk getting beatdown by the guards (which is mitigated if you're flawless in the stealing to begin with)

    The real question is why can't she launder goods?

    Guards are easily avoidable. Even if you go somewhere like Vivec City where the fence is near the door, you can avoid guards 100% of the time from the wayshrine to the refuge door. So the only convenience is i don't have to go to a refuge to fence. But if i were to have 10k worth of items to fence, i would give her 3500 gold for this "convenience". Except it isn't a convenience at all because i still have to go to the refuge to launder stuff. And normally what i am laundering is worth far far more than the bit of gold i get from "treasures". This makes her 100% useless to anyone who steals and wants to actually make money doing it.
    Edited by ThorianB on April 26, 2021 5:16AM
  • TX12001rwb17_ESO
    TX12001rwb17_ESO
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    ThorianB wrote: »
    notyuu wrote: »
    The entire reason they have the 35% fee is due to the fact that they let you sell solten goods without having to haul back to a outlaw refuge and risk getting beatdown by the guards (which is mitigated if you're flawless in the stealing to begin with)

    The real question is why can't she launder goods?

    Guards are easily avoidable. Even if you go somewhere like Vivec City where the fence is near the door, you can avoid guards 100% of the time from the wayshrine to the refuge door. So the only convenience is i don't have to go to a refuge to fence. But if i were to have 10k worth of items to fence, i would give her 3500 gold for this "convenience". Except it isn't a convenience at all because i still have to go to the refuge to launder stuff. And normally what i am laundering is worth far far more than the bit of gold i get from "treasures". This makes her 100% useless to anyone who steals and wants to actually make money doing it.

    They are even more avoidable if you own Stone Eagle Aerie since that house has a lift that takes you directly into the outlaw refuge.
  • redlink1979
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    My thoughts: make her tax free in fencing and add a cap to number of items that players can fence (a low number than the outlaws refuge's cap)
    Otherwise players will continue to just ignore her services.
    "Sweet Mother, sweet Mother, send your child unto me, for the sins of the unworthy must be baptized in blood and fear"
    • Sons of the Night Mother | VforVendetta | Grownups Gaming EU | English Elders [PS][EU] 2360 CP
    • Daggerfall's Mightiest | Eternal Champions | Legacy | Tamriel Melting Pot [PS][NA] 2190 CP
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    • Bacon Rats | Silverlight Brotherhood | Canis Root Tea Party | Vincula Doloris [PC][NA] 2090 CP
  • Wolf_Eye
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    Ratzkifal wrote: »
    If she was able to launder it would be a different story, since then you can immediately save valuable items like motifs from being taken by a guard should you screw up.

    I think that's exactly the reason she can't launder. They would want you to risk facing the guards to make it challenging.

    I would argue that she should be able to launder, but only if you have 0 bounty.

    But I also agree she should have the fee removed. Right now she's only really useful if you have limited time and you're just trying to train Legerdemain as quickly as possible on multiple toons. (Sometimes when I train, I pop her out because I can't have the time to go all the way to the Refuge and I'm just trying to train the skill not make money)
  • ThorianB
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    ThorianB wrote: »
    notyuu wrote: »
    The entire reason they have the 35% fee is due to the fact that they let you sell solten goods without having to haul back to a outlaw refuge and risk getting beatdown by the guards (which is mitigated if you're flawless in the stealing to begin with)

    The real question is why can't she launder goods?

    Guards are easily avoidable. Even if you go somewhere like Vivec City where the fence is near the door, you can avoid guards 100% of the time from the wayshrine to the refuge door. So the only convenience is i don't have to go to a refuge to fence. But if i were to have 10k worth of items to fence, i would give her 3500 gold for this "convenience". Except it isn't a convenience at all because i still have to go to the refuge to launder stuff. And normally what i am laundering is worth far far more than the bit of gold i get from "treasures". This makes her 100% useless to anyone who steals and wants to actually make money doing it.

    They are even more avoidable if you own Stone Eagle Aerie since that house has a lift that takes you directly into the outlaw refuge.

    I own stone eagle. I still prefer to go to vivec. Port to shrine, mount, ride along water to the refuge door, pop in fence my stuff, hit the silent one, check the guild store for deals, leave. If i don't have bounty, i can do all my crafting or if i log out to wait out my bounty when i log in i am right there in the city i do all my decon/banking/crafting dailies in.

    I don't find using houses for other purposes other than housing minigame to be all that useful. I don't use my houses as free ports and easy access to things. I just gold port if i want to get there faster.
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