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Aliyavana
Aliyavana
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Edited by Aliyavana on June 2, 2023 2:25AM
  • TX12001rwb17_ESO
    TX12001rwb17_ESO
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    The problem is that zone would be rather small, it would have to be on the same scale as the Thieves Guild or Dark Brotherhood DLC unless they expand Blackreach even more and state it stretches into High Rock as well.
  • Chaos2088
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    When this area does get added into the game, do think its going to be mainly Orc, but with bretons, reach folk and nords thrown into a big mixture pot. :)
    @Chaos2088 PC EU Server | AD-PvP
  • Rex-Umbra
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    Bretons deserve a total season to flesh out their lore. Re-vamp their zones with new stuff
    Xbox GT: Rex Umbrah
    GM of IMPERIUM since 2015.
  • Aliyavana
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    The problem is that zone would be rather small, it would have to be on the same scale as the Thieves Guild or Dark Brotherhood DLC unless they expand Blackreach even more and state it stretches into High Rock as well.

    Markarth was small but had the benefit of Blackreach beneath it, but did add a ton of lore to Reachmen's beliefs. A lot of story for the Bretons could be told in Lore books like they did for the Reachmen's religion, and I would love whoever expanded on them to expand more on Bretons using the dieties that havn't been touched since Daggerfall.
    Rex-Umbra wrote: »
    Bretons deserve a total season to flesh out their lore. Re-vamp their zones with new stuff

    While that would be amazing to see, a WOW: Cataclysm style revamp would be a lot of work. It is more practical to put our hopes in a Jehanna DLC.
    Edited by Aliyavana on April 24, 2021 12:47AM
  • hcbigdogdoghc
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    We all know it's gonna be either orc or reachmen, assuming that region get covered at all. ZOS hates bretons for no reason and we can't do anything about it
  • Sylvermynx
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    Well.... I haven't any use for reachmen or orcs. Love my Bretons though! /grumble
  • luen79rwb17_ESO
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    Spread the Breton love! We want Breton year long adventure!
    PC/DC/NAserver

    V16 sorc - V16 temp - V16 dk - V1 nb - V1 temp - V1 dk
  • Vevvev
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    Spread the Breton love! We want Breton year long adventure!

    No thanks, I'd rather have Bretons get their love, but this year long adventure stuff needs to end. The stories are becoming way too predictable now.
    PC NA - Ceyanna Ashton - Breton Vampire MagDK
  • lihentian
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    i hope they make it bigger then it seems. we really need more breton zone...
  • Iccotak
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    The problem is that zone would be rather small, it would have to be on the same scale as the Thieves Guild or Dark Brotherhood DLC unless they expand Blackreach even more and state it stretches into High Rock as well.

    That is solved by making it 1 of 2 parts of a Q2 Chapter or Q4 DLC - like Western Skyrim.

    Something like Blackreach below or a Daedric Plane, or perhaps a different plane of existence to explore.
  • Aliyavana
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    Iccotak wrote: »
    The problem is that zone would be rather small, it would have to be on the same scale as the Thieves Guild or Dark Brotherhood DLC unless they expand Blackreach even more and state it stretches into High Rock as well.

    That is solved by making it 1 of 2 parts of a Q2 Chapter or Q4 DLC - like Western Skyrim.

    Something like Blackreach below or a Daedric Plane, or perhaps a different plane of existence to explore.

    If we wanna learn the relationship between Direnni and Bretons, maybe a portal to the Isle of Balfiera maybe? It can be the chapter or dlc's version of Artaeum, small but still significant.
    Edited by Aliyavana on April 24, 2021 5:12AM
  • Sylas_Orin
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    I AM IN LOVE WITH THIS!

    Breton Culture:
    I would prefer to see the most is an expansion on the French Revolution ideas that are alluded to in the quests in ESO. For example, you see them erecting a guillotine instead of just putting people's heads over a chopping block and swinging an axe. While circumstantial, this effort implies that they are at least willing to make executions as quick and painless as possible, which I think suggests an understanding of dignity and human/mortal rights.

    Throughout High Rock's storyline, there's also elaborations on killing being seen as wrong (like when the characters surrounding the guillotine question whether executions are right after completing the Stormhaven questline), which may imply that Bretons generally oppose the death penalty. Emeric even tears down the guillotine the moment the Supernal Dreamer cult has been dealt with.

    In fact, Sir Hughes has to request to be executed before Duke Nathaniel will consider it, and if you spare him, he chooses to send him into exile, instead. Likewise, if Queen Arzhela spares Duke Renchald instead of killing him in a fit of rage, her and the player later comment on how killing him would have been wrong. It is heavily implied that they much prefer to either imprison or exile those who commit grievous crimes. To see some elaboration on whether these implications actually hold true, and whether execution is actually considered an extreme measure among Bretons would be a huge boon to their lore.

    Further, it would also be nice to see the implementation of French Revolution ideas into Breton lore. Things such as "mortal rights" would be nice, as Breton songs and values (at least those under Emeric) refer to things such as the principles of freedom and trade, according to 'True Heirs of the Empire'.

    Pellingaire also goes to trial, if the player convinces the guard not to just strike him down in Wayrest Sewers II. This means Bretons have developed systems of law, and it would be nice to have those elaborated upon to make the Bretons much more enlightened, culturally, to make them stand out from the rest of Tamriel. That way, Bretons aren't simply written off as "generic fantasy", but rather much more elaborate and nuanced.

    Breton/Direnni Relationship:
    According to 'The Bretons: Mongrels or Paragons?' and 'The Knightly Orders of High Rock', the Bretons "fabricated a history of noble resistance to the Direnni", but other sources, such as 'Once', as well as the Bretons' and Direnni's united efforts to fight against both the First Empire of the Nords and the Alessian Order, as well as PGE 1st ed., imply a continued relationship of cooperation between the Direnni and Bretons throughout history. In fact, even after the Direnni lost power in High Rock, the Bretons accepted them according to 'A Warning to the Aldmeri Dominion'. Up until that point Bretons had already gradually been given more control over the region.

    To me this suggests that both Phrastus and Lady Cinnabar are wrong with their assertions that the Bretons made up a history of resistance against the Direnni. In fact, NO Breton source (to my knowledge) ever claims that the Bretons resisted the Direnni. Their lore has been one of cooperation with, not resistance to, Direnni rule.

    Jehanna Story:
    Honestly, I would love to see a history about trying to establish a new fiefdom in Jehanna. Working with the local leaders to build a new city (with all the problems that come with that) would make for an amazing story. Maybe there are plots and schemes along the way? Maybe someone of a lower caste tries to attain power and rise in rank? It has so much potential!

    Please, please PLEASE MAKE THIS HAPPEN, ZOS.

    Sincerely,
    -A rare Breton fan
    Former completionist with all achievements unlocked up until Update 29 (Flames of Ambition). Avid RPer, writer, and former Breton lover. Then Legacy of the Bretons was released and I realized just how boring and uninspired the Bretons are according to the writers.
  • OtarTheMad
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    If this happened it would probably be a Q4 zone cause it's too small to be a chapter. You could put in Balfiera as an Artaeum like place, able to be traveled to via portal and part of the main story. The chapter would have to be another plane of existence like an Oblivion realm, pocket dimension, or something like that.

    I don't think ZOS would touch the Forgotten Vale though, and this is coming from someone whose favorite race in TES is Snow Elf. (and wants more snow elven things in-game like motifs/style pages, more antiquities, etc.) It might be mentioned or hinted at but I doubt we'd visit. We have gotten more Snow Elf lore from this game than Skyrim but I doubt we'd go sadly.
  • Faulgor
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    The problem is that zone would be rather small, it would have to be on the same scale as the Thieves Guild or Dark Brotherhood DLC unless they expand Blackreach even more and state it stretches into High Rock as well.

    It's High Rock. The zone should be vertical af.

    Anyone else remember this old concept art?
    ON-concept-04.jpg
    Alandrol Sul: He's making another Numidium?!?
    Vivec: Worse, buddy. They're buying it.
  • Aliyavana
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    Faulgor wrote: »
    The problem is that zone would be rather small, it would have to be on the same scale as the Thieves Guild or Dark Brotherhood DLC unless they expand Blackreach even more and state it stretches into High Rock as well.

    It's High Rock. The zone should be vertical af.

    Anyone else remember this old concept art?
    ON-concept-04.jpg

    Ya, early concept art for rivenspire. That looked very nice and magical.
    Edited by Aliyavana on April 24, 2021 7:48AM
  • Iccotak
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    Faulgor wrote: »
    The problem is that zone would be rather small, it would have to be on the same scale as the Thieves Guild or Dark Brotherhood DLC unless they expand Blackreach even more and state it stretches into High Rock as well.

    It's High Rock. The zone should be vertical af.

    Anyone else remember this old concept art?
    ON-concept-04.jpg

    ESO could really use a better skybox
  • colossalvoids
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    This zone actually have potential to be a chapter, located in mountain ridges you can make some inside the mountain and ground stuff to fit as the landmass itself isn't that big. Also more Brenton and Orc content can't hurt for sure after years where we had only Reachmen to appear.
  • Luke_Flamesword
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    I really hope that some day old base zones will be moved to some "legacy tab" and they will make completely new ones, with todays dlc quality and new stories.
    PC | EU | DC |Stam Dk Breton
  • RaddlemanNumber7
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    I loathe the way Bretons have been depicted in ESO. Totally one dimensional. No mystery to them whatsoever. Ostracised from the land they live in and from its earth-bone spirits. Just noble landowners and their servants squabbling among themselves.

    I would rather not have any more, thank you.
    PC EU
  • YoWombat
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    I'd love to have a Breton focused expansion, but I REALLY don't want yet another cold northern zone. We've already had three expansions in that terrain, not to mention the zones in the base game.

    Surely they could reveal some previously unknown Breton island off the coast of Glenumbra, or elaborate on the time travel mechanic they've used in various quests or some such shenannigans to provide us with a new Breton area to explore?
  • Faulgor
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    YoWombat wrote: »
    I'd love to have a Breton focused expansion, but I REALLY don't want yet another cold northern zone. We've already had three expansions in that terrain, not to mention the zones in the base game.

    Surely they could reveal some previously unknown Breton island off the coast of Glenumbra, or elaborate on the time travel mechanic they've used in various quests or some such shenannigans to provide us with a new Breton area to explore?

    ?
    Out of the 5 chapters/expansions (Morrowind, Summerset, Elsweyr, Greymoor, Blackwood), only one has snow in it, literally three are in Tamriel's south. Vvardenfell is pretty far north but due to Red Mountain not cold at all.

    Even if you want to count Orsinium as "Chapter 0", that's still only two ...
    And even still, if you want to count the small DLCs (Hew's Bane, Gold Coast, CWC, Murkmire, Dragonhold, The Reach), the north of Tamriel is still underrepresented.

    I also think a civilized Breton area in the snow would be sufficiently different from rugged Nords and brutish Orcs. Something like Alinor, but in winter.
    Alandrol Sul: He's making another Numidium?!?
    Vivec: Worse, buddy. They're buying it.
  • Vaoh
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    I think this would be amazing. Were still doing DLCs each quarter though which have to tie directly in with the yearly chapter...
  • Gaebriel0410
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    Yes, the Bretons are objectively the best race in the entirety of the setting, so I'd love this.

    I think their vanilla zones were already good, but yes they should get some modern DLC quality love. There's tons of Breton lore that's only briefly mentioned and not fully explored, then again I guess that's a TES first world problem, as the setting just has so much lore of everything. And then there's tons more that is not mentioned at all.

    I'd like to see quests where commoners try and obtain a noble title for their family by partaking in a dangerous quest to earn reknown and status, as that is a huge thing in Breton culture. And subsequently, once they obtain it, get hungry for more, reach beyond their grasp and find their downfall through their greed, since being opportunistic reachers is also a part of their culture.

    Also I'd like to see how magic is highly ingrained in their society, since they're basically altmer-lite in that regard, though they'd probably never admit.

    But especially their extended pantheon I find interesting. Besides the Eight + elven addons, they have lots of minor deities and folklore hero figures (I think aforementioned Sethiete emerged much later though in the 3rd era, not 100% sure), and it gives a very (early) Arthurian feel of the balance between the new faith vs the old faith.
  • JoDiMageio
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    Vevvev wrote: »
    Spread the Breton love! We want Breton year long adventure!

    No thanks, I'd rather have Bretons get their love, but this year long adventure stuff needs to end. The stories are becoming way too predictable now.

    Totally agree!! I love my Bretons, too, and would definitely appreciate them getting a little more love. But I also feel like the year-long adventure copy-paste format has been done three times now, and doesn't need another repeat.

    I miss the overreaching story arcs like we had with CC, Morrowind and Summerset that nicely tied into each other and provided some continuity of content, lore, and quests. The way it is structured now is like single serve stories, absolutely no deeper content linking anything together.
    Edited by JoDiMageio on April 24, 2021 5:37PM
  • TheImperfect
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    I'd love to see what OP describes, the zone may be small but maybe the content can be expanded tardis style by zones you travel to in magickal realms or oblivion etc.
  • Iccotak
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    Yes, the Bretons are objectively the best race in the entirety of the setting, so I'd love this

    You mis-spelled Argonians
  • colossalvoids
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    Iccotak wrote: »
    Yes, the Bretons are objectively the best race in the entirety of the setting, so I'd love this

    You mis-spelled Argonians

    You guys have some spelling issues writing Dunmeri, smh smh.
  • Aliyavana
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    Iccotak wrote: »
    Yes, the Bretons are objectively the best race in the entirety of the setting, so I'd love this

    You mis-spelled Argonians

    You guys have some spelling issues writing Dunmeri, smh smh.

    While I love Dunmer, hope to see the Tribunal interact with each other as a family unit, and hope that Necrom is depicted like it is in TR, I think Dunmer have enough love to not feel shafted throughout the game's lifespan for now. Maybe in 3-4 years down the line. Base Game wise, i'd say they got shafted architecture wise, with alpha versions being more faithful to TES 3's tribunal architecture. Chapter wise, it sucks yall didnt get Sheogorad.
    Edited by Aliyavana on April 24, 2021 7:28PM
  • JoeCapricorn
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    I for one would love to return to the Forgotten Vale and explore what might be a vestige of Snow Elf civilization.

    The size of the zone would probably be more appropriate for a Q4 DLC, rather than a chapter. It would be neat if there was a year where we got three new zones (with one of the dungeon DLCs including a new zone in addition to two dungeons) as well. These mini-zones could be smaller scale than others (think Hew's Bane sized).

    There are numerous locations that I think might be future mini-zones as well. These might be standalone zones, or parts of future chapter zones (kinda like Artaeum) The eastern High Rock / Forgotten Vale area is one of them. Blacklight, Morrowind would be another. I'd like to see the central part of Elsweyr (with the capital likely being Alabaster). The return of Falinesti would be a miniature zone within Valenwood. Solstheim would likely be a two delve zone. The Sheogorad region of Vvardenfell would be neat, with Dagon Fel as the capital.

    I simp for vampire lords and Glemyos Wildhorn
  • YoWombat
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    Faulgor wrote: »
    Out of the 5 chapters/expansions (Morrowind, Summerset, Elsweyr, Greymoor, Blackwood), only one has snow in it, literally three are in Tamriel's south. Vvardenfell is pretty far north but due to Red Mountain not cold at all.
    I was referring to Wrothgar, Western Skyrim, and the Reach, then Eastmarch and the Rift in the base game. They have their differences, sure, but all have very similar cold, rugged, Skyrim-esque terrain. Keep in mind Skyrim is still the most recent main entry in the Elder Scrolls series too, and has seen re-release after re-release for ten years now. I'd love a Breton expansion, but yet another zone up in that region is not something I'm clamouring for. If we're going to see Bretons, let it epitomize Breton landscapes and culture, not "Skyrim, but now with Bretons".
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