JerBearESO wrote: »oh i have the answer to this actually. it scales off your wep damage when initially applied, so if you were unbuffed when you started using it, it will use your unbuffed wep damage upon time of application for its whole lifespan.....
Skullstachio wrote: »JerBearESO wrote: »oh i have the answer to this actually. it scales off your wep damage when initially applied, so if you were unbuffed when you started using it, it will use your unbuffed wep damage upon time of application for its whole lifespan.....
Interesting. (I’ll be sure to note that.) but if that’s the case, shouldn’t that be patched accordingly because I know sets are supposed to update in power according to buffs acquired but if a proc remains unbuffed for its duration upon application, then that’s a problem which can use some rectification.
SidraWillowsky wrote: »It's buffed to insane levels for me... I got the tooltip to 500 per stack...
M4RSHM4LL0W_CL0UD wrote: »I am aware that Relequen's proc now scales with weapon/spell damage, requiring 5478 damage to reach the amount of power it has on the live servers. However, despite being quite well over the required weapon damage, Relequen is dealing only half the damage that it does on live.
On the Live Servers:
On the PTS:
Why is this? Is the scaling not working properly? Or is this a stealth nerf? Seeing as to how it's Zenimax's goal to allow stamina specs to be competitive in endgame, I find this to be a really odd decision.