Monte_Cristo wrote: »Wasn't she still happy at the end of Orsinium, depending on your choices?
spartaxoxo wrote: »spartaxoxo wrote: »Have you never been sad, or questioning or whatever in the past.... and are now no longer?
It's quite possible she did her "soul searching" and has grown from it or learned from it or whatever.
And now she's back to her old happy go lucky self (or a more grown version of it).
If that's the case, then it must be shown ... it is a story, after all, not real life. Show, don't tell etc
Why does it need to be shown? It makes no sense for her entire personality to have changed rather than simply her perspective on life. Plucky is who she is as a person, and is separate from the way she views the world.
That makes no sense to me. Personalities change, and are not separate from "perspectives on life".
Actually no, they don't. Your core personality tends to remain pretty stable, and what changes is your perspective on life. But it's rare for say an introvert to suddenly become an extrovert just because they decide they like being around people more. They tend to still express that in an introverted way, like maybe having small dinner parties instead of hosting ragers. It's not impossible and does happen, but it's actually not common.
In fiction, that's harder to demonstrate so characters core personalities tend to be fairly more one note than they are irl. But they do reflect this aspect still. A cheery personality would seldom become a gloomy one, but perhaps that characters will be less likely to do something reckless or whatever.
spartaxoxo wrote: »Eveli shouldn't still be tirelessly pursuing heroism, but she should definitely still be an upbeat personality because that's what makes Eveli, Eveli. She shouldn't be a stern and morose character.
I was using "personalities" more colloquially there.
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come prologue quest and that is gone, its like orsinium never happened. she is back to being the hyper over enthusiastic wood elf that she was at the start of orsinium, before any character development happened.
Have you never been sad, or questioning or whatever in the past.... and are now no longer.
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If that's the case, then it must be shown ... it is a story, after all, not real life. Show, don't tell etc
spartaxoxo wrote: »Have you
Why does it need to be shown? It makes no sense for her entire personality to have changed rather than simply her perspective on life. Plucky is who she is as a person, and is separate from the way she views the world.
Man. I don't want to spoil anything, but I finished the Blackwood main quest on the test server earlier, and I'm more upset with her characterization than before.
I played with a template character so I don't know if her dialog is slightly different if you played Orsinium (Yffre I hope so), but there is one instance where you can actually ask her if she wants to continue being a hero or whether that business isn't too grim for her. I found her answer to be as unreflected and naive as the day I met her all those years ago at Merchant's Gate.
ZOS obviously realized Blackwood was a departure from her arc in Orsinium to include this dialog, but it feels more like a kick in the backside than an explanation.
People often describe Eveli as plucky or enthusiastic, but to me, she first and foremost always seemed like an Elf that took things to heart. Events affected her, good and bad. This not only made her appear more real and personable than other NPCs, it was also a good reflection for the player that things we commonly do in video games without a second thought (i.e. taking out guards) do deserve a second thought.
To me, the new Eveli feels like a Saturday morning cartoon character - ZOS was afraid that the kids watching might become too timid by learning the "wrong" lessons from her arc in Orsinium (be careful what you wish for, actions have consequences, etc), so went in the opposite direction to encourage the kids to be an all American bold and daring hero.
Don't be a cracked acorn! It's great to help people, don't 'cha know!?
The thing that bothered me about the Prologue was that Eveli starts going on how Bazrag is in power and King Kurog is disposed of. I’m sorry, but I’m currently doing the Wrothgar quest line and I can assure you that Kurog is still in power and Bazrag is in hiding. The least they could do would be to shape Eveli’s prologue dialog around what is currently going on with your progress in Wrothgar. It really wouldn’t be that hard @ZOS_GinaBruno
Also, it’s a bit of a spoiler because you find out the final outcome of Bazrag/Kurog before you even finish the final Wrothgar quest.
LettuceBrain wrote: »The thing that bothered me about the Prologue was that Eveli starts going on how Bazrag is in power and King Kurog is disposed of. I’m sorry, but I’m currently doing the Wrothgar quest line and I can assure you that Kurog is still in power and Bazrag is in hiding. The least they could do would be to shape Eveli’s prologue dialog around what is currently going on with your progress in Wrothgar. It really wouldn’t be that hard @ZOS_GinaBruno
Also, it’s a bit of a spoiler because you find out the final outcome of Bazrag/Kurog before you even finish the final Wrothgar quest.
Well you are meant to be doing the prologue after Orsinium.
LettuceBrain wrote: »The thing that bothered me about the Prologue was that Eveli starts going on how Bazrag is in power and King Kurog is disposed of. I’m sorry, but I’m currently doing the Wrothgar quest line and I can assure you that Kurog is still in power and Bazrag is in hiding. The least they could do would be to shape Eveli’s prologue dialog around what is currently going on with your progress in Wrothgar. It really wouldn’t be that hard @ZOS_GinaBruno
Also, it’s a bit of a spoiler because you find out the final outcome of Bazrag/Kurog before you even finish the final Wrothgar quest.
Well you are meant to be doing the prologue after Orsinium.
While simultaneously doing everything else at the same time.
You all know that the original writer has been left.