It does nothing and is unviable for pvp. Only pve if you are a tank and standing in one place. However, thinking about it, it's probably inviable there as well. What is the healer for? It's seriously not going to help in vMA. Another looks good on paper but not in practice change. I was hyped up just like the zos team when they thought of it thinking that it would solve the underlying problem. It did not.
Ain't nobody going to risk standing in that rune for that. It's not worth the risk. Just like it wasn't worth the risk for the previous buff.
I'd rather have the rune follow me and give half of the healing it does right now.
Only one guy might be able to use it but he should conclude the same thing. (That Health Templar Guy on youtube)ESO. (y'all know who I am talking about) He moves around a lot. He's not gonna use it. Stainding in one place is just not viable in this game anymore. It will resonate with the new players for a bit, but after they become seasoned they'll too realize it's not viable. Like power of the light.
And so the stamplar health problem continues to be unsolved.
I tried my best with stamplar but it just is bad. I am now going to play this purely as a magplar come next patch.
I don't have an answer to wth would make me want to stand in that circle. Reminds me of when I stood in that small circle for lord warden. Almost made me delete that set. Then they expanded the range and gave me breathing room.
Standing in that small circle not moving = high risk. The reward should be high. Especially if we continued to stand in there until the end of the duration.