Septimus_Magna wrote: »From what I understand crits wont deal 50% less dmg than your normal attacks, your critical dmg modifier is just cut in half.
So if you have a critical dmg modifier of 180%, with Malacath you get a critical dmg modifier of 140%.
Oke what you say makes sense thank you very much. Still how does this work in combination with crit resist? Is this reduction applied before or after the crit resist calculations?
If before it can still result in net negative for crit hits, if after its crit modifier % - minus crit resist = then cut in half. I hope its the later. As I cannot access the PTS being on console I hope some can test this please.
Critical hits can never be lower than normal hits, no matter how much critical resistences the target has and no matter how much negative crit damage multiplier you have. Just google the formula for crit damage and you will see this clearly.
Septimus_Magna wrote: »From what I understand crits wont deal 50% less dmg than your normal attacks, your critical dmg modifier is just cut in half.
So if you have a critical dmg modifier of 180%, with Malacath you get a critical dmg modifier of 140%.
Septimus_Magna wrote: »From what I understand crits wont deal 50% less dmg than your normal attacks, your critical dmg modifier is just cut in half.
So if you have a critical dmg modifier of 180%, with Malacath you get a critical dmg modifier of 140%.
Oke what you say makes sense thank you very much. Still how does this work in combination with crit resist? Is this reduction applied before or after the crit resist calculations?
If before it can still result in net negative for crit hits, if after its crit modifier % - minus crit resist = then cut in half. I hope its the later. As I cannot access the PTS being on console I hope some can test this please.
martijnlv40 wrote: »Septimus_Magna wrote: »From what I understand crits wont deal 50% less dmg than your normal attacks, your critical dmg modifier is just cut in half.
So if you have a critical dmg modifier of 180%, with Malacath you get a critical dmg modifier of 140%.
Oke what you say makes sense thank you very much. Still how does this work in combination with crit resist? Is this reduction applied before or after the crit resist calculations?
If before it can still result in net negative for crit hits, if after its crit modifier % - minus crit resist = then cut in half. I hope its the later. As I cannot access the PTS being on console I hope some can test this please.
It's been said a couple times before, and you've stated that you don't understand it, so let me say it again. The crit attack can NEVER go NEGATIVE. It will NEVER do LESS than your non-crit attacks. About your question about when crit resist is applied, I do not know. Just know that you won't do less damage with crits than with non-crits.
KhajiitLivesMatter wrote: »martijnlv40 wrote: »Septimus_Magna wrote: »From what I understand crits wont deal 50% less dmg than your normal attacks, your critical dmg modifier is just cut in half.
So if you have a critical dmg modifier of 180%, with Malacath you get a critical dmg modifier of 140%.
Oke what you say makes sense thank you very much. Still how does this work in combination with crit resist? Is this reduction applied before or after the crit resist calculations?
If before it can still result in net negative for crit hits, if after its crit modifier % - minus crit resist = then cut in half. I hope its the later. As I cannot access the PTS being on console I hope some can test this please.
It's been said a couple times before, and you've stated that you don't understand it, so let me say it again. The crit attack can NEVER go NEGATIVE. It will NEVER do LESS than your non-crit attacks. About your question about when crit resist is applied, I do not know. Just know that you won't do less damage with crits than with non-crits.
for me it sounds like
(base dmg x crit multiplayer / crit resi) / 2
and that could be lower than the normal hit
maybe crit cant go lower on normal circumstances but malacaths literly calculates everything and than splits it in half
Septimus_Magna wrote: »From what I understand crits wont deal 50% less dmg than your normal attacks, your critical dmg modifier is just cut in half.
So if you have a critical dmg modifier of 180%, with Malacath you get a critical dmg modifier of 140%.
Oke what you say makes sense thank you very much. Still how does this work in combination with crit resist? Is this reduction applied before or after the crit resist calculations?
If before it can still result in net negative for crit hits, if after its crit modifier % - minus crit resist = then cut in half. I hope its the later. As I cannot access the PTS being on console I hope some can test this please.
goldenarcher1 wrote: »Farewell Malacath's ring.
goldenarcher1 wrote: »Farewell Malacath's ring.
Farewell? Nah, burn that abomination and the guy who was carrying it too. Rooting for Gollum to bite the dude's finger off and throw himself and it off the cliff.
The One Ring To Rule Them All will not be missed.
KhajiitLivesMatter wrote: »goldenarcher1 wrote: »Farewell Malacath's ring.
Farewell? Nah, burn that abomination and the guy who was carrying it too. Rooting for Gollum to bite the dude's finger off and throw himself and it off the cliff.
The One Ring To Rule Them All will not be missed.
yea.... now it will be the helmet to rule them all... not to much better