Do you intend to make them resource agnostic as in sets like Ashen grip for example
(2 items) Adds 1206 Maximum Health
(3 items) Adds 129 Weapon Damage
(4 items) Adds 657 Weapon Critical
(5 items) When you deal melee damage, you breathe fire to all enemies in front of you for 5350 Flame Damage. This effect can occur once every 4 seconds.
Would read
(2 items) Adds 1206 Maximum Health
(3 items) Adds 129 Weapon/Spell Damage
(4 items) Adds 657 Critical Chance
(5 items) When you deal melee damage, you breathe fire to all enemies in front of you for 5350 Flame Damage. This effect can occur once every 4 seconds.
As much as I love the fact you are making Ashen grip proc chance resource agnostic, it isn't really viable for a magDK to run as an example a you'd be losing two lines to a generally useless stat to you.
Jodynn PC NA
PvE and PvP MagDK
The lack of communication from ZOS to player speaks volumes.