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What beef do you think ZOS has against Bretons and Direnni?

hcbigdogdoghc
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After possibly the worst representation in TES history so far in the form of base game High Rock since Oblivion's cyrodiil, and 7 long years of neglect to the point of retconning existing lore just to avoid making Breton/Direnni content.

They are now wasting the Isle of Balfiera to a random throwaway tutorial, with the Direnni tower looking 100% like the White Gold tower no less. ZOS, why do you hate Bretons and the Direnni so much?
Edited by hcbigdogdoghc on April 19, 2021 11:08PM
  • Caligamy_ESO
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    Jaimeh wrote: »
    After possibly the worst representation in TES history so far in the form of base game High Rock since Oblivion's cyrodiil, and 7 long years of neglect to the point of retconning existing lore the avoid making Breton/Direnni content.

    They are now wasting the Isle of Balfiera to a random throwaway tutorial, with the Direnni tower looking 100% like the White Gold tower no less. ZOS, why do you hate Bretons and the Direnni so much?

    That disappointing to hear, I always wanted to be able to visit it across it from Stormhaven, it was so tantalizing close and with all the history of the adamantine tower...

    This old place?
    xn7Vli7.jpg
    Y2z4dFF.jpg
    The crafting bag exists because of an intentionally engineered problem so they can sell you the solution, stop acting like they're doing us a favor by providing it, they're not.
  • ealdwin
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    This is borderline hearbreaking for a Breton fan like myself. Balfiera was our last chance to get Breton-related content with the better visuals and greater story detail of the more recent releases.

    This location should have been reserved for a major content release, not a throwaway location for a tutorial many of us will never even play. High Rock already got shafted by being made to feel dinky and provincial in the base game. Now, they're going to blow their one chance to correct this?

    Not. Cool.

    There’s still that strip of land between Wrothgar and Western Skyrim that would be absolutely perfect for a DLC based around Jehanna.
  • Iccotak
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    "Don't mess with us Breton fans! There's like, 3 of us!"



    But yeah, the only potential new zone for Bretons/Direnni and it gets wasted on a tutorial zone you can't ever revisit.

    Bretons could still get content in the form of;

    - A Daedric Plane
    - A region of Blackreach below High Rock
    - A region in Hammerfell
  • OtarTheMad
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    OtarTheMad wrote: »
    The reason why the Adamantine Tower looks like the White-Gold Tower is that, according to lore, "The Ayleids built their White Gold Tower to reflect Tower Zero, Ada-Mantia, in the center of Tamriel, in order to best echo and even amplify Ada-Mantia's mystical properties"

    Sounds like they just copied it.

    https://en.uesp.net/wiki/Lore:The_Towers

    And this lore comes from ESO, it's just an excuse for their laziness and them not caring about Breton content at all.

    For ZOS High Rock is something they want to just "get it over with" in favor of more skyrim/oblivion nostalgia i guess, hence the lazy asset reuse.

    Well, it makes sense to me cause the Zero Tower was built by the Aedra and the Ayleids (who were still Aldmer I guess back then) still liked them.

    What would you want them to do? There is like no Breton lands left and that island, while iconic to TES is not big enough for anything ESO-related. I am pretty sure there is PvP arenas bigger. And hey, at least you're not AD who ran out of land when North and South Elsweyr was released, I guess you can count that sliver of land between North and South but it's a tad small for content
  • Aliyavana
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    OtarTheMad wrote: »
    OtarTheMad wrote: »
    The reason why the Adamantine Tower looks like the White-Gold Tower is that, according to lore, "The Ayleids built their White Gold Tower to reflect Tower Zero, Ada-Mantia, in the center of Tamriel, in order to best echo and even amplify Ada-Mantia's mystical properties"

    Sounds like they just copied it.

    https://en.uesp.net/wiki/Lore:The_Towers

    And this lore comes from ESO, it's just an excuse for their laziness and them not caring about Breton content at all.

    For ZOS High Rock is something they want to just "get it over with" in favor of more skyrim/oblivion nostalgia i guess, hence the lazy asset reuse.

    Well, it makes sense to me cause the Zero Tower was built by the Aedra and the Ayleids (who were still Aldmer I guess back then) still liked them.

    What would you want them to do? There is like no Breton lands left and that island, while iconic to TES is not big enough for anything ESO-related. I am pretty sure there is PvP arenas bigger. And hey, at least you're not AD who ran out of land when North and South Elsweyr was released, I guess you can count that sliver of land between North and South but it's a tad small for content

    Direnni Tower was not built by the Ayleids.
  • Aliyavana
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    After possibly the worst representation in TES history so far in the form of base game High Rock since Oblivion's cyrodiil, and 7 long years of neglect to the point of retconning existing lore just to avoid making Breton/Direnni content.

    They are now wasting the Isle of Balfiera to a random throwaway tutorial, with the Direnni tower looking 100% like the White Gold tower no less. ZOS, why do you hate Bretons and the Direnni so much?

    Bretons are a race that have been shafted in more modern games, I hope the devs utilize the vast amount of lore bretons have, though that seems tricky since they just filled the entire map.

    https://en.uesp.net/wiki/Lore:Breton
    Edited by Aliyavana on April 20, 2021 12:49AM
  • OtarTheMad
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    Aliyavana wrote: »
    OtarTheMad wrote: »
    OtarTheMad wrote: »
    The reason why the Adamantine Tower looks like the White-Gold Tower is that, according to lore, "The Ayleids built their White Gold Tower to reflect Tower Zero, Ada-Mantia, in the center of Tamriel, in order to best echo and even amplify Ada-Mantia's mystical properties"

    Sounds like they just copied it.

    https://en.uesp.net/wiki/Lore:The_Towers

    And this lore comes from ESO, it's just an excuse for their laziness and them not caring about Breton content at all.

    For ZOS High Rock is something they want to just "get it over with" in favor of more skyrim/oblivion nostalgia i guess, hence the lazy asset reuse.

    Well, it makes sense to me cause the Zero Tower was built by the Aedra and the Ayleids (who were still Aldmer I guess back then) still liked them.

    What would you want them to do? There is like no Breton lands left and that island, while iconic to TES is not big enough for anything ESO-related. I am pretty sure there is PvP arenas bigger. And hey, at least you're not AD who ran out of land when North and South Elsweyr was released, I guess you can count that sliver of land between North and South but it's a tad small for content

    Direnni Tower was not built by the Ayleids.

    No, it wasn't... my sentence is a tad misleading, my fault. I was not saying that the Direnni Tower was built by Ayleids, I was just saying that they weren't completely into daedra at this time, probably still closer to Aldmer and copied the tower.
  • Iccotak
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    Iccotak wrote: »
    "Don't mess with us Breton fans! There's like, 3 of us!"



    But yeah, the only potential new zone for Bretons/Direnni and it gets wasted on a tutorial zone you can't ever revisit.

    Bretons could still get content in the form of;

    - A Daedric Plane
    - A region of Blackreach below High Rock
    - A region in Hammerfell

    Content that features Bretons isnt 'Breton content". That would be like claiming Wrothgar is Bosmer content because there is a plot relevant Bosmer.

    What Op (and alot of us) want is a nice deep dive into Breton culture, not just a zone where a moderate portion of the NPCs have vaguely french sounding names.

    Well, seeing as how all Breton regions are covered - the best you could hope for is a region with Breton cultural influence.

    Like a culture mix/clash of Breton & Redguard in Hammerfell

    Or a culture of Bretons in Blackreach

    Or a long lost culture of Bretons somewhere in Oblivion.

    All three being good opportunities to explore more interesting aspects of Bretons that aren't bland.

    EDIT:
    Perhaps use the Ayleid gates we saw in Murkmire and give a Breton themed expansion on that.
    Edited by Iccotak on April 20, 2021 1:15AM
  • BejaProphet
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    What crucial Breton cultural content was left out?
  • priforce
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    It may have to do with the next Elder Scrolls game being heavily-involved with Redguard and Breton. They may not be able to surf those waters until its official release.
  • TiaFrye
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    OtarTheMad wrote: »
    The reason why the Adamantine Tower looks like the White-Gold Tower is that, according to lore, "The Ayleids built their White Gold Tower to reflect Tower Zero, Ada-Mantia, in the center of Tamriel, in order to best echo and even amplify Ada-Mantia's mystical properties"

    Sounds like they just copied it.

    https://en.uesp.net/wiki/Lore:The_Towers

    And this lore comes from ESO, it's just an excuse for their laziness and them not caring about Breton content at all.

    For ZOS High Rock is something they want to just "get it over with" in favor of more skyrim/oblivion nostalgia i guess, hence the lazy asset reuse.

    Guess wat, it has been changed from a placeholder.
    http://imgur.com/a/7EKkxVn
    Edited by TiaFrye on April 20, 2021 10:57AM
  • warg_derpin_gdf
    Because of the Breton's association with the ancient Ayleids, I'm assuming this will tie in to a reveal if they ever do one.

    Tbf, the Daggerfall Covenant has no direction beyond that fact they live mostly close together so it's just in their best interest, and they also lack the mental stuffiness (or absence lol) of the Dunmer, Khajiit, and Argonians. I mean, everybody's stubborn, but it's waaaay more a part of their cultures when you look at Dunmer ancestor traditions, Khajiit's everything's-fine-because-MoonSugar, and the Argonians leave-us-the-heck-alone-always and their Hist mentality. So, now, the Breton's struggle with power can always be seen as an upstart or bastardized rise because it was wholly dependent on the very powerful Ayleid race's demise. How too, were they not wiped out? Maybe the Ayleids conferred some method of tactic or knowledge to protect their . . . . stock . . . . should a time come when it all need be put on hold, and now, even though there is no evidence on an Ayleid return, it's what has been critical to their success and prosperity (including their resistance to magic). Again, it might just be to keep a plotline open some way. Vampire's and werewolves are often romantically portrayed from their own side so coupled with some ancient thing passed down through the Breton's by the Ayleids could make for engaging plot matter. Direnni could be a necessary underdog in this, or just always the runt in times of power grasping.
    Karliah, when will you learn?!!
  • AVaelham
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    Oh no, I was so looking forward to a small Isle of Balfiera DLC in the style of Murkmire or Clockwork City. Not to mention fleshing out the Direnni lore :(
  • Grebcol
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    Heck as a Imerpial i can feel it.
    Former Mod Dev. of the Edain Mod for The Battle for Middle Earth 2
  • Toanis
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    Tbf, the Daggerfall Covenant has no direction beyond that fact they live mostly close together so it's just in their best interest.

    That makes them a classic medieval political alliance, strengthened by marriage. Boring? Yes, but it has the potential to last for the ages. The Aldmeri Dominion will fizzle out shortly after Ayrenn's death, the Ebonheart Pact will implode as soon as there are no outside threats left.

    What could ever break the Covenant? Some hillbilly with dragon mercenaries conquering half of Tamriel? Eventually he'll run out of dragons, and what then? Nah, that would need something ridiculous, like Vorin Dagoth dreaming himself back into existence, cutting off the Tribunal's access to the Heart of Lorkhan, forcing them to conserve their powers and rather seek an alliance with that would-be emperor, giving him the Numidium as tribute, which then promptly causes a Dragonbreak when he activates it.



    Edited by Toanis on April 20, 2021 4:34PM
  • FLuFFyxMuFFiN
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    After possibly the worst representation in TES history so far in the form of base game High Rock since Oblivion's cyrodiil, and 7 long years of neglect to the point of retconning existing lore just to avoid making Breton/Direnni content.

    They are now wasting the Isle of Balfiera to a random throwaway tutorial, with the Direnni tower looking 100% like the White Gold tower no less. ZOS, why do you hate Bretons and the Direnni so much?

    All my character are a part of the Covenant so I'm all for adding new content to DC and I'm not saying Bretons shouldn't get their own dlc but you can't possibly believe they were gonna make content out of that small little island. Maybe a dungeon but that's it and it still could happen as a Q1 or Q3 dungeon dlc whenever an expansion comes to DC or turn Direnni Tower into a house and charge like 15k-20k crowns for it.
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