compared to ball of lightning and the other morph shimmering shield it is not that great, its basically DK wings isnt it? (with a shield instead of damage reduction)
albumoculus wrote: »compared to ball of lightning and the other morph shimmering shield it is not that great, its basically DK wings isnt it? (with a shield instead of damage reduction)
Well if you ignore the fact that it gives you major heroism every time you activate it, then sire it's nothing special, but it does give you major heroism and that's why it is infinite times better than DK wings, DK wings costs way more, and I wish that crystallized slab had the same function as DK wings, since DK wings sends back as many projectiles as possible within it's spawn of uptime.
As a ranged build in PvP, this one ability negates all my damage... So I wouldn't want either morph buffed.
albumoculus wrote: »Did any of you folks read my post, okay I suppose I called it weak in the title but in my post I argued that there is no reason for picking it instead of shimmering shield and therefore it should be tweaked to a least fit one role.
YandereGirlfriend wrote: »
albumoculus wrote: »Did any of you folks read my post, okay I suppose I called it weak in the title but in my post I argued that there is no reason for picking it instead of shimmering shield and therefore it should be tweaked to a least fit one role.
Slab is fine, Shimmering is what needs tweaking. It goes Shimmering>Slab>Dragon Fire Scale>Protective Plate, can't understand why you're asking for MORE Warden buffs when it's already just a vastly superior version of one of DK's most iconic abilities. Wings need a sizeable buff first and Shimmering should provide Minor Heroism instead, Major is far too rare and valuable and Warden already has near-exclusive access to many other potent buffs as well.
"Crystallized slab not OP enough relative to the rest of the warden toolkit, so it feels kinda weak."
Man, I wish I had your problems.
"Crystallized slab not OP enough relative to the rest of the warden toolkit, so it feels kinda weak."
Man, I wish I had your problems.
albumoculus wrote: »"Crystallized slab not OP enough relative to the rest of the warden toolkit, so it feels kinda weak."
Man, I wish I had your problems.
Dident even read a single line in the the thread, nobody said we should make it stronger, those of use who argued for a change wants it to have an entirely different function that would fit into magdens playstyle.
albumoculus wrote: »"Crystallized slab not OP enough relative to the rest of the warden toolkit, so it feels kinda weak."
Man, I wish I had your problems.
Dident even read a single line in the the thread, nobody said we should make it stronger, those of use who argued for a change wants it to have an entirely different function that would fit into magdens playstyle.
albumoculus wrote: »"Crystallized slab not OP enough relative to the rest of the warden toolkit, so it feels kinda weak."
Man, I wish I had your problems.
Dident even read a single line in the the thread, nobody said we should make it stronger, those of use who argued for a change wants it to have an entirely different function that would fit into magdens playstyle.
Actually, I read every post. As far as "nobody said we should make it stronger," I disagree. For instance:
Even if we ignore the entire premise "Crystallized slab way too weak," (which is a fairly hyperbolic statement in my opinion, and certainly implies that the skill needs to be buffed,) the initial post says: "...increase the amount of icy bolts it returns or decrease the cooldown of the bolts by 2 seconds in between..." which would certainly make the ability stronger.
A few posts down there's this: "I would happily see the duration extended to an Empowered Ward-like 10 seconds and then to have the cap on returned projectiles lifted a la Dragon Fire Scale". Personally, I think making the skill a 10 second ~30k damage shield that reflects any and all incoming projectiles until broken would make it quite a bit stronger, and in fact that sounds moderately overtuned to me.
I mean this with all due respect: anyone who seriously believes that Crystalized Slab is "way too weak" has been playing warden too long & has lost perspective. As a magblade main who would just love for my class to be somewhat viable in PVP outside of ganking/bombing, even the base unmorphed Crystallized Shield would be amazing to have.
albumoculus wrote: »"Crystallized slab not OP enough relative to the rest of the warden toolkit, so it feels kinda weak."
Man, I wish I had your problems.
Dident even read a single line in the the thread, nobody said we should make it stronger, those of use who argued for a change wants it to have an entirely different function that would fit into magdens playstyle.
Actually, I read every post. As far as "nobody said we should make it stronger," I disagree. For instance:
Even if we ignore the entire premise "Crystallized slab way too weak," (which is a fairly hyperbolic statement in my opinion, and certainly implies that the skill needs to be buffed,) the initial post says: "...increase the amount of icy bolts it returns or decrease the cooldown of the bolts by 2 seconds in between..." which would certainly make the ability stronger.
A few posts down there's this: "I would happily see the duration extended to an Empowered Ward-like 10 seconds and then to have the cap on returned projectiles lifted a la Dragon Fire Scale". Personally, I think making the skill a 10 second ~30k damage shield that reflects any and all incoming projectiles until broken would make it quite a bit stronger, and in fact that sounds moderately overtuned to me.
I mean this with all due respect: anyone who seriously believes that Crystalized Slab is "way too weak" has been playing warden too long & has lost perspective. As a magblade main who would just love for my class to be somewhat viable in PVP outside of ganking/bombing, even the base unmorphed Crystallized Shield would be amazing to have.
I appreciate your willingness to see things from another's perspective. My initial post wasn't meant to be mean-spirited, by the way. It was definitely tongue-in-cheek, but meant entirely jokingly.albumoculus wrote: »Point taken, I was the one who didn't read all of the posts, and yes nightblades certianly could have done with some new aspects that would make them more applicable to playstyles not solely utilizing ganking. I also agree that warden is very overturned when comepared to other classes, the only real concern for me is that it's just a waste of an ability, and it should be changed into something differently and actually giving it some variety. But your point is good and I couldn't disagree with the fact that wardens are far more versatile in both PVP and arguably PVE as well, when compared to nightblades.
I understand your point, and in a vacuum it might have merit. But you need to consider the skills other classes have to work with, and if you do that it doesn't really make a whole lot of sense to buff a skill that's already stronger than what many other classes have access to. To be honest, it wouldn't surprise me at all if the way ZOS would see things is that it's Shimmering that is the outlier here, and thus the morph that would wind up being changed (and not in a good way.)YandereGirlfriend wrote: »The problem is that there is a functionally dead morph in the skill tree (Icy Escape is another such morph). Given how few overall skills there are in ESO, that should be considered unacceptable by all players of good will.
Yes, we all know that magBlade is bottom-tier but that doesn't place an automatic veto on other classes wanting issues within them fixed.
"Crystallized slab not OP enough relative to the rest of the warden toolkit, so it feels kinda weak."
Man, I wish I had your problems.