DocFrost72 wrote: »"Oh, my pugs needed a little nap. So cute! I feel bad waking them up, but I don't want to be here for another hour. Rise and shine, little ones!"
*Animate blastbones.*
DocFrost72 wrote: »"Oh, my pugs needed a little nap. So cute! I feel bad waking them up, but I don't want to be here for another hour. Rise and shine, little ones!"
*Animate blastbones.*
I had a pug run on nCoS about a week ago and just got my 'animated blastbones' to IV and I mentioned in group chat I was dying to try it out. One dude said we should all die on last boss and let you try it. And funnily enough the other 2 did die, because the kept moving when they were supposed to stand still. And I went over and tried it and sure enough both of them were alive in 1 second. Then I made a joke, 'yup it works', the 2 guys didn't die on purpose but took it in good humor.
I do daily dungeon on all 6 classes per day and can say I have 'no problem' (never close to dying and have had to rez whole team many times) doing all normal/even DLCs with same setup on all of them. And I use leeching, azureblight, grothdar so can do 8K DPS on bosses and 78K is my highest on a huge mob.
I think the DK can be the strongest but it's least fun to play for some reason.
Templar has amazing sustain if you use repentance often like as soon as a body hits the floor (you heal the whole team too)
Sorc, Warden and Necro have some interesting skills that also make them a little fun
But unlike what most people think, I feel like NB for some reason is the most fun/tanky, seems to never come close to dying and does most damage. And the race is even redguard which is not tanky at all like my warden Nord.
I have done Vet non-DLC occasionally too with just changing helm to bloodspawn or other, and all work. Moral of story any class any race can tank probably any content, more important is knowing mechs and teamwork.
I prefer DK tanking, but mostly just out of familiarity.
I've seen some incredible Warden tanks though.