I mean, if you are doing less than 20k, you almost have to be actively working at not doing DPS, no?
Bobby_V_Rockit wrote: »
Bobby_V_Rockit wrote: »
Bobby_V_Rockit wrote: »
That is exceptionally low. I mean, relequen + LA does already 20k+ dps alone. Unless you are joking, you need to practice rotations. Start by doing one skill, like:
light attack > spammable (wrecking blow or whatever setup you use) > light attack > spammable > light attack > spammable and see how much you get before you run out of magicka. Then start by using aoe, like hurrican and deadly and continue the rotation. Dont try to use an endgame rotation all at once at the start. Do it step-by-step
Also, for easier testing, find someone with Fire Atronach dummy to test with, since that one has all the buffs and will trmendiously help you with your sustain. Prety much any guildmaster will have one. Just ask around.
Bobby_V_Rockit wrote: »
That is exceptionally low. I mean, relequen + LA does already 20k+ dps alone. Unless you are joking, you need to practice rotations. Start by doing one skill, like:
light attack > spammable (wrecking blow or whatever setup you use) > light attack > spammable > light attack > spammable and see how much you get before you run out of magicka stamina. Then start by using aoe, like hurrican and deadly and continue the rotation. Dont try to use an endgame rotation all at once at the start. Do it step-by-step
Also, for easier testing, find someone with Fire Atronach dummy to test with, since that one has all the buffs and will trmendiously help you with your sustain. Prety much any guildmaster will have one. Just ask around.
[snip] I'm tired of carrying people like you. I don't do a ton of dps, but I would say I do between 35-45k depending on the group. I waited until I could do at least 20k to do vet dungeons, which everyone should do.
[Edited to remove Rude Comments]
That is fine if you are running a private group. But if you are queuing for a DF PUG, you have no right to dictate the conditions in which other people are allowed to run that content or to run with you in that content. You also have no right to complain if they don't meet your requirements. In a DF PUG, you agree that you deal with the group you are given. If you think carrying people is unfair to you then don't queue for DF PUGs. You can do whatever you want in a private group you formed yourself though. Your group, your rules. To many people think public groups should follow their rules though.
[Quoted post was removed]
[snip] I'm tired of carrying people like you. I don't do a ton of dps, but I would say I do between 35-45k depending on the group. I waited until I could do at least 20k to do vet dungeons, which everyone should do.
[Edited to remove Rude Comments]
That is fine if you are running a private group. But if you are queuing for a DF PUG, you have no right to dictate the conditions in which other people are allowed to run that content or to run with you in that content. You also have no right to complain if they don't meet your requirements. In a DF PUG, you agree that you deal with the group you are given. If you think carrying people is unfair to you then don't queue for DF PUGs. You can do whatever you want in a private group you formed yourself though. Your group, your rules. To many people think public groups should follow their rules though.
[Quoted post was removed]
Who said anything about holding anyone up? I am talking about the toxic players who demand everyone in a public group meet some artificial criteria to run through this content. The only criteria players have to meet to run content is that set by the developers. Elitists, speed runners, pledge runners, etc don't get to come into public DF groups and dictate how the dungeon is ran. But they try and they have zero compromise and tolerance for any playstyle or goals that isn't there own. Whereas casuals will often adapt in a group to other casuals needs and goals. Ive waited for quest runners, looters, players who have r/l interruptions, and have spent up to 2 hours on a single normal DLC boss because the lowbies struggled with the mechanics. I never complain about these players, EVER. If i am unhappy with the way group is going, i say something to the effect of, " I don't have any more time tonight guys, good luck!" and leave gracefully. Not really your typical Karen behavior, is it?
On the flip side we have ( all directed at me or a group member while i heal normal DF randoms):I think you may be confused on the slang " Karen". Besides both aggressive and passive aggressive comments we also get vote kicks for players not performing to the toxic players standards. I decline these on principle.
- "Healer, we don't need heals in this dungeon, you need to do DPS instead"
- " I have ran this dungeon hundreds of times. I can run it in 20 minutes solo. It should not take ME 15 minutes with a group."
- " I am getting mighty tired since i am carrying this entire group."
- " I have pledges on 11 more characters today, i don't have time to wait for noobs"
- " It's a normal dungeon, if you need a tank for this then you need to L2P."
- " if you can't do at least 10k dps on bosses, you shouldn't even queue for dungeons."
- " Level 19? NOPE! Not carrying you through this dungeon bro!"
- " If you want to do quests and kill trash and loot, form your own group and stay out of DF"
BejaProphet wrote: »It should not be so. But it is so. There is nothing anybody in this thread or on the ZOS developer team can do to change that.
I am not advocating or approving of any of the ways you’ve been treated. I’m simply recognizing that it will not stop nor can it be stopped.
etchedpixels wrote: »BejaProphet wrote: »It should not be so. But it is so. There is nothing anybody in this thread or on the ZOS developer team can do to change that.
I am not advocating or approving of any of the ways you’ve been treated. I’m simply recognizing that it will not stop nor can it be stopped.
I would strongly disagree.
It's all about incentives.
If you get meaningfully worthwhile rewards for veteran over normal people will do veteran
If you change the system so the optimum number of keys and crystals is not obtained by speedrunning 4 dungeons x 18 toons a day people will stop doing it
If there was say a 3 key and 20 crystal cap on normals per account per day (but not on vet) then much of the problem would disappear.
I'm not for one minute suggesting that is the right balance - I just want to clearly point out you can stop most of it.
BejaProphet wrote: »It would only change what people see as “thriving.” You are not going to change bullies. You would only change what they want you to do. Whatever the new best practice was, they’d bully anybody not doing that.
Don’t you see? We aren’t really talking about the game. We are talking about some human beings who feel like they have grounds to treat others poorly if they don’t like what they are doing. ZOS can’t change that. It’s naive to think they can.
etchedpixels wrote: »BejaProphet wrote: »It should not be so. But it is so. There is nothing anybody in this thread or on the ZOS developer team can do to change that.
I am not advocating or approving of any of the ways you’ve been treated. I’m simply recognizing that it will not stop nor can it be stopped.
I would strongly disagree.
It's all about incentives.
If you get meaningfully worthwhile rewards for veteran over normal people will do veteran
If you change the system so the optimum number of keys and crystals is not obtained by speedrunning 4 dungeons x 18 toons a day people will stop doing it
If there was say a 3 key and 20 crystal cap on normals per account per day (but not on vet) then much of the problem would disappear.
I'm not for one minute suggesting that is the right balance - I just want to clearly point out you can stop most of it.
TheForFeeF wrote: »I would say it completely depends on what content you're aiming to do. Also, how are we measuring this? My best bet would be on a dummy? that is what I am doing to use.
If you're doing score-pushing , your DPS should be 90k+
If you're doing vet Trials, your DPS should be 70k+
If you're doing normal Trials, your DPS should be 30k+
If you're doing HM Dungeons, your DPS should be 40k+
If you're doing normal dungeons, your DPS should be 20k+
If you're questing/doing overland, your DPS should be 10k+
Bare in mind, I am thinking about an expectable DPS on a 21m dummy here.
HalfRain216 wrote: »TheForFeeF wrote: »I would say it completely depends on what content you're aiming to do. Also, how are we measuring this? My best bet would be on a dummy? that is what I am doing to use.
If you're doing score-pushing , your DPS should be 90k+
If you're doing vet Trials, your DPS should be 70k+
If you're doing normal Trials, your DPS should be 30k+
If you're doing HM Dungeons, your DPS should be 40k+
If you're doing normal dungeons, your DPS should be 20k+
If you're questing/doing overland, your DPS should be 10k+
Bare in mind, I am thinking about an expectable DPS on a 21m dummy here.
Is there a difference between dummy’s?
I though I was honestly doing some decent dps never used a dummy before I have a magcro. I jumped on one today spamming skulls, blastbones and light attacks most I could get was 9k DPS on the precursor dummy.
Ive done vet dungeons no issue.
HalfRain216 wrote: »TheForFeeF wrote: »I would say it completely depends on what content you're aiming to do. Also, how are we measuring this? My best bet would be on a dummy? that is what I am doing to use.
If you're doing score-pushing , your DPS should be 90k+
If you're doing vet Trials, your DPS should be 70k+
If you're doing normal Trials, your DPS should be 30k+
If you're doing HM Dungeons, your DPS should be 40k+
If you're doing normal dungeons, your DPS should be 20k+
If you're questing/doing overland, your DPS should be 10k+
Bare in mind, I am thinking about an expectable DPS on a 21m dummy here.
Is there a difference between dummy’s?
I though I was honestly doing some decent dps never used a dummy before I have a magcro. I jumped on one today spamming skulls, blastbones and light attacks most I could get was 9k DPS on the precursor dummy.
Ive done vet dungeons no issue.
Use the trial dummy, the Precursor isn't really good for anything other than listening to his comments. He dies too quickly to give any idea of your DPS and if he doesn't... well yikes!
VaranisArano wrote: »HalfRain216 wrote: »From my experience teach players most untrained players fall within the 5-15k realm (3 mil). There are a number of factors that go into that range.
1. How much research they have done beforehand.
2. Race/class spec they have chosen, some specs play stronger at lower end.
3. Adaption to DPS techniques (IE. weaving, animation canceling, etc)
Most that stuck with it can achieve 20k within a month easily, but without guidance (from an experienced player or self research via online resources) I doubt they would achieve it otherwise.
Because of this I would gauge the average DPS to sit somewhere around 12.5k for the entirety of the playerbase.
Unless you are really in to pushing your character and trying to get the numbers so you do the research and spend the time I don’t think a lot of people would seek out the information rather than just playing the game. I would think nearly every player has checked out the guild store solo or not though.
Would it not increase dps for everyone and for people who don’t go into dungeons that much to be able to buy dungeon gear from the guild store (except monster sets) to be able to play around with there builds giving them more confidence to enter dungeons. At this stage most of the loot gets deconstructed anyways as you have 50 copies.
Honestly, making BOP gear from dungeons available wouldn't help that much. There are enough crafted and overland sets that are viable at a pretty high level. For example: julianos/Mother's Sorrow for magicka DDs and Hundings rage/briarheart for Stamina DDs. Those are easily sufficient for players who want to get started running group content in dungeons and normal trials, at which point you can earn everything short of perfected gear.
It's just that gear alone doesn't magically improve a player, and practicing their rotation and weaving is going to be a big conponent of increasing their DPS beyond just what having the "ideal" gear can do.
BejaProphet wrote: »Yeah, target dummies are not the same as real fights, people over estimate their value.
Nchuleftingth wrote: »BejaProphet wrote: »Yeah, target dummies are not the same as real fights, people over estimate their value.
Personally, I think that's also true in vice-versa. Dummies are important for developing the ability to execute a rotation in a raid. The truth is if you aren't a good enough player to execute a rotation on a dummy you're not a good enough player to perform well in raids of any substantial difficulty. There are DPS who parse 90k who can't stay alive. But there is at least a correlation between parsing and player skill.
Bobby_V_Rockit wrote: »
That is exceptionally low. I mean, relequen + LA does already 20k+ dps alone. Unless you are joking, you need to practice rotations.
Bobby_V_Rockit wrote: »Bobby_V_Rockit wrote: »
That is exceptionally low. I mean, relequen + LA does already 20k+ dps alone. Unless you are joking, you need to practice rotations.
I just tried light attacking as the only action, with crit surge and the clanfear and storm fist still only got 18k. That was with full rele and kinra stacks. Ah well, I’m a keep practising
BejaProphet wrote: »[snip] I'm tired of carrying people like you. I don't do a ton of dps, but I would say I do between 35-45k depending on the group. I waited until I could do at least 20k to do vet dungeons, which everyone should do.
[Edited to remove Rude Comments]
That is fine if you are running a private group. But if you are queuing for a DF PUG, you have no right to dictate the conditions in which other people are allowed to run that content or to run with you in that content. You also have no right to complain if they don't meet your requirements. In a DF PUG, you agree that you deal with the group you are given. If you think carrying people is unfair to you then don't queue for DF PUGs. You can do whatever you want in a private group you formed yourself though. Your group, your rules. To many people think public groups should follow their rules though.
[Quoted post was removed]
Who said anything about holding anyone up? I am talking about the toxic players who demand everyone in a public group meet some artificial criteria to run through this content. The only criteria players have to meet to run content is that set by the developers. Elitists, speed runners, pledge runners, etc don't get to come into public DF groups and dictate how the dungeon is ran. But they try and they have zero compromise and tolerance for any playstyle or goals that isn't there own. Whereas casuals will often adapt in a group to other casuals needs and goals. Ive waited for quest runners, looters, players who have r/l interruptions, and have spent up to 2 hours on a single normal DLC boss because the lowbies struggled with the mechanics. I never complain about these players, EVER. If i am unhappy with the way group is going, i say something to the effect of, " I don't have any more time tonight guys, good luck!" and leave gracefully. Not really your typical Karen behavior, is it?
On the flip side we have ( all directed at me or a group member while i heal normal DF randoms):I think you may be confused on the slang " Karen". Besides both aggressive and passive aggressive comments we also get vote kicks for players not performing to the toxic players standards. I decline these on principle.
- "Healer, we don't need heals in this dungeon, you need to do DPS instead"
- " I have ran this dungeon hundreds of times. I can run it in 20 minutes solo. It should not take ME 15 minutes with a group."
- " I am getting mighty tired since i am carrying this entire group."
- " I have pledges on 11 more characters today, i don't have time to wait for noobs"
- " It's a normal dungeon, if you need a tank for this then you need to L2P."
- " if you can't do at least 10k dps on bosses, you shouldn't even queue for dungeons."
- " Level 19? NOPE! Not carrying you through this dungeon bro!"
- " If you want to do quests and kill trash and loot, form your own group and stay out of DF"
You speak a lot of truth. But the uncomfortable truth is that when you choose to build or play in a way contrary to your group thriving, you will catch grief some of the time.
It should not be so. But it is so. There is nothing anybody in this thread or on the ZOS developer team can do to change that.
I am not advocating or approving of any of the ways you’ve been treated. I’m simply recognizing that it will not stop nor can it be stopped.
Bobby_V_Rockit wrote: »Bobby_V_Rockit wrote: »
That is exceptionally low. I mean, relequen + LA does already 20k+ dps alone. Unless you are joking, you need to practice rotations.
I just tried light attacking as the only action, with crit surge and the clanfear and storm fist still only got 18k. That was with full rele and kinra stacks. Ah well, I’m a keep practising