Mostly when someone says a fake tank it is someone who is DPS or PVPer who thinks that are too good to wait in queue for DPS and just want the massive XP and transmutes you get for daily random. The really bad ones not only don't have a taunt, they don't know the mechanics and treat every dungeon like an XP grind. But don't realize all the adds don't just pile up like regular grinds so you can nuke them all in a corner.
This isn't just fake tanks, fake DPS who are impatient do the same thing. After years of tanking, and being able to quickly go from one trash pack to the next, pulling everything into a pile and having the team drop literally 2 aoes each and kill the whole pile in one rotation. Now I got these ? saying the piles should be bigger and running past me thinking they can be more efficient and just scattering adds all over the place that the rest of the team has to chase and kill one by one.
I think there is a massive amount of impatient toxic people who got all their experience doing shortcuts like XP grinds, and don't care about mechanics or other people at all. They just want XP, gear, transmutes, so they can get back to cyro, BG or trial dummy and brag about how great their DPS is. But don't want to really have fun, experience the game, or interact with anyone in a positive way.
And actually it is so easy, for any stam DPS you have just put on leeching, azureblight, slot inner fire, pierce armor, silver leash, caltrops. And you can do all the taunting, pulling and even explode rooms of adds. Simple really, any boss who has conal aoe/heavy taunt then point away from team. Pull all ranged adds into pile. Ranged taunt melee adds to come to you (DPS let adds get piled up then drop aoes). DPS/Healer if monster aggros on you don't run around room, bring to tank pile so they can taunt and take off you. Following a few simple techniques can make all dungeon encounters pretty easy actually.
BTW anyone who is interested in learning how to tank and mechanics should check out Xynodegaming. He is the only streamer/youtuber I've seen who has the balls to constantly do Vet random dungeons and DLCs with pugs and teaches a lot about tanking and other things.
Or some of us have done Spindleclutch one 6843974 times and don't want to pull 4 adds at a time.
Why is it toxic because I want something done quickly? People overuse the word toxic waaaaay too much.
Narvuntien wrote: »The role of the tank is pretty clear.
1. Taunt the boss
2. Stand still
3. Don't die.
You fail at one of those three you are a fake tank. To be fair some mechanics can cause the tank to die if not handled correctly by the rest of the group but I still feel it is a failure on the part of the tank not to have communicated it properly.
For me, personally, fake tanks and healers in any pug will usually make the dungeon unenjoyable,. It's nice to leave those roles for real tanks and healers, especially in normal mode.
If they are new to the roles and want a place and setting practice those roles It doesn't happen enough with fake tanks, because 9 times out of 10 they run off and leaves the rest of the group behind; ignoring all mobs on the way to the boss.
If i happen to have lead in those groups i always activate a kick vote so the group can decide for themselves if they want to play along with it. Even though normal is easy enough now solo, I try to give the tank and healer time to do their thing or to further their quests before I start to DD.
As a dd i always queue as such because theres always something i can be doing during the wait time anyway. I guess eventually over the years I've learnt that fakes in the daily random normal can be a bit useful; admittedly selfish of me but if im really tired and all I need to do is light attack a couple of mobs on the way through then so be it!
But by the time a character is DLC ready nobody should be queing as a fake anyway, knowing there are now DLC's in the mix.
Even experienced players know that by the time you can make all your own armour sets for levelling characters all those dungeons become fairly easy for your role anyway.
In the topic of the post I can see where it is totally understandable that's what you wanted to do and had to find 2 more players to join you; but to play it safer i would find a nice guild full of friendlies where you wouldn't need to rely on finding 2 more in a PUG.
On a final note for high-cp tanks and healers in normal dungeons, especially non-dlc, is that the mobs are going to be half dead and debuffed for the kill (non boss) once the tank has everything under control anyway. meaning any level of dd can just finish them off, in my experience.
To help all tanks and healers ingame prepare for vet-dlc dungeons DDs should stop stealing their roles in normal or turning toxic on anyone not meeting their requirements later on. It may save them that time later on that they believe they are losing now.