spartaxoxo wrote: »I would think disassembly has to do with the mats returned on GEAR broken down. Not refining mats process. Try testing for the right behavior.
Meticulous Disassembly icon
Meticulous Disassembly
Improves the chances of extracting Woodworking, Blacksmithing, Clothing, and Jewelry Crafting ingredients and allows the refining of more powerful resins, tempers, tannins, and platings from raw materials.
It says nothing about increased mats from refining
This is a case of OP and others reading into a thing whatever it is they WiSH it meant.and allows the refining of more powerful resins, tempers, tannins, and platings from raw materials.and allows the refining of more powerfulthe refining of morerefining
Ummm....
"it allows the refining of more powerful" NOT "increases the amount of of more powerful"
spartaxoxo wrote: »I would think disassembly has to do with the mats returned on GEAR broken down. Not refining mats process. Try testing for the right behavior.
Meticulous Disassembly icon
Meticulous Disassembly
Improves the chances of extracting Woodworking, Blacksmithing, Clothing, and Jewelry Crafting ingredients and allows the refining of more powerful resins, tempers, tannins, and platings from raw materials.
It says nothing about increased mats from refining
This is a case of OP and others reading into a thing whatever it is they WiSH it meant.and allows the refining of more powerful resins, tempers, tannins, and platings from raw materials.and allows the refining of more powerfulthe refining of morerefining
Ummm....
"it allows the refining of more powerful" NOT "increases the amount of of more powerful"
@tmbrinks , you're alive!
Don't know if I've ever said this to you before, but thanks a bunch for all you do for & share with the community! Your stats, insights, and whatnot are always appreciated, and you're an asset to the community. I'm glad you're still around!
PeacefulAnarchy wrote: »So you're saying you can't sustain it, then, if you switched to save on plat and silk. The tier ones are self sustaining without the surveys, so you're using the surveys from those to sustain the level 10s.EvilAutoTech wrote: »Since U29, it has been 8 max tier and 8 tier one. I had been doing 10 max tier and 5 tier one for about a year and a half. I went 50/50 after the reset specifically to save on platinum and ancestor silk. I can't rememberthe last time I bought mats, but I know it was reagents after maxing out alchemy on a few characters.
Surveys have a 1 in 8 chance of dropping. For BS and Wood you have 19*6*1.5=171 expected raw mats from survey (although some are saying the bonus drop rate isn't 50%). Which is what? About 145 refined? ( I don't know if there's a calculated drop rate for refined mats, but 7-10 per 10 is my experience, so about 8.5 per 10 on average I'd guess)
A level 10 writ requires 36-40 mats, so let's say 38. You get 15 back, so you need 23. 145/8=18. So you end up about 5 short per character, about 90 per day on 18 characters, not a lot but still a big enough deficit that RNG won't save you and you will fall behind. Ancestor silk is 2/3 the writs and two thirds the survey mats, so about even, maybe a bit higher since those require a couple of more mats each, which adds up.
Platinum requires less, but gives back less, so you end up similarly behind.
So none are self sustaining with no trading. The extra mats can make up the difference though if you sell the lower level mats and buy the higher level ones. Wood and BS might be self sustaining once you include hirelings, Silk isn't because the hirelings split it with leather, while platinum isn't because it has no hirelings.
12 and 6 maybe even 14 and 4 should be sustainable now if the 50% bonus is accurate from plentiful harvest. 18 tier 10 is still worth it, though. The extra gold mats are worth a few guild trader trips.
I would think disassembly has to do with the mats returned on GEAR broken down. Not refining mats process. Try testing for the right behavior.
Meticulous Disassembly icon
Meticulous Disassembly
Improves the chances of extracting Woodworking, Blacksmithing, Clothing, and Jewelry Crafting ingredients and allows the refining of more powerful resins, tempers, tannins, and platings from raw materials.
It says nothing about increased mats from refining
It says "extracting...ingredients." There are two ways to "extract" ingredients: from gear, and from refining. Just like the extraction passives, with which Gina explicitly said MD is designed to stack:
https://forums.elderscrollsonline.com/en/discussion/562719/pts-patch-notes-v6-3-4
The numbers for refining (linked above) show a definite improvement on ingredients extracted from refining.
the link you posted has no such reference to the thing you claimed that it does.
@tmbrinks , you're alive!
Don't know if I've ever said this to you before, but thanks a bunch for all you do for & share with the community! Your stats, insights, and whatnot are always appreciated, and you're an asset to the community. I'm glad you're still around!
EvilAutoTech wrote: »PeacefulAnarchy wrote: »So you're saying you can't sustain it, then, if you switched to save on plat and silk. The tier ones are self sustaining without the surveys, so you're using the surveys from those to sustain the level 10s.EvilAutoTech wrote: »Since U29, it has been 8 max tier and 8 tier one. I had been doing 10 max tier and 5 tier one for about a year and a half. I went 50/50 after the reset specifically to save on platinum and ancestor silk. I can't rememberthe last time I bought mats, but I know it was reagents after maxing out alchemy on a few characters.
Surveys have a 1 in 8 chance of dropping. For BS and Wood you have 19*6*1.5=171 expected raw mats from survey (although some are saying the bonus drop rate isn't 50%). Which is what? About 145 refined? ( I don't know if there's a calculated drop rate for refined mats, but 7-10 per 10 is my experience, so about 8.5 per 10 on average I'd guess)
A level 10 writ requires 36-40 mats, so let's say 38. You get 15 back, so you need 23. 145/8=18. So you end up about 5 short per character, about 90 per day on 18 characters, not a lot but still a big enough deficit that RNG won't save you and you will fall behind. Ancestor silk is 2/3 the writs and two thirds the survey mats, so about even, maybe a bit higher since those require a couple of more mats each, which adds up.
Platinum requires less, but gives back less, so you end up similarly behind.
So none are self sustaining with no trading. The extra mats can make up the difference though if you sell the lower level mats and buy the higher level ones. Wood and BS might be self sustaining once you include hirelings, Silk isn't because the hirelings split it with leather, while platinum isn't because it has no hirelings.
12 and 6 maybe even 14 and 4 should be sustainable now if the 50% bonus is accurate from plentiful harvest. 18 tier 10 is still worth it, though. The extra gold mats are worth a few guild trader trips.
What I'm saying is that my regular gameplay cannot supply enough ancestor silk and platinum for 10 max tier crafters. I have needed to collect surveys for those materials every couple of months. I put enough materials for the other crafts into my craft bag to avoid having to even collect the surveys for them. I do a lot more in the game than just crafting writs.
my test on pts was not showing any conclusive gain... i posted about it and someone said i was wrong! but i still have feeling that i am getting the same thing as before even with that... not more... maybe more style mats when i deconstruct, but i don't see any improvement on golden mats