trackdemon5512 wrote: »I'm just wondering if you think the update will bring the console version close to pc in quality at 60fps. This is not a one verses the other conversation really. I know how this works with console and pc as I'm older and have seen many gaming generations come and go. And I have been building computers long enough to get an idea of where pc stands in the gaming world.
The new consoles are absolutely capable of maxing out eso at 1440p \ 60. The big question is will they optimize it the way they should. It really doesn't take a super pc to mac out eso and there is no reason the PS5 can't as well.
According to the Friday Zone Developer Deep Dive the consoles will have two modes, similar to what you have today.
One mode is locked at 30FPS but true 4K, the console standard, with all graphic effects in play. The game will look fantastic but be capped so as not to hurt performance. I can see this possibly going up to 60FPS with a future update but it establishes a baseline so as to how the game should at a minimum look and feel.
The second mode sacrifices a bit of graphic to jump the frame rate to a more fluid 60FPS. This will be locked to a UHD resolution of just 2160p. This covers basically the majority of the gamut in terms of what the consumer base can handle.
Very few consumers out there are playing on a 65” 4K Dolby Digital TV capable of outputting at 60FPS or even 120FPS. Because of that it’s easier to set the baseline and open up with these lower than high-end PC specs but still a sizable upgrade from the current.
Seraphayel wrote: »
[snip]
Maybe it will look as good, maybe, but at 1 fps.
Seraphayel wrote: »
New consoles are not equivalent to high end PCs. They float on the line of a new low end and medium of last gen parts but they must certainly don't touch high end. People thought they might compete with medium end PCs when announced but then the 3000 series Nvidias and 5000 series ryzens came out and dusted them again
The Series X GPU is equivalent to a RTX 2080 TI. The 2080 TI is not new low end / medium (whatever that means).
Series X and especially the PS5 won’t rival the 3000s, but a) they don’t need to and b) they never aimed to do that.
The 2080 costs as much as the whole console, a 3000s costs twice or three times the amount. And it’s not like ESO even takes 1/2 of the power you get from those brand new GPUs on PC.
Sure, XSX and PS5 won’t rival a new gaming PC build in 2021 or 2022 that costs twice as much as the console, but they’re capable enough for the next years to deliver excellent results.
It's going to end up like it always does. The new console can keep up with a new low end gaming PC for a bit. Then they fall behind as the console ages and it rinses and repeats for the next console.
That's just how it is. If you play on console you are sacrificing performance for convenience. However a high end gaming rig comes with a much higher buy-in price, but is capable of far more things outside of gaming. You also have the option to upgrade each part of a PC one at a time. Console is also far more limiting on things like mods because they have to be approved by both the dev and the platform.
Console is never going to touch the performance of a medium to high end gaming PC without a drastic increase in price. They are two completely different design philosophies. We'll leave Mac out of this because they are absolute trash tier for gaming. They aren't designed to do it.
My suggestion is if you want the performance of a PC and the convenience of a console is to buy a PC and treat it like a console. You can link up you Xbox or PS controller to it. You can hook up an HDMI to your TV like a console. You'll need a mouse to get things going but after that you can operate it like a console
trackdemon5512 wrote: »
Lol, you write all that as if the discussion is centered around a brand new game with bleeding edge graphics. ESO is now seven years old and on PC I can max out all the settings and get 60fps @1440 and 30fps@4k with a 4gb RX570, a pretty low end GPU half as powerful as what's inside the new consoles.
So I'm expecting the enhanced console versions to be very close to what ESO looks like maxed out on PC.
The new consoles are extremely powerful but they will not rival a high end PC. They won’t be too far off though so theoretically performance should be really good on the consoles.
itscompton wrote: »It's going to end up like it always does. The new console can keep up with a new low end gaming PC for a bit. Then they fall behind as the console ages and it rinses and repeats for the next console.
That's just how it is. If you play on console you are sacrificing performance for convenience. However a high end gaming rig comes with a much higher buy-in price, but is capable of far more things outside of gaming. You also have the option to upgrade each part of a PC one at a time. Console is also far more limiting on things like mods because they have to be approved by both the dev and the platform.
Console is never going to touch the performance of a medium to high end gaming PC without a drastic increase in price. They are two completely different design philosophies. We'll leave Mac out of this because they are absolute trash tier for gaming. They aren't designed to do it.
My suggestion is if you want the performance of a PC and the convenience of a console is to buy a PC and treat it like a console. You can link up you Xbox or PS controller to it. You can hook up an HDMI to your TV like a console. You'll need a mouse to get things going but after that you can operate it like a console
Lol, you write all that as if the discussion is centered around a brand new game with bleeding edge graphics. ESO is now seven years old and on PC I can max out all the settings and get 60fps @1440 and 30fps@4k with a 4gb RX570, a pretty low end GPU half as powerful as what's inside the new consoles.
So I'm expecting the enhanced console versions to be very close to what ESO looks like maxed out on PC.
No shade intended for console users, as I am genuinely happy that they can enjoy ESO on the platforms they prefer... but... I just don't see how ESO is worth playing without addons, personally.
The new consoles are extremely powerful but they will not rival a high end PC. They won’t be too far off though so theoretically performance should be really good on the consoles.
But it doesn't take a high end pc to run the game at max...not even close to high end.
The only area the console should lag behind is possibly in fps but even then 60 should not be an issue.
Goregrinder wrote: »Seraphayel wrote: »
New consoles are not equivalent to high end PCs. They float on the line of a new low end and medium of last gen parts but they must certainly don't touch high end. People thought they might compete with medium end PCs when announced but then the 3000 series Nvidias and 5000 series ryzens came out and dusted them again
The Series X GPU is equivalent to a RTX 2080 TI. The 2080 TI is not new low end / medium (whatever that means).
Series X and especially the PS5 won’t rival the 3000s, but a) they don’t need to and b) they never aimed to do that.
The 2080 costs as much as the whole console, a 3000s costs twice or three times the amount. And it’s not like ESO even takes 1/2 of the power you get from those brand new GPUs on PC.
Sure, XSX and PS5 won’t rival a new gaming PC build in 2021 or 2022 that costs twice as much as the console, but they’re capable enough for the next years to deliver excellent results.
The GPU in an Xbox Series X is more like a supped up version of a 6700, with less compute units than a 6800. Both the 6700 and 6800 are slower than the 2080 ti, which would put the XB-X's Graphics performance lower than the 2080 ti, not equivalent to.
trackdemon5512 wrote: »itscompton wrote: »It's going to end up like it always does. The new console can keep up with a new low end gaming PC for a bit. Then they fall behind as the console ages and it rinses and repeats for the next console.
That's just how it is. If you play on console you are sacrificing performance for convenience. However a high end gaming rig comes with a much higher buy-in price, but is capable of far more things outside of gaming. You also have the option to upgrade each part of a PC one at a time. Console is also far more limiting on things like mods because they have to be approved by both the dev and the platform.
Console is never going to touch the performance of a medium to high end gaming PC without a drastic increase in price. They are two completely different design philosophies. We'll leave Mac out of this because they are absolute trash tier for gaming. They aren't designed to do it.
My suggestion is if you want the performance of a PC and the convenience of a console is to buy a PC and treat it like a console. You can link up you Xbox or PS controller to it. You can hook up an HDMI to your TV like a console. You'll need a mouse to get things going but after that you can operate it like a console
Lol, you write all that as if the discussion is centered around a brand new game with bleeding edge graphics. ESO is now seven years old and on PC I can max out all the settings and get 60fps @1440 and 30fps@4k with a 4gb RX570, a pretty low end GPU half as powerful as what's inside the new consoles.
So I'm expecting the enhanced console versions to be very close to what ESO looks like maxed out on PC.
The original base game is 7 years old. The newer content and DLC is based upon technology and coding that is decidedly newer, is more efficient in certain areas, and at the same time can tax the game heavily in others. I'm sure a PVE experience like Frostvault or Vateshran wasn't possible without significant compromises on launch or at all.
That said it's much easier for PC to update their rigs for future than console. Once a console is out, every game going forward has to be able to be played without issue. That's why ESO and basically every other game was locked to 30FPS. You can't suddenly release a version of a game that says users of an older model of the game machine can't play. That's the trade off you make for getting a console versus PC. You get long term stability on consoles while PCs let you do as you please but the onus is on you when things go awry.
B0SSzombie wrote: »As someone that exclusively games on console:
No.
Maybe, MAYBE, if this update had been available on day one of the new console launches, it would have been close to the PC version. For a few weeks anyway. Even then it's doubtful, since consoles are not built as powerful as the best PCs in order to be affordable.
But the entire thing with PC is that it can be incrementally upgraded, and new tech comes out almost monthly. Comparing the hardware of consoles that came out almost 6 months ago to current "Max" PC builds would be a joke.
If you're concerned about visuals, Consoles, in the current way they are designed, will NEVER match a Strong PC.
Seraphayel wrote: »Goregrinder wrote: »Seraphayel wrote: »
New consoles are not equivalent to high end PCs. They float on the line of a new low end and medium of last gen parts but they must certainly don't touch high end. People thought they might compete with medium end PCs when announced but then the 3000 series Nvidias and 5000 series ryzens came out and dusted them again
The Series X GPU is equivalent to a RTX 2080 TI. The 2080 TI is not new low end / medium (whatever that means).
Series X and especially the PS5 won’t rival the 3000s, but a) they don’t need to and b) they never aimed to do that.
The 2080 costs as much as the whole console, a 3000s costs twice or three times the amount. And it’s not like ESO even takes 1/2 of the power you get from those brand new GPUs on PC.
Sure, XSX and PS5 won’t rival a new gaming PC build in 2021 or 2022 that costs twice as much as the console, but they’re capable enough for the next years to deliver excellent results.
The GPU in an Xbox Series X is more like a supped up version of a 6700, with less compute units than a 6800. Both the 6700 and 6800 are slower than the 2080 ti, which would put the XB-X's Graphics performance lower than the 2080 ti, not equivalent to.
I used this source: https://www.denofgeek.com/games/playstation-5-xbox-series-x-graphics-pc-amd-nvidia/
There’s no denying that AMD’s RX 6800 XT and NVIDIA’s RTX 3080 will offer increased performance over the GPUs featured in the PS5 and Xbox Series X. The PS5’s AMD GPU is roughly equivalent in power to an RTX 2080 Super and the Xbox Series X’s AMD GPU is about as powerful as an RTX 2080 TI. Given that those are custom GPUs, that’s a little like comparing apples to oranges (or, in our case, AMD cards to NVIDIA cards) but the point here is that the new AMD and NVIDIA cards will be about a generation ahead of what’s inside the Xbox Series X and PS5.
No shade intended for console users, as I am genuinely happy that they can enjoy ESO on the platforms they prefer... but... I just don't see how ESO is worth playing without addons, personally.
PC vs Console wouldn't be such a big deal if we're just talking about quality & performance, since that's largely just a matter of what you're used to or okay with. The difference between 720p and 4K (or 30 fps vs 120 fps) doesn't even register for many folks (somecrazyhow) and they're completely fine with those lower settings. So apples-to-apples it's pretty subjectively determined on that front, I think.
But for quality of life stuff? Holy hell, how do y'all even play ESO without addon authors' solutions to fixing ZOS' shortsightedness and poor game design?! Or adding essential things that are just plain missing!
The tedium of writs? Dolgubon's got your back!
The amateurish UI? Literally dozens of way to fix & customize it to your liking!
The laughably unhelpful "buff tracker" that ZOS slapped in a while back? S'rendarr does it better, and so do like 8 others!
Minimap? Yes! With like a million helpful features, if you want them!
Basic Mail features (like Return To Sender, or collect all with one button press)? You betcha!
Mark as Junk? Well, yeah, of course! (This one is extra stupid, as it's in the base game... as long as you're not using a controller. gg, ZOS!)
Addons that help you learn mechanics and combat pacing? We got lots of those!
Harvesting helpers? Yyyyyup!
Actually useful chat box that can itemize the things you get? Only on PC, apparently!
The list just goes on and on and on.
I get that a lot of these things are just subjective stuff that I personally value, but without any of them the game just feels so... incomplete. Basic. Half-as...good as it should be.
Again, I'm truly glad that console users can join the fun and have a good time with the game. I got nothing at all against them. I just have no idea how they can stomach ESO as it comes "out of the box". This goes quadruple for people who play the stock no-addon version on PC!! HOW?! WHY?!?! :P
TL;DR -- They can enhance the Console version all they like, but ESO will never be as good as it should be without addons! But aside from that, Console Enhanced will help close the quality and performance gap some. It's nice that current-gen consoles are finally on-par with decent PCs, and it's cool for console players that ZOS is working to improve their experience some.
itscompton wrote: »trackdemon5512 wrote: »itscompton wrote: »It's going to end up like it always does. The new console can keep up with a new low end gaming PC for a bit. Then they fall behind as the console ages and it rinses and repeats for the next console.
That's just how it is. If you play on console you are sacrificing performance for convenience. However a high end gaming rig comes with a much higher buy-in price, but is capable of far more things outside of gaming. You also have the option to upgrade each part of a PC one at a time. Console is also far more limiting on things like mods because they have to be approved by both the dev and the platform.
Console is never going to touch the performance of a medium to high end gaming PC without a drastic increase in price. They are two completely different design philosophies. We'll leave Mac out of this because they are absolute trash tier for gaming. They aren't designed to do it.
My suggestion is if you want the performance of a PC and the convenience of a console is to buy a PC and treat it like a console. You can link up you Xbox or PS controller to it. You can hook up an HDMI to your TV like a console. You'll need a mouse to get things going but after that you can operate it like a console
Lol, you write all that as if the discussion is centered around a brand new game with bleeding edge graphics. ESO is now seven years old and on PC I can max out all the settings and get 60fps @1440 and 30fps@4k with a 4gb RX570, a pretty low end GPU half as powerful as what's inside the new consoles.
So I'm expecting the enhanced console versions to be very close to what ESO looks like maxed out on PC.
The original base game is 7 years old. The newer content and DLC is based upon technology and coding that is decidedly newer, is more efficient in certain areas, and at the same time can tax the game heavily in others. I'm sure a PVE experience like Frostvault or Vateshran wasn't possible without significant compromises on launch or at all.
That said it's much easier for PC to update their rigs for future than console. Once a console is out, every game going forward has to be able to be played without issue. That's why ESO and basically every other game was locked to 30FPS. You can't suddenly release a version of a game that says users of an older model of the game machine can't play. That's the trade off you make for getting a console versus PC. You get long term stability on consoles while PCs let you do as you please but the onus is on you when things go awry.
New areas look better because they have more detailed textures in the models for objects but when you're in those areas the game is still running on the same graphics engine and lighting system that was in place when Imperial City was the newest expansion. When I say 60fps@1440 and 30fps@4K I got those numbers while running around Vivic City and Summerset Isle, both of which have the upgraded textures compared to the base game.