Hey,
havent played for 4 years, back in the day armor rating was useless on shield stacking.
Ist seems like now it works like:
%dmg-mitigation (e.g. Protection buffs); then
Flat dmg-mitigation (armor rating etc.); then
Damage shields
So is ist correct that armor rating is useful now too for shield stacking?
And could someone explain what this new stuff is with advantages and disadvantages with armors (light, medium, heavy) is? I dont find the ingame tooltip helpful.
Thanks for helping an old veteran out.