Blackwood – Enforced PvP

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  • Tsar_Gekkou
    Tsar_Gekkou
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    It is mindboggling to me how scared some people are to die in a video game.

    It obviously has nothing to do with dying, but with tryhards camping areas to prevent you from progressing. Imagine if that quest area did have pvp. You'd have gankblades crouching near areas where you have to interact with npcs and ambushing people who are unaware, and it's hard to talk to an npc or go through a door to the next part of the quest when you're dead, especially if you had to respawn back at the entrance. Just look at midyear mayhem with scrubs hiding near the npcs when people try to turn in their simple quest daily. There will always be bad players who are desperate to win against someone who will prey on players when they aren't prepared, or in some cases unable to fight back. Remember back in the day when people would stack caltrops and other aoes on doorways in Cyrodiil to melt people before they were out of their loadscreen?
    Xbox NA healer main
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  • ZOS_ConnorG
    Greetings all,

    After review we have edited or removed several posts for a variety of rule violations. Additionally this thread is beginning to derail somewhat. Remember to stay civil and on-topic when engaging with a discussion.

    You are welcome to review the Community Rules here.
    Staff Post
  • RedMuse
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    It is mindboggling to me how scared some people are to die in a video game.

    It's not about dying per se and you know that.
  • RedMuse
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    Faded wrote: »
    I was on coms once with guildies in IC and one who was handling herself fine literally burst into tears after the second or third fight. It wasn't fear, we weren't losing and weren't going to lose. I think it was the intensity of it. She was getting something opposite of the little rush PVPers enjoy.

    Every time they try to "entice" people who don't PVP into IC I remember that and get a little pissed off. It is a game. Nothing in it is worth feeling that bad for one second.

    This here is why I rarely pvp, my brain simply can't handle everything that's going on along with the unpredictability of it. When I am up to it I find it fun, but most days it's just way too much for me to deal with. Long live workarounds for Midyear and IC event!
  • Goregrinder
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    RedMuse wrote: »

    This here is why I rarely pvp, my brain simply can't handle everything that's going on along with the unpredictability of it. When I am up to it I find it fun, but most days it's just way too much for me to deal with. Long live workarounds for Midyear and IC event!

    That's the sole reason I love PVP. NPC's are predictible. You can learn a boss's mechanic, memorize the fight, and eventually learn it like a dance. Once you do, you'll kill that boss every single time. Like learning to solve a rubik's cube, or learning to play a song on guitar or ride a bike. NPC's aren't smart.

    Players, however, are unpredictable. You can spot patterns, and learn what another player will probably do over time, but you'll never fully hit the ceiling like you would with an NPC. Because they are learning what you do as well, and out of the blue can do something completely different you did not expect and catch you off guard. I mean the human brain is the smartest known computer on the planet, humans in general are a harder opponent to conquer than an NPC. Nothing else is as challeneging, every day it's a roll of the die on whether you'll face players worse or better than you. You know know, and that's exciting.
  • TheFibrewire
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    Lol have you ever been to Imperial City?
  • robertthebard
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    Ezorus wrote: »

    Like above mentioned it's first and foremost am MMO.. many die hard Elder Scrolls fans dislike ESO cause it's so light on the Elder Scrolls aspect. Why even play an MMO if you don't want to play with people against other people who can challenge you much more than any prescripted AI fight

    Man, if only people actually got out there and played some MMOs, right? I mean, it's not like MMOs that tried hard to focus on PvP have failed a lot, right? Oh, wait:

    swtor, 3 focused PvP servers, closed due to lack of population.
    Aion, marketed as PvPvE, and it was all of that, had to open a fast track server, where there is no PvP, because their population just dropped off a cliff.
    DDO, where there is no OW PvP at all, just tavern brawls, and it's been that way for almost 12 years now. Ironically, I had someone try to tell me that PvP was the only thing keeping the lights on in DDO...

    Getting the idea? Why is there no OW PvP here, do you suppose? What about GW and GW 2? Notice how many years this pattern covers? It's almost 20 years. Is it because people in general hate PvP? I don't think so, since PuBG and others like it seem to be popular. CoD is doing annual releases, and has been for around 20 years. So what makes this format popular? Sometimes people just want to play the game, and not have to have their head on a swivel.

    I'm not sure what made anyone think that a TES game would have a strong PvP focus? Did I miss all the PvP in Oblivion and Skyrim? There are games prior to these, but I didn't play them, so maybe there was lots of PvP in those? /s I know full well there was no PvP in them. Knowing this, why would I think PvP would be a focus here? I certainly have no reason to think it would be Aion-esque in it's application of PvP. Especially since, seeing stuff from release, PvP was limited to specific zones. So while you're puzzled about people not expecting PvP to be a focus, I'm puzzled as to why you thought it was.
  • TequilaFire
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    Well the solo games weren't multiplayer, a little hard to PvP with only one player. ;)
    The massive ad campaigns for ESO before launch showed primarily PvP, that may have something to do with it.
    Why I bought the game twice.

    I do believe the OP should correct the title to this thread now that they know there is no PvP involved in this quest.
    Edited by TequilaFire on April 2, 2021 6:17PM
  • ArchMikem
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    Lumsdenml wrote: »
    How about we have a year long PVP adventure? How about a little PVP love?

    PvPlayers can do PvE content easily. PvE players will suffer through a year of PvP content.

    It doesn't work that way.
    CP2,000 Master Explorer - AvA One Star General - Console Peasant - Khajiiti Aficionado - The Clan
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  • TequilaFire
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    ArchMikem wrote: »

    PvPlayers can do PvE content easily. PvE players will suffer through a year of PvP content.

    It doesn't work that way.

    I disagree, they could do both and I don't do PvE well. lol
  • Goregrinder
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    Man, if only people actually got out there and played some MMOs, right? I mean, it's not like MMOs that tried hard to focus on PvP have failed a lot, right? Oh, wait:

    swtor, 3 focused PvP servers, closed due to lack of population.
    Aion, marketed as PvPvE, and it was all of that, had to open a fast track server, where there is no PvP, because their population just dropped off a cliff.
    DDO, where there is no OW PvP at all, just tavern brawls, and it's been that way for almost 12 years now. Ironically, I had someone try to tell me that PvP was the only thing keeping the lights on in DDO...

    Getting the idea? Why is there no OW PvP here, do you suppose? What about GW and GW 2? Notice how many years this pattern covers? It's almost 20 years. Is it because people in general hate PvP? I don't think so, since PuBG and others like it seem to be popular. CoD is doing annual releases, and has been for around 20 years. So what makes this format popular? Sometimes people just want to play the game, and not have to have their head on a swivel.

    I'm not sure what made anyone think that a TES game would have a strong PvP focus? Did I miss all the PvP in Oblivion and Skyrim? There are games prior to these, but I didn't play them, so maybe there was lots of PvP in those? /s I know full well there was no PvP in them. Knowing this, why would I think PvP would be a focus here? I certainly have no reason to think it would be Aion-esque in it's application of PvP. Especially since, seeing stuff from release, PvP was limited to specific zones. So while you're puzzled about people not expecting PvP to be a focus, I'm puzzled as to why you thought it was.

    ESO is an MMORPG with a TES skin. When ESO launched on PC (I was there), it was marketed with PVP in cyrodiil as it's main focus, so many of us PVPers who came from SWG and DAoC joined the hype train...because that's how ESO was sold to us. A handful of DAoC devs worked on ESO when he launched. Trials weren't even in the game yet at launch.

    So I'm not sure why you're confused by people who want PVP in ESO?
  • Tsar_Gekkou
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    ArchMikem wrote: »

    PvPlayers can do PvE content easily. PvE players will suffer through a year of PvP content.

    It doesn't work that way.

    Lol you've never seen pvpers in vet dungeons then.
    Xbox NA healer main
    vAA HM | vHRC HM | vSO HM | vMoL HM | vHoF HM | vAS+2 | vCR+3 | vBRP | vSS HM | vKA HM | vRG HM |
    Flawless Conqueror | Spirit Slayer | Dro-mA'thra Destroyer | Tick-Tock-Tormentor | Immortal Redeemer | Gryphon Heart | Godslayer | Dawnbringer | Planesbreaker |
  • robertthebard
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    ESO is an MMORPG with a TES skin. When ESO launched on PC (I was there), it was marketed with PVP in cyrodiil as it's main focus, so many of us PVPers who came from SWG and DAoC joined the hype train...because that's how ESO was sold to us. A handful of DAoC devs worked on ESO when he launched. Trials weren't even in the game yet at launch.

    So I'm not sure why you're confused by people who want PVP in ESO?

    ...and ya'll got all of that, yes? You see, it's not confusion about wanting PvP, you'll note I even acknowledge that it's offered, in specific areas. The confusion is expecting that everyone would expect this to be a PvP focused game, considering it's TES origins, and the lack of any MP games prior to this. PvP has it's zones, PvE has it's zones, just as advertised, so why the assumptions that everyone would be lining up for PvP, again, in a TES game that has previously had no PvP? That was my question, or point, and you haven't addressed that. "But we assumed" doesn't really cover anything, especially given we're years into the game now, and not debating this issue a week after release, right?
  • Lizzrdd
    Lizzrdd
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    Spoiler
    Ezorus wrote: »
    Because it’s an Elder Scrolls PvE game with optional PvP on the side. [snip]
    Ezorus wrote: »
    [Quoted post was removed]

    Like above mentioned it's first and foremost am MMO.. many die hard Elder Scrolls fans dislike ESO cause it's so light on the Elder Scrolls aspect. Why even play an MMO if you don't want to play with people against other people who can challenge you much more than any prescripted AI fight

    Man, if only people actually got out there and played some MMOs, right? I mean, it's not like MMOs that tried hard to focus on PvP have failed a lot, right? Oh, wait:

    swtor, 3 focused PvP servers, closed due to lack of population.
    Aion, marketed as PvPvE, and it was all of that, had to open a fast track server, where there is no PvP, because their population just dropped off a cliff.
    DDO, where there is no OW PvP at all, just tavern brawls, and it's been that way for almost 12 years now. Ironically, I had someone try to tell me that PvP was the only thing keeping the lights on in DDO...

    Getting the idea? Why is there no OW PvP here, do you suppose? What about GW and GW 2? Notice how many years this pattern covers? It's almost 20 years. Is it because people in general hate PvP? I don't think so, since PuBG and others like it seem to be popular. CoD is doing annual releases, and has been for around 20 years. So what makes this format popular? Sometimes people just want to play the game, and not have to have their head on a swivel.

    I'm not sure what made anyone think that a TES game would have a strong PvP focus? Did I miss all the PvP in Oblivion and Skyrim? There are games prior to these, but I didn't play them, so maybe there was lots of PvP in those? /s I know full well there was no PvP in them. Knowing this, why would I think PvP would be a focus here? I certainly have no reason to think it would be Aion-esque in it's application of PvP. Especially since, seeing stuff from release, PvP was limited to specific zones. So while you're puzzled about people not expecting PvP to be a focus, I'm puzzled as to why you thought it was.

    robertthebard, well said. I feel that really gets the point across, as someone who has played RPG since Morrowind, and MMO since 2 years after DDO was released. I have tried PVP, I enjoyed it a bit in Neverwinter when it was in its first couple years of release. Then our builds got nerfed, then it was no fun. I have tried PVP in some other RPG but it just doesnt seem to fit. CoD? Sure, PuBG? Absolutely. RPG? Not so much....
    Play how you want to, not how others tell you to! Live and let Play!
  • fierackas
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    ArchMikem wrote: »

    PvPlayers can do PvE content easily.

    You wouldn't think so the way some of them moan.
  • Mik195
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    Lumsdenml wrote: »
    How about we have a year long PVP adventure? How about a little PVP love?

    I don't think ZOS hates PVPers. Giving you a year long PVP adventure should probably wait until ZOS figures out how to make PVP work or your brain might melt from cool PVP! stuff that still doesn't work...at all. So idea good unfortunately execution likely bad.
  • Goregrinder
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    fierackas wrote: »

    You wouldn't think so the way some of them moan.

    Well all PVPers have no choice but to learn how to PVE, otherwise we wouldn't be able to farm all of the sets we use for our builds (malacath, crimson, Vateshran, maelstrom, etc). It's the opposite story when it comes to PVErs, probably only half of them know how to PVP.
  • fierackas
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    Well all PVPers have no choice but to learn how to PVE, otherwise we wouldn't be able to farm all of the sets we use for our builds (malacath, crimson, Vateshran, maelstrom, etc). It's the opposite story when it comes to PVErs, probably only half of them know how to PVP.

    Any pvper trying to use those in Cyro at the moment is a noob
  • Goregrinder
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    fierackas wrote: »

    Any pvper trying to use those in Cyro at the moment is a noob

    Just in IC and BG's, the other PVP zones.
  • fierackas
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    Just in IC and BG's, the other PVP zones.

    Not the real thing really. When people talk about PVP they aren't talking about BG or IC.
  • Goregrinder
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    fierackas wrote: »

    Not the real thing really. When people talk about PVP they aren't talking about BG or IC.

    According to who?
  • Dark_Lord_Kuro
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    ESO is an MMORPG with a TES skin. When ESO launched on PC (I was there), it was marketed with PVP in cyrodiil as it's main focus, so many of us PVPers who came from SWG and DAoC joined the hype train...because that's how ESO was sold to us. A handful of DAoC devs worked on ESO when he launched. Trials weren't even in the game yet at launch.

    So I'm not sure why you're confused by people who want PVP in ESO?

    Well they moved away from that pvp centric goal for eso a long time ago and most likely will never return
  • Casul
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    Well they moved away from that pvp centric goal for eso a long time ago and most likely will never return

    This. At this point, ESO is a pve mmo with a touch of pvp, and I am doubtful we will get any more pvp DLC because the PvE side of the player base is to self-focused to allow that.

    If you enjoy pvp just keep focusing on trying to encourage the use the existing content for pvp (such as a toggled opt-in pvp switch for openworld or pvp in player homes).

    Even old content would have a new polish from the pvp side.
    PvP needs more love.
  • robertthebard
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    BuildMan wrote: »

    This. At this point, ESO is a pve mmo with a touch of pvp, and I am doubtful we will get any more pvp DLC because the PvE side of the player base is to self-focused to allow that.

    If you enjoy pvp just keep focusing on trying to encourage the use the existing content for pvp (such as a toggled opt-in pvp switch for openworld or pvp in player homes).

    Even old content would have a new polish from the pvp side.

    Except that we have no control over what ZoS decides to do, or not do, excepting when they look at their bottom line, to see where the profit is?
  • Goregrinder
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    Well they moved away from that pvp centric goal for eso a long time ago and most likely will never return

    Of course, that's pretty apparent to anyone who has played the game recently. I just remind people where ESO started, and where some of us began so they aren't surprised by why we view the game a certain way. A good way to build dialogue is to try and understand where everyone is coming from, well this is where us Vet PVPers are coming from.
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