Lord_Nikon wrote: »So I was looking at adding Shooting Star to a stamina build. My question is how it interacts with penetration values.
First off I guess, does it need penetration, do I need spell pen or physical pen. I guess "Offensive Penetration" would cover it, but as a stam build do ultimates use the highest penetration value or is it locked to spell pen due to it being a mage guild ability?
Also, what would be better to increase the damage of it? Maximising Weapon damage or Stamina?
CaptainVenom wrote: »
Yes, stuns trash mob and deals insignificant damage or healing because it's magic and not physical, doesn't stun or deal relevant damage to bosses. Silence only magicka players that can roll dodge out of its area and that's it (and guess what? No damage and no silence if your target is a stam character). How can it be more useless for stamsorc?
Let's pretend you guys didn't say anything about this "solution", shall we?
---
What are you guys even talking about? Ults scale off your highest stats. Also, nerf sorc
Chilly-McFreeze wrote: »
It's always delightful to see how (i assume) magsorc mains cling to every last toy they have even if it's supbar, just to not share with the stamina part of the class.
And it’s always delightful for stam advocates like yourself who ignore that stam has 4 weapon line skills and ultimates to pick from on top of class skills. Give mag the same weapon line choices and then we can talk about stam having less ultimate morphs.
E.g. what you are really pushing for is stam to have equal stam-ulti choices, but still have 4 additional weapon lines vs mag 2.
NupidStoob wrote: »Whole stamsorc identity should be about wind and it has been suggested many times before, but ZoS doesn't care. They have Hurricane as part of a skill line that is literally called "Storm calling" yet it's apart from Hurricane completely about lightning.
The wind atronach idea was even discussed before by ZoS, but somehow never became a thing. Nobody who understands how this game works ever takes the AOE atro anyways.
Many of the older classes really suffer from ZoS only deciding to add stamina versions later on in development and as a result lack identity:
NB = Assassination, pretty good design
DK = Poison, could really be more fleshed out
Plar = Spearfighting/holy lights, could also be more fleshed out
Sorc = Wind as in cutting, not existent apart from Hurricane. But we got sets like Relequen that rely on that fantasy, just that everyone has access to it~
Does anyone use overload anymore? I did for pvp when the light attacks hit like a truck and you got a third skill bar. Haven't used it since the changes.
Maybe they could just ditch that ultimate and come up with something completely new? Or at least give stam one of the morphs.
That's in addition to giving us one of the Atronachs morphs, not instead of. Stam atronach should have happened years ago.
GoodFella146 wrote: »Anyone else feel like this whole thing is dumb? If they made a class called physical acrobat I certainly wouldn't be complaining about the lack of magic options. I really don't like how everything has to have both magicka and stamina but that's the game I guess....