Stamsorc need one martial ultimate at least

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  • Chilly-McFreeze
    Chilly-McFreeze
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    Wpn dmg is easier to archieve as you have far more and stronger modifiers. Medium Armor, Brutality, FG and class passives all add up far more than... 8% stam from Bound Armor?

    If you aren't running Spriggans or any of the few sources of physical penetration your pen values will be the same. CP (lol), Mundus, sharpened, weapon passives, most sets give you dual penetration. So who cares? But afair it uses spell pen.
  • StaticWave
    StaticWave
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    Tbh if there was ever a stam morph for sorcerer ult I'd want an Overload stam morph. It makes the most sense to have Overload as a morph for stamsorc because several of their abilities are based off light/heavy attacks - i.e Crystal Weapon or Bound Armaments. Since Overload also replaces light/heavy attacks, this would synergize really well with stamsorc's kit. Furthermore, an immobile Air Atronach would go against the entire point of playing stamsorc - to use its movement speed for hit and run.
    Edited by StaticWave on April 21, 2021 8:19PM
    Platform:
    PC NA

    Main:
    Static Wave - AD stamsorc

  • YandereGirlfriend
    YandereGirlfriend
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    Lord_Nikon wrote: »
    So I was looking at adding Shooting Star to a stamina build. My question is how it interacts with penetration values.

    First off I guess, does it need penetration, do I need spell pen or physical pen. I guess "Offensive Penetration" would cover it, but as a stam build do ultimates use the highest penetration value or is it locked to spell pen due to it being a mage guild ability?

    Also, what would be better to increase the damage of it? Maximising Weapon damage or Stamina?

    It'll be locked to the damage type done, so Flame Damage defaults to Spell Penetration.

    Weapon Damage will scale it more efficiently, which is true for most (all?) ultimates.
  • FENGRUSH
    FENGRUSH
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    Yes, stuns trash mob and deals insignificant damage or healing because it's magic and not physical, doesn't stun or deal relevant damage to bosses. Silence only magicka players that can roll dodge out of its area and that's it (and guess what? No damage and no silence if your target is a stam character). How can it be more useless for stamsorc?

    Let's pretend you guys didn't say anything about this "solution", shall we?
    ---

    Imagine thinking negate is useless on a stam sorc.
  • FluffWit
    FluffWit
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    Does anyone use overload anymore? I did for pvp when the light attacks hit like a truck and you got a third skill bar. Haven't used it since the changes.

    Maybe they could just ditch that ultimate and come up with something completely new? Or at least give stam one of the morphs.

    That's in addition to giving us one of the Atronachs morphs, not instead of. Stam atronach should have happened years ago.
  • virtus753
    virtus753
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    Athan1 wrote: »
    What are you guys even talking about? Ults scale off your highest stats. Also, nerf sorc

    Merely scaling off stats doesn't make magical ults equal to martial ones on the same toon. There are additional benefits a stam toon can get that will increase the damage of martial ults but not magical ones. For example, if you're running Automaton on a stamsorc, which is one of the classes on which Automaton works best, that will buff only your physical damage ults, i.e. exactly none of your class ultimates.

    And after that, you have the passive skills that buff particular damage types, where stam toons will obviously prefer improvements to martial types. It was worse under CP 1.0, where there were many more "stam-only" or "mag-only" stars. But even now, for example, if you have Battle Mastery and Mighty on a stamsorc, those will improve your damage with martial ults. They will not improve your damage with magical ones. You'd need to invest 70 more blue CP to get the mag versions, which is not something everyone can easily afford, especially as off-stat CP passives are going to be the lowest priority after main-stat passives and slottables. That means they'll usually be taken somewhere in the CP 1350-1560 range.

    These kinds of martial-specific/magical-specific benefits add up. It's not to say you can't do damage with a magical ult on a stamsorc, but you can't do *as much damage* with a magical ult as you would be able to with the martial equivalent on a toon set up for stamdps.
  • xaraan
    xaraan
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    Air Atro ulti is really the one solid thing stamsorc is still missing imo. Would be a good addition.
    -- @xaraan --
    nightblade: Xaraan templar: Xaraan-dar dragon-knight: Xaraanosaurus necromancer: Xaraan-qa warden: Xaraanodon sorcerer: Xaraan-ra
    AD • NA • PC
  • RedFireDisco
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    It would be a nice change for stamsorcs

    Something to give them some class uniqueness
  • Brrrofski
    Brrrofski
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    The new CP means that unless you're running dedicated physical pen in your build, atro will hit just as hard as on a mag sorc (if you had the same power value from max resource and WD/SD and used same offensive CPs).

    In fact you can probably get it to hit harder on a Stam sorc right now.
  • Jacozilla
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    It's always delightful to see how (i assume) magsorc mains cling to every last toy they have even if it's supbar, just to not share with the stamina part of the class.

    And it’s always delightful for stam advocates like yourself who ignore that stam has 4 weapon line skills and ultimates to pick from on top of class skills. Give mag the same weapon line choices and then we can talk about stam having less ultimate morphs.

    E.g. what you are really pushing for is stam to have equal stam-ulti choices, but still have 4 additional weapon lines vs mag 2.
  • YandereGirlfriend
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    Jacozilla wrote: »

    And it’s always delightful for stam advocates like yourself who ignore that stam has 4 weapon line skills and ultimates to pick from on top of class skills. Give mag the same weapon line choices and then we can talk about stam having less ultimate morphs.

    E.g. what you are really pushing for is stam to have equal stam-ulti choices, but still have 4 additional weapon lines vs mag 2.

    No fair-minded person can defend a situation where Magicka has all 6/6 ultimate morphs for a class and Stamina has 0.

    And I say this as somewhere who primarily plays Magicka classes.
  • TwinLamps
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    NupidStoob wrote: »
    Whole stamsorc identity should be about wind and it has been suggested many times before, but ZoS doesn't care. They have Hurricane as part of a skill line that is literally called "Storm calling" yet it's apart from Hurricane completely about lightning.

    The wind atronach idea was even discussed before by ZoS, but somehow never became a thing. Nobody who understands how this game works ever takes the AOE atro anyways.

    Many of the older classes really suffer from ZoS only deciding to add stamina versions later on in development and as a result lack identity:

    NB = Assassination, pretty good design
    DK = Poison, could really be more fleshed out
    Plar = Spearfighting/holy lights, could also be more fleshed out
    Sorc = Wind as in cutting, not existent apart from Hurricane. But we got sets like Relequen that rely on that fantasy, just that everyone has access to it~

    DK = #stamwhip
    Awake, but at what cost
  • GoodFella146
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    Anyone else feel like this whole thing is dumb? If they made a class called physical acrobat I certainly wouldn't be complaining about the lack of magic options. I really don't like how everything has to have both magicka and stamina but that's the game I guess....
  • TBois
    TBois
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    FluffWit wrote: »
    Does anyone use overload anymore? I did for pvp when the light attacks hit like a truck and you got a third skill bar. Haven't used it since the changes.

    Maybe they could just ditch that ultimate and come up with something completely new? Or at least give stam one of the morphs.

    That's in addition to giving us one of the Atronachs morphs, not instead of. Stam atronach should have happened years ago.

    I still have some fun with Overload. I would love to get a stam damage morph of it, but don't get rid of it all together.

    https://youtu.be/e44hds-aGSs
    Edited by TBois on April 23, 2021 7:18PM
    PC/NA
    T-Bois (Stam Sorc since 1.4) - AD
    An Unsettling Snowball (Templar) - AD
    Bosquecito (Stam Sorc) - DC
    Peti-T-Bois (Stamden) - AD
  • GarnetFire17
    GarnetFire17
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    stam overload morph, that allows you to punch for 10 seconds and every landed blow does more damage.
  • FluffWit
    FluffWit
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    Anyone else feel like this whole thing is dumb? If they made a class called physical acrobat I certainly wouldn't be complaining about the lack of magic options. I really don't like how everything has to have both magicka and stamina but that's the game I guess....

    I used to say that. Then I switched from Mag Sorc to Stam Sorc and it's just so damn fun, been my main for at least 4 years.

    It's just a shame we don't have a couple more useful class skills.
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