Please give daily provisioning recipe rewards from all available, not just a very limited set!

FlopsyPrince
FlopsyPrince
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This remains an ongoing issue.

We already get crafting mats of multiple levels, why not recipes of multiple levels at the same time?

Yes, I know I can artificially suppress a character to a lower provisioning crafting level, but why should I have to do that?
PC
PS4/PS5
  • bmnoble
    bmnoble
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    You can just buy the green lower level recipes from chefs/brewer NPC's as for the blue and purple ones I would not be opposed to those dropping from daily writs in the way you suggest.
  • AlnilamE
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    You get the recipes at the highest level that character can make them.

    If you want middle-tier recipes, set an alt to a different level. That's what I did to complete my sets. I had several alts set to the lowest level I was missing recipes from, and moved them up as I completed each tier.
    The Moot Councillor
  • lillybit
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    I'd love to see this.

    How it is currently has led to top tier recipes being almost worthless and low level players are unable to afford one's they need.

    I've been playing since console release, mostly on the one character, and I still have big gaps in my recipe knowledge because there isn't a way for a max level character to pick them up during normal game play. Instead I get the same small selection that all my characters now know, and they just get vendored.

    17 out of my 18 characters are now doing Tier 3 provisioning writs to address this for just my main - very annoying as the whole reason for doing writs in the first place is for master writs which I won't get!
    PS4 EU
  • Disturbed_One
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    The solution's been given.

    Do your writs at a lower level.

    Will you take the advice?

    I am glad it's not the entire loot pool for the top writs, would be more crap to clog my inventory. But I'm glad there is a way to do it for those that want it.
  • Coatmagic
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    As the OP has suggested. Set one char to each level then you will get the other levels of recipes not only from writs but any time you out in the world with sticky fingers >^^<
  • Olauron
    Olauron
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    Right now any player has control over level of recipes received. Adding recipes of another level to the RNG pool would lessen control and decrease the chance to get any specific recipe. That will make things much worse than it is now.
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  • driosketch
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    I believe Alliance Zones 1-5 have a partial chance to drop recipes of the corresponding provision tier as loot. If you're ever there farming set pieces, for instance, check the level of any recipes you might find. Tiers 2-5 will also be better sold in a guild store, for those looking for them, than vendored.
    Main: Drio Azul ~ DC, Redguard, Healer/Magicka Templar ~ NA-PC
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  • FlopsyPrince
    FlopsyPrince
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    The solution's been given.

    Do your writs at a lower level.

    Will you take the advice?

    I am glad it's not the entire loot pool for the top writs, would be more crap to clog my inventory. But I'm glad there is a way to do it for those that want it.

    Why is that required? You don't need to do that for mats of other crafting levels, for example.

    Just because we have this [snip] workaround doesn't mean it is good.

    What is the reason all recipes for that alliance of an equal or lower level cannot drop? Is something holy about getting the 4-6 same recipes almost all the time?

    [Edited to remove Baiting]
    Edited by ZOS_ConnorG on March 28, 2021 4:42PM
    PC
    PS4/PS5
  • Khenarthi
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    I like the current system - when I need recipes of a given level, I have a way to control what I get through writ rewards or world drops just by changing the passive to the level I need. If only the other writs were the same, and stopped giving me materials for levels I do not want...
    PC-EU
  • Disturbed_One
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    The solution's been given.

    Do your writs at a lower level.

    Will you take the advice?

    I am glad it's not the entire loot pool for the top writs, would be more crap to clog my inventory. But I'm glad there is a way to do it for those that want it.

    Why is that required? You don't need to do that for mats of other crafting levels, for example.

    Just because we have this [snip] workaround doesn't mean it is good.

    What is the reason all recipes for that alliance of an equal or lower level cannot drop? Is something holy about getting the 4-6 same recipes almost all the time?

    If I was actually trying to get a specific type of material, I certainly would change my crafting level to get it.

    As it is, that "extra" material is just garbage that piles up in my craft bag.

    [snip]

    Change your skill points or don't. It's your choice. Or buy the recipes, they're less than 1k gold each, which you'll get in a week of writs. Then it'll never matter again.

    [snip]

    [Edited to remove Baiting]
    Edited by ZOS_ConnorG on March 28, 2021 4:42PM
  • RunForTheHills
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    You can get green recipes from guild traders for something like 20g on PC/NA and most of the blue are under 100g. So for 30 minutes of work going to traders and maybe a few thousand gold you could get most recipes you don't have.
  • FlopsyPrince
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    Khenarthi wrote: »
    I like the current system - when I need recipes of a given level, I have a way to control what I get through writ rewards or world drops just by changing the passive to the level I need. If only the other writs were the same, and stopped giving me materials for levels I do not want...

    You may like that aspect, but wouldn't it be better to have a chance to get ANY recipe rather than needing to go to specific levels.

    How do you know which level you need anyway?

    Just set the recipes free!
    PC
    PS4/PS5
  • FlopsyPrince
    FlopsyPrince
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    The solution's been given.

    Do your writs at a lower level.

    Will you take the advice?

    I am glad it's not the entire loot pool for the top writs, would be more crap to clog my inventory. But I'm glad there is a way to do it for those that want it.

    Why is that required? You don't need to do that for mats of other crafting levels, for example.

    Just because we have this [snip] workaround doesn't mean it is good.

    What is the reason all recipes for that alliance of an equal or lower level cannot drop? Is something holy about getting the 4-6 same recipes almost all the time?

    If I was actually trying to get a specific type of material, I certainly would change my crafting level to get it.

    As it is, that "extra" material is just garbage that piles up in my craft bag.

    [snip]

    Change your skill points or don't. It's your choice. Or buy the recipes, they're less than 1k gold each, which you'll get in a week of writs. Then it'll never matter again.

    [snip]

    The workaround is bad. I shouldn't have to suppress the Provisioning level to get some recipes. How do I kow when I have them all as well?

    What use are getting the same 4-6 recipes at the top level anyway?
    Edited by ZOS_ConnorG on March 28, 2021 4:42PM
    PC
    PS4/PS5
  • Hotdog_23
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    Always drop a max level recipe and a random lower level recipe. The same way it drops 2 levels of all the other crafting material except provisioning. Problem solved.

    I should not have to drop a level in provisioning just to get lower level recipes. If I do that then I would lose the chance of master writs dropping if not doing max level daily writs.

    Non-related issue I really wish there was a in game list of all the recipes and furnishing plans that would show what I have learned and still need to learn. Understand add-ons do this for PC players but we console players do not.

    Stay safe and enjoy the journey 😊

    PS. ZOS stop the micromanagement of the green tree 🥺
  • FlopsyPrince
    FlopsyPrince
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    Hotdog_23 wrote: »
    Always drop a max level recipe and a random lower level recipe. The same way it drops 2 levels of all the other crafting material except provisioning. Problem solved.

    I should not have to drop a level in provisioning just to get lower level recipes. If I do that then I would lose the chance of master writs dropping if not doing max level daily writs.

    Non-related issue I really wish there was a in game list of all the recipes and furnishing plans that would show what I have learned and still need to learn. Understand add-ons do this for PC players but we console players do not.

    Stay safe and enjoy the journey 😊

    PS. ZOS stop the micromanagement of the green tree 🥺

    I completely agree with both points. I would love to know what I don't know so I can easily pursue it, if I get to that point!
    PC
    PS4/PS5
  • Ingenon
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    Hotdog_23 wrote: »
    Always drop a max level recipe and a random lower level recipe. The same way it drops 2 levels of all the other crafting material except provisioning. Problem solved.

    I should not have to drop a level in provisioning just to get lower level recipes. If I do that then I would lose the chance of master writs dropping if not doing max level daily writs.

    Non-related issue I really wish there was a in game list of all the recipes and furnishing plans that would show what I have learned and still need to learn. Understand add-ons do this for PC players but we console players do not.

    I agree with both points. Making provisioning drops consistent with other crafting drops would be good. I sell the recipes I get from provisioning writs in a guild store (the recipes I already know). This would increase the supply of recipes at all levels.

    And having a list in game would encourage folks who play on console to collect them all. Right now I have pretty much stopped looking for recipes and furnishing plans in guild stores. I do not know what I am missing, so I cannot search for them by name. And the console guild store interface will not let me search for only the recipes and furnishing plans that I do not know.
  • Easily_Lost
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    All I would ask is that the dropped recipes were the one that your character or alts need ( even if it is a lower level ).
    Not the the same one over and over again.
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  • ZOS_ConnorG
    Greetings all,

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  • AlnilamE
    AlnilamE
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    The solution's been given.

    Do your writs at a lower level.

    Will you take the advice?

    I am glad it's not the entire loot pool for the top writs, would be more crap to clog my inventory. But I'm glad there is a way to do it for those that want it.

    Why is that required? You don't need to do that for mats of other crafting levels, for example.

    Just because we have this [snip] workaround doesn't mean it is good.

    What is the reason all recipes for that alliance of an equal or lower level cannot drop? Is something holy about getting the 4-6 same recipes almost all the time?

    The thing is, provisioning crafting mats don't have a level, so any writ can drop what you need for any recipe in the game.

    Other crafts are different, and the reason why there are different level mats is because max crafters wanted to be able to craft gear for lower level players.

    Now, if you already know every recipe in the game, then getting any recipe at any level doesn't matter.

    But if you are specifically looking for recipes at a certain level, then having a smaller pool of drops that you can control is A LOT better.

    Imagine needing about 5 recipes to complete your collection, but having your drops come out of a pool of 567 recipes, instead of a pool of 20 at the specific level you need.
    Edited by ZOS_ConnorG on March 28, 2021 4:42PM
    The Moot Councillor
  • TequilaFire
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    I always love it when I have to buy a recipe I don't have and then that same recipe drops from doing that very writ.
    I always think I been trolled. lol
    And would it hurt for purple recipes to drop more often?
  • Khenarthi
    Khenarthi
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    Khenarthi wrote: »
    I like the current system - when I need recipes of a given level, I have a way to control what I get through writ rewards or world drops just by changing the passive to the level I need. If only the other writs were the same, and stopped giving me materials for levels I do not want...

    You may like that aspect, but wouldn't it be better to have a chance to get ANY recipe rather than needing to go to specific levels.
    No, it would not. That would mean I'd get a ton more recipes from levels I did not need, because of the larger pool of possible rewards.
    How do you know which level you need anyway?
    You check at a cooking fire (unflag "have knowledge" or whatever it is, see what recipes show as red). I think so, at least... I've had al recipes on my main provisioner since a week after Wrothgar release.
    Edited by Khenarthi on March 28, 2021 6:21PM
    PC-EU
  • lillybit
    lillybit
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    Khenarthi wrote: »
    Khenarthi wrote: »
    I like the current system - when I need recipes of a given level, I have a way to control what I get through writ rewards or world drops just by changing the passive to the level I need. If only the other writs were the same, and stopped giving me materials for levels I do not want...

    You may like that aspect, but wouldn't it be better to have a chance to get ANY recipe rather than needing to go to specific levels.
    No, it would not. That would mean I'd get a ton more recipes from levels I did not need, because of the larger pool of possible rewards.
    How do you know which level you need anyway?
    You check at a cooking fire (unflag "have knowledge" or whatever it is, see what recipes show as red). I think so, at least... I've had al recipes on my main provisioner since a week after Wrothgar release.

    I don't think that's right. I believe it'll only show recipes you've learned and "have knowledge" will hide ones at a higher level than your current provisioning level.
    PS4 EU
  • Khenarthi
    Khenarthi
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    lillybit wrote: »
    Khenarthi wrote: »
    Khenarthi wrote: »
    I like the current system - when I need recipes of a given level, I have a way to control what I get through writ rewards or world drops just by changing the passive to the level I need. If only the other writs were the same, and stopped giving me materials for levels I do not want...

    You may like that aspect, but wouldn't it be better to have a chance to get ANY recipe rather than needing to go to specific levels.
    No, it would not. That would mean I'd get a ton more recipes from levels I did not need, because of the larger pool of possible rewards.
    How do you know which level you need anyway?
    You check at a cooking fire (unflag "have knowledge" or whatever it is, see what recipes show as red). I think so, at least... I've had al recipes on my main provisioner since a week after Wrothgar release.

    I don't think that's right. I believe it'll only show recipes you've learned and "have knowledge" will hide ones at a higher level than your current provisioning level.

    Could be, it's been several years since I've had to complete my recipe collection. What I did back then was get the list of existing recipes from the UESP, conveniently organised by level and colour, and crossreference with what I saw at the cooking fire. Then I went to every guild trader hunting for those I was missing.
    PC-EU
  • SeaGtGruff
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    driosketch wrote: »
    I believe Alliance Zones 1-5 have a partial chance to drop recipes of the corresponding provision tier as loot. If you're ever there farming set pieces, for instance, check the level of any recipes you might find. Tiers 2-5 will also be better sold in a guild store, for those looking for them, than vendored.

    Wow, I often find recipes in the wild-- being a compulsive looter-- but I never considered that the recipes' provisioning tiers might match the tier of the zone I was in! I'll definitely start paying better attention to that.
    I've fought mudcrabs more fearsome than me!
  • Jacozilla
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    No thanks. Very much prefer current prov recipe reward system. By a lot.

    If we got random level recipes, it would make very difficult obtaining specific tier recipes.

    By allowing us to exactly target which tier you want recipes from, it vastly limits odds of getting recipes you don’t want/need and specifically targets ones you do.

    OPs suggestion would create one giant recipe loot pool, and good luck getting randomly the tier recipe you want. The more you collect recipes, the more this system will become a disadvantage. As you have fewer and fewer uncollected recipes, the more dupes you will get out of random pool luck.

    No thanks. Hugely easier and better to allow each player the personal choice to target exactly what tier recipe they want, which is the current system.
  • FlopsyPrince
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    So those who want provisioning master writs are out of luck for other recipes so you can target some recipes that most of us don't even know what level they are or that they exist?

    OK....
    PC
    PS4/PS5
  • Khenarthi
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    So those who want provisioning master writs are out of luck for other recipes so you can target some recipes that most of us don't even know what level they are or that they exist?

    OK....

    Oh, I love getting provisioning writs. I just do not need to get them potentially on every single character if I'm looking for a specific recipe to drop for an alt or a friend, and I do not want to see the rewards pool diluted. The disadvantages of the system you propose outweight the advantages.
    PC-EU
  • FlopsyPrince
    FlopsyPrince
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    Khenarthi wrote: »
    So those who want provisioning master writs are out of luck for other recipes so you can target some recipes that most of us don't even know what level they are or that they exist?

    OK....

    Oh, I love getting provisioning writs. I just do not need to get them potentially on every single character if I'm looking for a specific recipe to drop for an alt or a friend, and I do not want to see the rewards pool diluted. The disadvantages of the system you propose outweight the advantages.

    So not getting what the game has to offer for full investment is worth the limitation?

    You would not have to do that if all the recipes dropped at max level, like the other crafting daily rewards.

    I fail to see why artificially limiting ourselves is good game design.
    PC
    PS4/PS5
  • Disturbed_One
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    1. Inventory nightmare - more drops = more inventory management = bad
    2. Larger drop pool = less chance of getting what you're looking for = bad

    Under the current system, you have the choice to adjust what you want to get to fill in your recipes OR you can continue to get your master writs (which provisioning master writs are both the lowest drop rate and the least valuable).

    [Edit to remove bait]
    Edited by [Deleted User] on March 29, 2021 6:36PM
  • Braddec
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    What about having provisioning writs give us recipe points that we could then go to the master crafting merchant or his assistant and purchase an envelope that has a chance to drop a recipe in the specific tier we choose?

    This way we don't dilute the pool of possible rewards and we don't have to reset the crafting level to fill in missing recipes.

    Only downside would be that it'd be a 2 step process. Finish the writ and then go buy the reward,
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