Something terrible is happening anyway...ZOS intend to nerf all the grind spots ( now we heard BRP nerf is coming) of the game.
colossalvoids wrote: »Same as brp rumors there are ones about 200%exp for anniversary event which is not looking like they want do decrease anything if true.
The only thing in nbrp method is wrong rn, it's the same issue as at VMA event with hundreds and thousands of same instances going simultaneously which we can feel at every part of the server especially on pceu. The right decision would be more free 150% scrolls, more even exp gains throughout other content and exp events on top to make people occupied and able to grind their whatever number they need currently.
If people weren't so obsessed with the need to reach a level cap by yesterday rather than playing the game for the longer term then they wouldn't feel the need to grind the whole time. If all they do is grind in order to reach the cap with the existing content then when developers add more content either they have to increase the cap and start the grind all over again or those players will complain that there's no point in playing the new content because they're already at the cap and it's all too easy.
redspecter23 wrote: »If people weren't so obsessed with the need to reach a level cap by yesterday rather than playing the game for the longer term then they wouldn't feel the need to grind the whole time. If all they do is grind in order to reach the cap with the existing content then when developers add more content either they have to increase the cap and start the grind all over again or those players will complain that there's no point in playing the new content because they're already at the cap and it's all too easy.
If a player has a certain mindset on how to play the game, it's not for us to decide if it's right or wrong and simply telling them to not be like that isn't an answer either. ZOS recognizes this. Understanding player behavior and working around that behavior is a more reasonable way to influence change.
By saying "I don't grind because I don't see the point so you shouldn't either" won't lead anywhere constructive. The players that do want to grind have a completely different outlook so simply asking them to change that won't work.
colossalvoids wrote: »Same as brp rumors there are ones about 200%exp for anniversary event which is not looking like they want do decrease anything if true.
The only thing in nbrp method is wrong rn, it's the same issue as at VMA event with hundreds and thousands of same instances going simultaneously which we can feel at every part of the server especially on pceu. The right decision would be more free 150% scrolls, more even exp gains throughout other content and exp events on top to make people occupied and able to grind their whatever number they need currently.
If people weren't so obsessed with the need to reach a level cap by yesterday rather than playing the game for the longer term then they wouldn't feel the need to grind the whole time. If all they do is grind in order to reach the cap with the existing content then when developers add more content either they have to increase the cap and start the grind all over again or those players will complain that there's no point in playing the new content because they're already at the cap and it's all too easy.
We know with CP 2.0 ZOS didn't scaled our xp . Now we must grind until 1800 or 2200 to gain all passives.
Something terrible is happening anyway...ZOS intend to nerf all the grind spots ( now we heard BRP nerf is coming) of the game.
Why? Why this is intended? There is not enough content to fulfill the CP 3600 CP cap. ..so many people prefer to grind.
Please ZOS don't nerf our few grind spots left in the game. You nerfed xp gained from dungeons and trials ..nerfed Skyreach, now you nerf BRP?
Soon you will nerf Verrant Morass ...and other grind spots with zombies and Imperial.
This way you make us to reach 2800 or 3600 cp in 10-12 YEARS: , maybe more
I hope to let the grind spots untouched ..for us who want tp grind.
Thanks in advance.
English is not my native language.
trackdemon5512 wrote: »We know with CP 2.0 ZOS didn't scaled our xp . Now we must grind until 1800 or 2200 to gain all passives.
Something terrible is happening anyway...ZOS intend to nerf all the grind spots ( now we heard BRP nerf is coming) of the game.
Why? Why this is intended? There is not enough content to fulfill the CP 3600 CP cap. ..so many people prefer to grind.
Please ZOS don't nerf our few grind spots left in the game. You nerfed xp gained from dungeons and trials ..nerfed Skyreach, now you nerf BRP?
Soon you will nerf Verrant Morass ...and other grind spots with zombies and Imperial.
This way you make us to reach 2800 or 3600 cp in 10-12 YEARS: , maybe more
I hope to let the grind spots untouched ..for us who want tp grind.
Thanks in advance.
English is not my native language.
CP 1350 or so is all passives. 1800 is just the icing on top.
IrishOphidia wrote: »trackdemon5512 wrote: »We know with CP 2.0 ZOS didn't scaled our xp . Now we must grind until 1800 or 2200 to gain all passives.
Something terrible is happening anyway...ZOS intend to nerf all the grind spots ( now we heard BRP nerf is coming) of the game.
Why? Why this is intended? There is not enough content to fulfill the CP 3600 CP cap. ..so many people prefer to grind.
Please ZOS don't nerf our few grind spots left in the game. You nerfed xp gained from dungeons and trials ..nerfed Skyreach, now you nerf BRP?
Soon you will nerf Verrant Morass ...and other grind spots with zombies and Imperial.
This way you make us to reach 2800 or 3600 cp in 10-12 YEARS: , maybe more
I hope to let the grind spots untouched ..for us who want tp grind.
Thanks in advance.
English is not my native language.
CP 1350 or so is all passives. 1800 is just the icing on top.
Show math for that
redspecter23 wrote: »If people weren't so obsessed with the need to reach a level cap by yesterday rather than playing the game for the longer term then they wouldn't feel the need to grind the whole time. If all they do is grind in order to reach the cap with the existing content then when developers add more content either they have to increase the cap and start the grind all over again or those players will complain that there's no point in playing the new content because they're already at the cap and it's all too easy.
If a player has a certain mindset on how to play the game, it's not for us to decide if it's right or wrong and simply telling them to not be like that isn't an answer either. ZOS recognizes this. Understanding player behavior and working around that behavior is a more reasonable way to influence change.
By saying "I don't grind because I don't see the point so you shouldn't either" won't lead anywhere constructive. The players that do want to grind have a completely different outlook so simply asking them to change that won't work.
BeefcakeManwich wrote: »Personally I get bored of grinding pretty fast. Why all the hate. OP was saying this is what they enjoy doing and why is zos trying to change it. They are not asking zos to nerf what u enjoy doing to balance it out. And for ppl who say u will get burnt out. So what? There's a lot of other ways to get burnt out with this game. Let the man have what he likes. It ain't hurting no one. So tin foil hat theory is xp scrolls from crown store. I wouldn't put it past them. Crown store is their cash cow. Facts.
ClawOfTheTwoMoons wrote: »Why not just make more spots good for grinding exp? Or better yet, how about making quests give more xp. That way people aren't grinding mobs endlessly.
ClawOfTheTwoMoons wrote: »Why not just make more spots good for grinding exp? Or better yet, how about making quests give more xp. That way people aren't grinding mobs endlessly.
If people weren't so obsessed with the need to reach a level cap by yesterday rather than playing the game for the longer term then they wouldn't feel the need to grind the whole time. If all they do is grind in order to reach the cap with the existing content then when developers add more content either they have to increase the cap and start the grind all over again or those players will complain that there's no point in playing the new content because they're already at the cap and it's all too easy.
ClawOfTheTwoMoons wrote: »Why not just make more spots good for grinding exp? Or better yet, how about making quests give more xp. That way people aren't grinding mobs endlessly.
Because this is not Black Desert Online, and the zones in ESO are designed with questing in mind, not grinding.
Grinding is an entirely player-driven activity in this game.
The devs would be happy if nobody went grinding ever.