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https://forums.elderscrollsonline.com/en/discussion/684716

Rumor has it: XP in Blackrose Prison

  • Mariusghost84
    Mariusghost84
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    How much xp are we talking about for a completion of nBRP?
  • Xuhora
    Xuhora
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    perfiction wrote: »
    Sergykid wrote: »
    thanks for answer, but what about skyreach? it got nerfed exp, or is just the weaker place now since nBRP has been "discovered"

    I guess BRP was better place for some time already, but not many people knew about it, so everyone sticked to Skyreach.

    YBxc94p.png

    thats from the origin-thread about nBRP beeing a good XP source @Mariusghost84
    but keep in mind that the "optimal grind" consists of beating the first 4 stages and then reset the arena, since the whole idea is to farm it solo.
  • remosito
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    Xuhora wrote: »
    perfiction wrote: »
    Sergykid wrote: »
    thanks for answer, but what about skyreach? it got nerfed exp, or is just the weaker place now since nBRP has been "discovered"

    I guess BRP was better place for some time already, but not many people knew about it, so everyone sticked to Skyreach.

    YBxc94p.png

    thats from the origin-thread about nBRP beeing a good XP source @Mariusghost84
    but keep in mind that the "optimal grind" consists of beating the first 4 stages and then reset the arena, since the whole idea is to farm it solo.

    the idea is to farm it duo. faster, easier clear plus the 2man xp boost.
    ShutYerTrap (selectively mute NPC dialogues (stuga, companions); displayleads (antiquity leads location); UndauntedPledgeQueuer (small daily undaunted dungeon queuer window)
  • Xuhora
    Xuhora
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    remosito wrote: »
    Xuhora wrote: »
    perfiction wrote: »
    Sergykid wrote: »
    thanks for answer, but what about skyreach? it got nerfed exp, or is just the weaker place now since nBRP has been "discovered"

    I guess BRP was better place for some time already, but not many people knew about it, so everyone sticked to Skyreach.

    YBxc94p.png

    thats from the origin-thread about nBRP beeing a good XP source @Mariusghost84
    but keep in mind that the "optimal grind" consists of beating the first 4 stages and then reset the arena, since the whole idea is to farm it solo.

    the idea is to farm it duo. faster, easier clear plus the 2man xp boost.

    hue hue hue that would explain why i had kind of a rough time in there solo :D i was under the impression that loads of the players do that solo
  • furiouslog
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    The two most time-efficient pairs I've done is magdk/magplar and magplar/magplar. In the magdk version, the DK uses AOEs and chains in the center to create a killzone (elfbane is good for this plus a little tankier if there is an accident), while magplar drops center AOEs and interrupts leftovers with toppling/jabs. In the two magplar version, we split the room, to keep interrupts up, only coming to the center for the knights. Bar has self heals, buffs, lots of AOE damage.
  • Xuhora
    Xuhora
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    furiouslog wrote: »
    The two most time-efficient pairs I've done is magdk/magplar and magplar/magplar. In the magdk version, the DK uses AOEs and chains in the center to create a killzone (elfbane is good for this plus a little tankier if there is an accident), while magplar drops center AOEs and interrupts leftovers with toppling/jabs. In the two magplar version, we split the room, to keep interrupts up, only coming to the center for the knights. Bar has self heals, buffs, lots of AOE damage.

    thanks, thats very insightful. hopefully i can get a buddy to run a few rounds before it will be over *fingers crossed* i hope it will stay or at least be confirmed by the @ZOS_
  • kojou
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    If it were up to me I would look more at why players are just doing the first 4 rounds and restarting as opposed to finishing the entire content.

    I would increase the XP per round, so that the last round is the most lucrative, but lower the XP in the first 4 rounds, and increase the XP for boss kills then use the same formula for other 4 person content so that BRP isn't the only one players run.

    That way the opportunities for doing other content are increased instead of just reducing the one that is being used.
    Playing since beta...
  • colossalvoids
    colossalvoids
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    kojou wrote: »
    If it were up to me I would look more at why players are just doing the first 4 rounds and restarting as opposed to finishing the entire content.

    I would increase the XP per round, so that the last round is the most lucrative, but lower the XP in the first 4 rounds, and increase the XP for boss kills then use the same formula for other 4 person content so that BRP isn't the only one players run.

    That way the opportunities for doing other content are increased instead of just reducing the one that is being used.

    Would then go further and fix some random dungeon issues when people run past some bosses which affects newer players or ones grinding undaunted. Tie exp gained with bosses cleared also, kinda you getting double xp if all the bosses are cleared or something in the way.
  • furiouslog
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    kojou wrote: »
    If it were up to me I would look more at why players are just doing the first 4 rounds and restarting as opposed to finishing the entire content.

    I would increase the XP per round, so that the last round is the most lucrative, but lower the XP in the first 4 rounds, and increase the XP for boss kills then use the same formula for other 4 person content so that BRP isn't the only one players run.

    That way the opportunities for doing other content are increased instead of just reducing the one that is being used.

    This is an issue in general, especially for prog groups and vet dungeon achievements. Loads of time is spent on wiping/explaining/learning as people go through, and a team can take 2-3 hours working content without clearing, but get like 30K XP for all of that time spent. In nBRP, you get like 4K or something for the stage boss, so there is little incentive to stay and finish the round if you only care about XP, but if you are progging BRP, the high XP on the mobs rewards persistence. It's a tough balance.

    I just want them to leave it for a little longer so that the 810 players can catch up a bit if they want to during the event and close their gaps.

    It seems to me that one way to handle it is to award increased XP based on difficulty scale, but then you have the accessibility issue that the dev team appears to be trying to address. There would probably be a lot more people queuing for vet random dungeons if it offered a higher bonus relative to normal randoms, but then some people who'd need a carry would also queue. Since the barrier to entry is pretty low, team quality will be all over the place, increasing frustration, conflict, yadda yadda. Not easy to solve.
  • YandereGirlfriend
    YandereGirlfriend
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    Xuhora wrote: »
    Coatmagic wrote: »
    Until people stop sharing things like this on 'The Official Forums'...
    it's one thing for them to come in and play all content and check stuff
    and quite another for folks to come repeatedly posting maps, locations, numbers, videos...
    it ALL gets the bat. Everything that gets posted on these forums like this gets the bat;
    been watching it happen since start.

    There are other so many other places to post this kind of thing that isn't a direct slap in the face of the company *sigh*

    sorry i cant follow you? you say i shouldnt have made this discussion?

    No, he's saying that the people who bragged about BRP XP and put in on ZOS' nerf radar screen are the ones who should have kept quiet.

    It's the same reason why high-end players tend to keep their secrets to themselves or only to trustworthy inner circles... because the moment that it gets posted in a public place it is a 100% certainty that it will posted here and then be nerfed.
  • zaria
    zaria
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    remosito wrote: »
    Xuhora wrote: »
    perfiction wrote: »
    Sergykid wrote: »
    thanks for answer, but what about skyreach? it got nerfed exp, or is just the weaker place now since nBRP has been "discovered"

    I guess BRP was better place for some time already, but not many people knew about it, so everyone sticked to Skyreach.

    YBxc94p.png

    thats from the origin-thread about nBRP beeing a good XP source @Mariusghost84
    but keep in mind that the "optimal grind" consists of beating the first 4 stages and then reset the arena, since the whole idea is to farm it solo.

    the idea is to farm it duo. faster, easier clear plus the 2man xp boost.
    This 2x dps and much less damage.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • zaria
    zaria
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    Xuhora wrote: »
    Coatmagic wrote: »
    Until people stop sharing things like this on 'The Official Forums'...
    it's one thing for them to come in and play all content and check stuff
    and quite another for folks to come repeatedly posting maps, locations, numbers, videos...
    it ALL gets the bat. Everything that gets posted on these forums like this gets the bat;
    been watching it happen since start.

    There are other so many other places to post this kind of thing that isn't a direct slap in the face of the company *sigh*

    sorry i cant follow you? you say i shouldnt have made this discussion?

    No, he's saying that the people who bragged about BRP XP and put in on ZOS' nerf radar screen are the ones who should have kept quiet.

    It's the same reason why high-end players tend to keep their secrets to themselves or only to trustworthy inner circles... because the moment that it gets posted in a public place it is a 100% certainty that it will posted here and then be nerfed.
    random FG1 proves this, it was an old consent before it went public.
    Then morons grabbed the idiot ball and run with it. The random who pulled us into nCoA1 as he wanted BSW we ignore and port to FG1 because we make an bag of old potatoes look like long time strategic planners .
    This one plant the old potatoes for next year and think of some mod who ID and block grievers.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • StamPlar_1976
    StamPlar_1976
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    I wish people would learn to keep stuff to themselves. Why do y'all always have to post stuff like this knowing that ZOS will nerf that ***? Stop snitchin!!!
  • FluffyDoom
    FluffyDoom
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    Coatmagic wrote: »
    Until people stop sharing things like this on 'The Official Forums'...
    it's one thing for them to come in and play all content and check stuff
    and quite another for folks to come repeatedly posting maps, locations, numbers, videos...
    it ALL gets the bat. Everything that gets posted on these forums like this gets the bat;
    been watching it happen since start.

    There are other so many other places to post this kind of thing that isn't a direct slap in the face of the company *sigh*

    A wise poster on these very forums once responded to this issue by saying simply "SABOTEURS EXIST"

    Indeed they do, there was always that one person in class that made sure to remind the teacher to assign the research/essay homework on Friday afternoons about 1 minute before the bell.

    *sigh*

    IMHO - the nBRP farm is available for anyone to use that wants to, it doesn't really hurt anyone else like dungeon speed running can with unwilling or unaware participants. Then again....saboteurs exist, sadly

  • Runefang
    Runefang
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    I wish people would learn to keep stuff to themselves. Why do y'all always have to post stuff like this knowing that ZOS will nerf that ***? Stop snitchin!!!

    I mean its all over youtube. It's only on the radar because ZOS put a massive CP carrot in front of our face and we're on the grind treadmill to get to it.
  • NoSoup
    NoSoup
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    Well this is why people shouldn't come running to the forums when a decent XP grind is found.....
    Formally SirDopey, lost forum account during the great reset.....
  • merpins
    merpins
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    Mayrael wrote: »
    Lerozain wrote: »
    Mayrael wrote: »
    People are awful, thats why we can't have nice things. "If I can't have it you shouldn't to!"

    This. Exactly this.

    On a side note, the exp remains unchanged as of today, just confirmed it myself. And arena exp is the ONLY thing I'm looking forward to during the event.

    Yeah it's perfect solution for many reasons.

    4 man content - Mobs are tougher and hit harder than usual - it should give more XP.
    No loot or gold - It comes with a price
    Instanced - so nobody disturbs anyone - it's especially important during events, when thousnads of players will try to find a spot for them selves.
    It requires DLC - Come on ZOS, you can sell more copies of it.

    Don't nerf it, just don't.

    Grinding is for end-game players (generally) - ZoS has been against grinding for levels for the longest time, but first, I doubt it's possible to reach CP 3600 by doing all the quests in the game, and second, most people that grind do it because they've already experienced most of the good content in the game. It's generally veterans that are trying to level up alts (not in the prison most likely though), or veterans trying to get CP. So it hurts no one.
    Edited by merpins on March 23, 2021 9:50PM
  • SeaArcanist
    SeaArcanist
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    how dare you spread a rumor that could potentially lead to players asking to fix an issue that might not be broken!
  • remosito
    remosito
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    I wish people would learn to keep stuff to themselves. Why do y'all always have to post stuff like this knowing that ZOS will nerf that ***? Stop snitchin!!!

    now at least a lot more ppl got to have easy xp until the nerf.
    ShutYerTrap (selectively mute NPC dialogues (stuga, companions); displayleads (antiquity leads location); UndauntedPledgeQueuer (small daily undaunted dungeon queuer window)
  • Xuhora
    Xuhora
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    well just to clarify, i didnt make the first post about the XP n nBRP, that was a week before me... the sole reason for this post is to get a conformation from @ZOS_GinaBruno and an ETA so we can plan accordingly.
    Since its clearly allready on their radar might as well ask when the nerfhammer is gonna drop, it seems inevitable anyways.
  • Starlight_Whisper
    Starlight_Whisper
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    Maybe friend was lying. Also thanks now I know why everyone was going in brp now. Brp needs this love
  • vesselwiththepestle
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    I don't understand, why this doesn't get nerfed! If it does not get nerfed, please buff XP gain in Skyreach and Public dungeons again! TYVM.
    1000+ CP
    PC/EU Ravenwatch Daggerfall Covenant

    Give me my wings back!
  • Xuhora
    Xuhora
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    skyreach and public dungeons are at a lower difficulty than blackrose, i dont understand why they should have the same ammount of XP gain? is there any argument for it?
  • ApoAlaia
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    Xuhora wrote: »
    skyreach and public dungeons are at a lower difficulty than blackrose, i dont understand why they should have the same ammount of XP gain? is there any argument for it?

    That was my experience of nBRP.

    Where I can do public dungeons and Skyreach on 'autopilot' solo that wasn't the case with nBRP, in fact I had to go back to my preferred public dungeons because due to my own shortcomings nBRP wasn't worth it for me.

    Increased challenge = better reward, makes sense?
  • JustACasualTemplar
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    There is no comparison in difficulty between BRP, even on normal, and solo Arenas or public dungeons. I went in there with two amazing guildies with over 1000 CP each and still got our a$$es handed to us a couple of times. Imagine doing that solo, if you are not a celestial like player.
    So it makes sense: higher difficulty, higher XP reward.
  • Wolfchild07
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    I tried nBRP for the first time, and just went solo to check it out. Didn't have all the xp buffs. If people want to grind this cc spam to get to 3600 cp by next week, then let them. Personally, I find that irritating and false challenge. No way I'm grinding that nonsense. Interrupt, interrupt, interrupt. Then interrupt some more.

    You can only slot 4 blues anyway, you aren't gonna be that much more powerful than those without it.
  • vesselwiththepestle
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    Xuhora wrote: »
    skyreach and public dungeons are at a lower difficulty than blackrose, i dont understand why they should have the same ammount of XP gain? is there any argument for it?
    nBRP grind is boring as ... Playing this game is about fun. Why make the best grinding spot such a torture? More XP in Public Dungeons would allow for more variety. It might be even nice when getting those skill points with new characters to actually do the quest there and the other bosses, because you know you get ok XP along the way...

    I don't get behind the logic that such a grind should be more rewarding than the way the game is meant to be played. We are talking here about 2x the amount the former best grind spot is giving you! It is over the top!

    Why has it been a secret for so long? Because those already grinding it for months knew it is over the top and will probably be nerfed.

    If you are talking about difficulty - how much more XP do you think are you gaining by doing a trial hard mode instead of normal mode? nBRP actually avoids difficulty by leaving before the boss stage - because your xp gain will drop...

    Public Dungeon mob groups are more difficult than overland mob group, still they are worth LESS XP than overland mob groups.

    The only thing making sense would be to either nerf nBRP or to buff everything else.
    Edited by vesselwiththepestle on March 24, 2021 10:33AM
    1000+ CP
    PC/EU Ravenwatch Daggerfall Covenant

    Give me my wings back!
  • Mayrael
    Mayrael
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    Xuhora wrote: »
    skyreach and public dungeons are at a lower difficulty than blackrose, i dont understand why they should have the same ammount of XP gain? is there any argument for it?
    nBRP grind is boring as ... Playing this game is about fun. Why make the best grinding spot such a torture? More XP in Public Dungeons would allow for more variety. It might be even nice when getting those skill points with new characters to actually do the quest there and the other bosses, because you know you get ok XP along the way...

    I don't get behind the logic that such a grind should be more rewarding than the way the game is meant to be played. We are talking here about 2x the amount the former best grind spot is giving you! It is over the top!

    Why has it been a secret for so long? Because those already grinding it for months knew it is over the top and will probably be nerfed.

    If you are talking about difficulty - how much more XP do you think are you gaining by doing a trial hard mode instead of normal mode? nBRP actually avoids difficulty by leaving before the boss stage - because your xp gain will drop...

    Public Dungeon mob groups are more difficult than overland mob group, still they are worth LESS XP than overland mob groups.

    The only thing making sense would be to either nerf nBRP or to buff everything else.

    Grind is grind, doesn't matter overland, public dung, dung or arena - every single one is boring - it's ZOS fault that most of us are now forced to grind our way to soft cap. I don't care will ZOS bring rest of the content to match nBRP, just don't nerf it.

    For me and for many other players its this way not because of extra XP we can get there but because it's instanced (so I can jump there whenever I want without worries about taken spots etc. etc.) and it's convenient - I don't have to run like headless chicken to lure all the mobs, I just stand and wait for next waves.

    Don't like it? Don't do it but let others to have "fun".
    Say no to Toxic Casuals!
    I am doing my best, but I am not a native speaker, sorry.


    "Difficulty scaling is desperately needed. 9 years. 6 paid expansions. 24 DLCs. 40 game changing updates including A Realm Reborn-tier overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver&Gold as a "you think you do but you don't"-tier deflection to any criticism regarding the lack of overland difficulty in the game." - @AlexanderDeLarge
  • Mythreindeer
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    Some players still confuse ESO with The Sims or other role playing simulator. If someone is getting jealous because others are able to grind exp (which is totally normal for MMO) then he or she is playing wrong game. We need to stop this "it has to go because I can't get it" attitude or we will end up with free 3600 level for everyone and furnishing houses will be the most rewarding part of the game. Some players need to stop pulling down other players interested in end game. Accept the fact that mmo genre, similar to real life, is also about competition and getting better in different aspects of the game. Accept the fact that casual and veteran players can coexist but if you enter veteran content unprepared, it will end badly.

    While I agree with the sentiment, it would certainly be against human nature for people to accept what they feel is an injustice toward them.
  • vesselwiththepestle
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    Mayrael wrote: »
    Don't like it? Don't do it but let others to have "fun".
    You wouldn't have "fun" if it were nerfed to Skyreach level or at least closer to it than double the amount?

    I totally agree that grinding xp is part of the MMO experience. Having one option so much better than the second best still isn't good design.
    1000+ CP
    PC/EU Ravenwatch Daggerfall Covenant

    Give me my wings back!
This discussion has been closed.