AureleosRex wrote: »and the devs wont balance PVP or PVE seperately.
Vermintide wrote: »I'm having an absolute blast in cyro.
I've purposely shelved the warden and gone with Stamplar and Magblade. The 2 that i figured will statistically have the hardest time.
Loving. It.
How are you finding the magblade, what are you running on it?
I'm feeling it's hard to even find something to run on magblade that ISN'T a "proc set". Fair enough take away the cheesy stuff like Zaan and Caluurion's, but 90% of the gear my magblade relied on to even try compete with its stamina cousin for burst (Spell Strategist, War Maiden, etc) are technically procs.
So basically I've been runnning around Cyro at a snail's pace with Shackle and Spinners on, 1 Domi and 1 Kena, watching other players enjoy the no-proc meta thinking "Boy, it sure would be nice to have some skills that do anything".
Stuff like Malacath is worse than procs ever were though tbh. Proc sets: 2 or more gear slots, have conditions to activate, usually provide ~10% damage boost. Malacath? 1 gear slot, always on, no questions asked, flat 25% damage boost. Totally balanced. Sure you can't crit, but literally nobody builds for crit in PVP anyway. Zero down side.
Right now in bg burst is meta. Procs are viable option but not superior to stat builds.
So right now anyone can play the way they want to and its all competitive.
KatzMainTank wrote: »AureleosRex wrote: »and the devs wont balance PVP or PVE seperately.
This.
This right here.
I play a different game that had the same problem until last year or the year before that if I remember correctly. But they finally decided to balance separately and when pvp or pve changes occurred, pve'rs cried about pve changes & pvp'rs cried about pvp changes instead of everyone crying about everything all at once.
Balance achieved through partitioning.
Well..."balanced" or closer to the idea of balance than what we have by far
I M A G I N E .