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Strike, I’m out.

TheKillaBunny
TheKillaBunny
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Hey all, those of you on the Xbox One EU server may know me as The Killa Bunny (or my new gt - A Cosmic Elf). You may have seen me wander about on this game since release. I craft, quest, explore, gather etc on my stealthy Stamblade main. In all those years hardly a day has gone by without logging in. However, the update has left me feeling so broken hearted about the changes to the way I like to play, putting a championship slot mini-game in the way of pretty much everything I used to enjoy doing, that I could previously do seamlessly on a whim, without thinking ‘oh do I have this slotted?’ - this is just one change too far. I don’t enjoy playing like this. I don’t want to play like this. I refuse to play like this. I have cancelled my ESO+ and will not be returning to the game unless changes are made to that green tree.

I have earned my stripes, guys! I deserve to have all of my hard earned crafting abilities and stealth and exploration and gathering abilities up 100% all of the time. I don’t want to keep opening this menu just so I can play at the same level that I used to play at before this change. They haven’t added value to the game for me with this update, instead I feel like they’ve taken hard earned skills away, and stuck them behind this god-awful new system, that doesn’t let me wander about and play like I used to. They should all be passives.

I feel like I’m grieving because this is no longer the game I knew and loved. We’ve all had to cope with so much in the past year. I can’t cope with this and I don’t even want to. This isn’t fun anymore. It might sound sad but I’m in bits about it. I’ve lost sleep and suffered a migraine over this. But I am resolute. I’m not prepared to play like this. I’ve been through a lot over the years and seen many changes to the game, most have been for the better. None impacted on my daily life on ESO like to the extent that this has. Honestly, I can’t even work out who this change does benefit. Certainly not the day-one veteran who crafts, gathers, quests and explores on main.

I always thought that I’d be on this server the day they switched it off, like you’d have to drag me away from ESO. I never would have guessed that years down the line they would make a change like this that would put me off playing at all, but here we are.
  • stewhead2ub17_ESO
    stewhead2ub17_ESO
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    lol wow... In B4 lock
  • whiteshadow711jppreub18_ESO
    whiteshadow711jppreub18_ESO
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    Well Damn... I've been with the game since Beta on PC and I adjusted to the new CP system....
    Signed, Kotaro Atani.PS5 NA
    VR16/ CP 160 Khajiit Nightblade of the Aldmeri Dominion, Guildmaster and Assassin of the Queen's Hand guild on NA PC. PvP Officer in the WOLF guild on NA PS5, and of course Master Thief. Currently 3365 CP out of 3600 CP on NA PS5. Currently 810 CP on NA PC (used for PTS testing purposes only). On PS5 I am also a Master Crafter, all traits done and learned, Jewelry crafting done. all Motifs learned on PS5 except for maybe two-three Motifs. Both Companions are Max level as are their Skills.Warrior, Lover, Thief.... Nightblade. Aldmeri Dominion For Life! For the Queen!! Go Dominion or go home ! "I have no hatred for the races of Man, but they are young. Like all children, they are driven by emotion. They lack the wisdom that comes with age. I would sooner place an Altmer infant on the Ruby Throne than surrender Tamriel to their capricious whims. The Altmer, the Bosmer and the Khajiit share the common traits of intelligence, patience and reason. We do not seek riches or plunder. Domination is not our goal, nor is the acclamation of power for its own sake. Today we make our stand. Today we take back the Ruby Throne, which is ours by ancient right and the blessings of the Divines. Stand with us." ―Your Queen Commands, Ayrenn Arana Aldmeri.(All 18 characters are AD only! This one is a AD Loyalist)Member of ESO Since January 29, 2014, started early Access 3/30/14 on PC, currently subbed on NA PS5 and on NA PC. Note- I only use PC for PTS testing purposes, the PS5 is my dedicated Game Platform.Note- for those that don't know how to say Kotaro Atani it's "Ko tar row Ah ta ni" (Ko with a Oh sound, tar which sounds like the sticky black tar stuff, row like rowing a boat, Ah with a AHHHH sound, Ta with a Tahhh sound, Neeee which sounds like knee)"The blowing sands of time wipe clean the footprints of the past...""Moonsugar may be the key to paradise, but it is through a false door...""A perfect society is always elsewhere..."- Unknown book of Khajiiti proverbs.
  • VaranisArano
    VaranisArano
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    I too dislike the star-swapping minigame that replaced my previous fluid gameplay of logging into Belkarth, doing my writs, deconstructing my junk, repairing my armor, stealing/pick, pick, stabbing a few people, fencing the loot, then heading out for the morning coffee & mat/chest farming loop of Craglorn without ever having to slot or unslot anything.

    But, alas, ZOS has decided that they like the star-swapping mingame.

    Nor do they allow quitting threads. So before they lock this, best of luck to you!
  • deleted221106-002999
    deleted221106-002999
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    Quit thread so it'll get killed very soon - can't have legitimate reasons like crass design lying around for players to read and agree with.

    But good luck OP - sticking with it myself but complaining every opportunity I get about exactly the same things you brought up.

  • waterfairy
    waterfairy
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    I feel that harvesting and green tree pain but not enough to quit
  • WiseSky
    WiseSky
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    Hope you find what makes you happy.
  • Koraceus
    Koraceus
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    Big disagree honestly. I to have played since launch, and this is one the BEST patches since OT. The previous CP system allowed you to have it all, with little to no sacrifice. This system makes it to where you have to actually make choices and sacrifices to in turn make large power gains in other places. I hear you on crafting and collecting to some degree, but overall this was a big win the for the community at large. Hybrid builds are viable, fishing builds, cheaper transit for quicker travel, good stamina healers, fast crafting leveling, an actual expansion on the crime system. Way to many good things for a small niche. I respect your opinion, I just think your leaving the game over that small part of the game is a little silly.
  • VaranisArano
    VaranisArano
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    Koraceus wrote: »
    Big disagree honestly. I to have played since launch, and this is one the BEST patches since OT. The previous CP system allowed you to have it all, with little to no sacrifice. This system makes it to where you have to actually make choices and sacrifices to in turn make large power gains in other places. I hear you on crafting and collecting to some degree, but overall this was a big win the for the community at large. Hybrid builds are viable, fishing builds, cheaper transit for quicker travel, good stamina healers, fast crafting leveling, an actual expansion on the crime system. Way to many good things for a small niche. I respect your opinion, I just think your leaving the game over that small part of the game is a little silly.

    I think having additional options to grow into as we gain CP is great. I'm looking forward to getting my fishing stars.

    I also think that having a slottable like "Professional Upkeep" that literally only needs to be slotted for the couple seconds it takes for me to repair my armor at a vendor is dumb. "Infamous" is only needed when fencing goods. There's no meaningful choice or sacrifice to slotting something for a couple seconds and then switching it out for something more useful.
  • Elsonso
    Elsonso
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    Koraceus wrote: »
    Big disagree honestly. I to have played since launch, and this is one the BEST patches since OT. The previous CP system allowed you to have it all, with little to no sacrifice. This system makes it to where you have to actually make choices and sacrifices to in turn make large power gains in other places. I hear you on crafting and collecting to some degree, but overall this was a big win the for the community at large. Hybrid builds are viable, fishing builds, cheaper transit for quicker travel, good stamina healers, fast crafting leveling, an actual expansion on the crime system. Way to many good things for a small niche. I respect your opinion, I just think your leaving the game over that small part of the game is a little silly.

    I think having additional options to grow into as we gain CP is great. I'm looking forward to getting my fishing stars.

    I also think that having a slottable like "Professional Upkeep" that literally only needs to be slotted for the couple seconds it takes for me to repair my armor at a vendor is dumb. "Infamous" is only needed when fencing goods. There's no meaningful choice or sacrifice to slotting something for a couple seconds and then switching it out for something more useful.

    Yes, and hopefully someone at ZOS realizes this and they are willing to change it.
    ESO Plus: No
    PC NA/EU: @Elsonso
    XBox EU/NA: @ElsonsoJannus
    X/Twitter: ElsonsoJannus
  • vamp_emily
    vamp_emily
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    I personally think ESO is like a good show gone bad. The first few seasons were great but as the show goes on its unbearable to watch.

    I don't think I've killed anyone in pvp since the last update unless I had help.

    If you want a friend, get a dog.
    AW Rank: Grand Warlord 1 ( level 49)

  • Suna_Ye_Sunnabe
    Suna_Ye_Sunnabe
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    I understand :( This has been a drastic change in a long history of change.. I do wish you best of luck though, and am sorry to see you go.
    Angua Anyammis Ae Sunna
  • deleted221106-002999
    deleted221106-002999
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    Elsonso wrote: »
    Yes, and hopefully someone at ZOS realizes this and they are willing to change it.

    Alas, I very much doubt it. :( Either they reckoned we play discrete game styles with plenty of time to transition between those styles or they just wanted to slow us down to 'save the servers'.

    In either case it implies to me they just don't really play the game; the case described by the OP and @VaranisArano replicates my own and others experience - I generally don't stand still in game unless afk getting a coffee refill.

    I park in a zone while waiting for a queue to pop or friends/guildies to be ready for some planned/impromptu event and during the wait fish,steal, pick-pocket, assasinate, grab torch-bugs, farm mats, fish, vendor stuff, decon, refine mats....

    And that kind of open, flexible and fluid game play that was seamless and easy before this update is now utterly and completely devasted by the green tree micromanagement horror.

  • Elsonso
    Elsonso
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    Souterain wrote: »
    Elsonso wrote: »
    Yes, and hopefully someone at ZOS realizes this and they are willing to change it.

    Alas, I very much doubt it. :( Either they reckoned we play discrete game styles with plenty of time to transition between those styles or they just wanted to slow us down to 'save the servers'.

    In either case it implies to me they just don't really play the game; the case described by the OP and @VaranisArano replicates my own and others experience - I generally don't stand still in game unless afk getting a coffee refill.

    I park in a zone while waiting for a queue to pop or friends/guildies to be ready for some planned/impromptu event and during the wait fish,steal, pick-pocket, assasinate, grab torch-bugs, farm mats, fish, vendor stuff, decon, refine mats....

    And that kind of open, flexible and fluid game play that was seamless and easy before this update is now utterly and completely devasted by the green tree micromanagement horror.

    They play the game a lot more than people think. PVP and PVE, from what I have seen. Some of them are better at the game than most other players.

    "Saving the servers" If anything, this new Craft constellation does the opposite when we swap slotted items. That is why they had to put the 30 second cooldown in at the last second. People were using addons that could change these things much faster than intended.

    I think that the intention is to slot something that you like and leave it alone. I think most players will be playing that way. I don't think that ZOS is intending for people to swap, do a task, swap, do another task, etc.

    Anyway, it actually isn't the micromanagement that bothers me. I am one of those people who will just throw my hands up, pick something I like, and take the hit. It is that hit that bothers me. I don't want to feel like I have to change slotted items to reach a parity with what I had before, or take the hit and lose what I had before.

    Contrary to popular belief, ZOS does listen to what people complain about. Whether they change it depends on a lot more than what people want. I can only hope that they agree that something needs to be done, and before they revisit the system in 2 or 3 years.
    ESO Plus: No
    PC NA/EU: @Elsonso
    XBox EU/NA: @ElsonsoJannus
    X/Twitter: ElsonsoJannus
  • Hurbster
    Hurbster
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    Shame a stupid design decision is causing someone to quit the game.
    So they raised the floor and lowered the ceiling. Except the ceiling has spikes in it now and the floor is also lava.
  • Deathlord92
    Deathlord92
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    I like the new cp system actually really enjoy this patch this is from a pvp perspective though.
    Edited by Deathlord92 on March 21, 2021 4:12AM
  • AlextheMuspel
    AlextheMuspel
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    Elsonso wrote: »
    Souterain wrote: »
    Elsonso wrote: »
    Yes, and hopefully someone at ZOS realizes this and they are willing to change it.

    Alas, I very much doubt it. :( Either they reckoned we play discrete game styles with plenty of time to transition between those styles or they just wanted to slow us down to 'save the servers'.

    In either case it implies to me they just don't really play the game; the case described by the OP and @VaranisArano replicates my own and others experience - I generally don't stand still in game unless afk getting a coffee refill.

    I park in a zone while waiting for a queue to pop or friends/guildies to be ready for some planned/impromptu event and during the wait fish,steal, pick-pocket, assasinate, grab torch-bugs, farm mats, fish, vendor stuff, decon, refine mats....

    And that kind of open, flexible and fluid game play that was seamless and easy before this update is now utterly and completely devasted by the green tree micromanagement horror.

    They play the game a lot more than people think. PVP and PVE, from what I have seen. Some of them are better at the game than most other players.

    "Saving the servers" If anything, this new Craft constellation does the opposite when we swap slotted items. That is why they had to put the 30 second cooldown in at the last second. People were using addons that could change these things much faster than intended.

    I think that the intention is to slot something that you like and leave it alone. I think most players will be playing that way. I don't think that ZOS is intending for people to swap, do a task, swap, do another task, etc.

    Anyway, it actually isn't the micromanagement that bothers me. I am one of those people who will just throw my hands up, pick something I like, and take the hit. It is that hit that bothers me. I don't want to feel like I have to change slotted items to reach a parity with what I had before, or take the hit and lose what I had before.

    Contrary to popular belief, ZOS does listen to what people complain about. Whether they change it depends on a lot more than what people want. I can only hope that they agree that something needs to be done, and before they revisit the system in 2 or 3 years.

    Who are "they"? The devs or the directors? I doubt very much the decision makers actually play the game, too busy making money I guess.
  • oXI_Viper_IXo
    oXI_Viper_IXo
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    Bit dramatic, but I agree with your general sentiment. The fact that they didn't give us loadouts or make a lot of these passives is completely mind-boggling.
  • Aertew
    Aertew
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    Wait im confused. Why switch passives? I didn't really bother using all the passives in the previous champion point system so I dont think I need all of them now. I don't think it really matters to have all of the passives.
  • Kurat
    Kurat
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    I'm surprised this quiting thread is still open. Zos must be napping.
  • trackdemon5512
    trackdemon5512
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    Def napping.
  • Dunning_Kruger
    Dunning_Kruger
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    vamp_emily wrote: »
    I don't think I've killed anyone in pvp since the last update unless I had help.
    This I believe.

    The majority of players have been negatively affected in PvP with these changes.

    But there have been some positives as well.
    ____________________________________
    A G G R O - the legendary stamplar GM of <HALL MONITORS>

    For the Queen bby
  • Nemeliom
    Nemeliom
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    This looks like a guy in love where his gf is perfect, so he promise eternal love. And once she farts, game over, I'm out. You broke my heart girl.
    Baradur Morker - Level 50 Bosmer Nightblade
    Le-Duck - Level 50 Dark Elf Dragonknight
    Boom-Stormer - Level 50 High Elf Sorcerer
    Nemeliom the Great - Level 50 Redguard Warden
    Crazy Little Maggie - Level 50 High Elf Templar
  • Elsonso
    Elsonso
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    Who are "they"? The devs or the directors? I doubt very much the decision makers actually play the game, too busy making money I guess.

    Yeah, devs and directors play the game. Lambert plays a lot and he is better at the veteran content than most people. He tweeted just a couple days ago that the all-developer group completed hard mode Black Drake Villa and Cauldron.
    ESO Plus: No
    PC NA/EU: @Elsonso
    XBox EU/NA: @ElsonsoJannus
    X/Twitter: ElsonsoJannus
  • deleted221106-002999
    deleted221106-002999
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    Elsonso wrote: »
    They play the game a lot more than people think. PVP and PVE, from what I have seen. Some of them are better at the game than most other players.

    "Saving the servers" If anything, this new Craft constellation does the opposite when we swap slotted items. That is why they had to put the 30 second cooldown in at the last second. People were using addons that could change these things much faster than intended.

    I think that the intention is to slot something that you like and leave it alone. I think most players will be playing that way. I don't think that ZOS is intending for people to swap, do a task, swap, do another task, etc.

    Anyway, it actually isn't the micromanagement that bothers me. I am one of those people who will just throw my hands up, pick something I like, and take the hit. It is that hit that bothers me. I don't want to feel like I have to change slotted items to reach a parity with what I had before, or take the hit and lose what I had before.

    Contrary to popular belief, ZOS does listen to what people complain about. Whether they change it depends on a lot more than what people want. I can only hope that they agree that something needs to be done, and before they revisit the system in 2 or 3 years.

    I meant I don't believe they play the game we do, in the way we do and so don't have experience of the kind of game style described by @VaranisArano and OP (and others) Also I'm not entirely convinced they rough it on the same servers we do when they do play.

    I am aware of why the 30s cool-down was introduced but it is clear it was reactionary - it wasn't there to begin with so why 30s and not some figure closer to human reaction time? Even if an add-on was used under such circumstances the best it could do would be to emulate human reaction times...so the problem is...?

    By their admission the code 'checked everything' (I may be paraphrasing, but that's the gist of it) pretty much all the time; I am inferring (and, obviously, that's speculative) that they simply didn't bother to fix that underlying terrible code that checked everything. Instead, I suspect they just slapped a fancy veneer on it and dumped the problem to the client side by limiting our options: less options for the player = less 'checks of everything'. But I think the motivator for cp2 had less to do with providing players with a great new toy than jamming more of us into extant, limited server space. My opinion, obviously, which I cannot validate. :)

    I'm sure zos do listen to 'certain' players (streamers, for example); by their own admission they do check in-game bug reports. But judging from player frustration expressed around the pts it's clear they have a somewhat blinkered view. For sure some of that will be necessitated by deadlines etc but it's nontheless frustrating to be effectively ignored on this issue - plenty of fast feedback on the pvp testing and no-proc sets (which is great!).

  • SirLeeMinion
    SirLeeMinion
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    I always thought that I’d be on this server the day they switched it off, like you’d have to drag me away from ESO. I never would have guessed that years down the line they would make a change like this that would put me off playing at all, but here we are.

    Fair travels, and though it's unlikely, who knows, maybe they'll re-think this mess...

  • FluffWit
    FluffWit
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    Even with the green bar.... what can you no longer slot that you had access to before? Seems to me it's more you're having to make a choice on which of the new passives you want and that you could actually still have everything you previously had- and a little more without changing anything.

    The combat skills, yeah, theres been a nerf and you'll have to make some choices. But hey, the power creep was real and something had to give.
  • Jaraal
    Jaraal
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    Elsonso wrote: »
    I think that the intention is to slot something that you like and leave it alone. I think most players will be playing that way. I don't think that ZOS is intending for people to swap, do a task, swap, do another task, etc.

    Takes less time to play the horrible minigame than it does to swap characters every time you want to fish/steal/harvest/etc.

    I think ZOS would rather have us idly micromanaging our green tree than actually playing.... it's less strain on the server.
    RIP Bosmer Nation. 4/4/14 - 2/25/19.
  • ThorianB
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    No one really cares that you are leaving. Players leave games every day without an announcement on the forums. Actually the people who announce it on the forums usually do it as an ultimatum. "Game sucks now, i am leaving" but then they lurk because they don't want to leave, they want things to be different. Those that really want to leave just leave without any fanfare, usually. There are exceptions.

    If you really want your voice heard and are really quitting then leave legit feedback to support and leave a honest review of the game. That will do more to get your point across than a goodbye thread that will just get locked.
  • renne
    renne
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    vamp_emily wrote: »
    I personally think ESO is like a good show gone bad. The first few seasons were great but as the show goes on its unbearable to watch.

    I don't think I've killed anyone in pvp since the last update unless I had help.

    Since procs were disabled? Hmmmmm.
  • renne
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    k bye OP
This discussion has been closed.