IntenseRenegader wrote: »Sadly this game seems to always cater to PvE and roleplay, instead of PvP. I dont have faith this will go through, but it would make PvP far more enjoyable.
PvP will most likely be focused on last as always
IntenseRenegader wrote: »Hi, heavy armor is still way stronger than medium and light on both stamina and magicka (necromancer and nb may get away in medium because of NBs mitigation via cloak, and necromancers passive mitigation from its toolkit) However my stamina dk, and majorty of other classes play heavy and thats because its the best option! i was hoping this patch could nerf heavy armor, and while it did nerf it a bit, and buffed light + medium armor (thanks for that!) it didnt nerf heavy enough.
we are in a malacath meta so heavy armors defense is just too good to give up (since we get free damage anyway) I play sometimes in cyrodiil where there is no proc test, but its too laggy for me to enjoy so i mostly play imperial city, and procs and malacath and heavy armor are very much apex there.
My suggestion is add a flat 0.3 second GCD to ALL abilities for each heavy armor piece used. This will result in a 2.45 GCD on skills with 5 heavy pieces, and roughly 3 second GCD to skills if you use 7 pieces. This seems like a fair and good suggestion, considering heavy armor users already match medium armor and light armor users in damage, but also provides far better defense
Sadly this game seems to always cater to PvE and roleplay, instead of PvP. I dont have faith this will go through, but it would make PvP far more enjoyable.
PvP will most likely be focused on last as always
LostHorizon1933 wrote: »How about no armor and everyone just runs around hitting each other with sticks?
IntenseRenegader wrote: »Sadly this game seems to always cater to PvE and roleplay, instead of PvP. I dont have faith this will go through, but it would make PvP far more enjoyable.
PvP will most likely be focused on last as always
Versispellis wrote: »This reads like "A Modest Proposal" but it's real.
Versispellis wrote: »This reads like "A Modest Proposal" but it's real.
Versispellis wrote: »This reads like "A Modest Proposal" but it's real.
Yep. It is.
This is the scary part of the forum. Suggestions like this which is so insane one could very well think its a troll suggestion. But its not. Its a real suggestion that legit could destroy the game for everyone outside pvp
drkfrontiers wrote: »Give the author what he wants. Remove Heavy Armour from pvp. Bam. Problem solved.
OneWingedAnge7 wrote: »A solution I'd like which would help pvp but not hinder pve is that each piece of heavy you wear reduces your damage by 3% or whatever.
That way folk stacking heavy wouldn't be able to turn around and drop you in a flash and tanks wouldn't be complaining about their lack of dps in dungeons, you know as tanks don't need to do damage and that.