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Any dps not suffering loss from cp revamp?

Lab3360
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I am still putting character builds together again from 3 different account right now.

Curipus whats happening outside of guild
Edited by ZOS_ConnorG on March 19, 2021 10:13AM
  • Sylvermynx
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    Mine aren't. But then, the highest CP I have is 504 or something like that. The others are 419, 210, and 87 (I have two accounts, and have 50s on both PC megaservers). AAMOF, my 50s are killing stuff faster than they did before.

    Also not seeing any difference on my vast stable of alts (levels 11 through 38 at the moment, and using only the green tree CP).
  • Tannus15
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    on the dummy yes.
    in content no.
  • DrScott59
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    Tannus15 wrote: »
    on the dummy yes.
    in content no.

    On the 6m dummy, a few adjustments (mundas, enchants) got me to the same place I was before. But on the Trial dummy, for some reason I'm about 15% lower. Don't get that.... The trial dummy has always given me about 2x what the 6m dummy gave, but now it's only 1.8x.

    In content, I seem to be about 5-10% lower.

    I'm around 1450cp, and roughly followed the Alcast advice for the Warfare and Fitness trees.
  • noneatza
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    Lost ~10% on trial dummy consistently across my characters.
    Lost ~15-20% or more in vet trials on my stams due to no alkosh anymore and somewhat worse sustain
    Lost ~10% in vet trials on my mags
    No loss in 4man content
    Survivability feels about the same across the board
    ...and vss hm portals became very, very interesting.

    All of this coming from the perspective of a 990cp dd main
  • etchedpixels
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    Shade under 800 CP my stamwarden seems somewhere between unchanged and slightly improved, my generic mostly one bar 2H/bow templar is down a bit but I suspect switching the rings to infused with regeneration glyphs would fix the sustain whilst the base stamina is higher.

    It is squishier but another 200 CP would let me take a bunch of the more tank oriented resists.
    Too many toons not enough time
  • MudcrabAttack
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    Oddly enough, my Nightblade bow build dropped 3k on the trial dummy, the sorcerer bow build with both pets stayed the same.
  • Mindcr0w
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    Lost 6.5% on my primary build, but am not optimized for the new patch yet. Still in 5 light, etc.
  • Runefang
    Runefang
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    My Magden is on the exact same DPS in the end.
  • AcadianPaladin
    AcadianPaladin
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    4 mages and 2 archers. All suffered about a 20% dps loss on first try after skills/CP reset but on same gear. After some adjustments, including significant gear changes (primarily going from 5/1/1 to 7/0) and some other tweaks, they all run about 10% less than prior to the patch. One challenge was boosting crit and pen. For example, going to Toothrow on my sorc archer (crit) and switching from volley to caltrops (pen) on both archers (sorc & ward). I think I had to switch one mage and one archer to sharpened. Used a ton of transmute crystals and gold cloth/leather armor tempers.
    Edited by AcadianPaladin on March 19, 2021 8:27PM
    PC NA(no Steam), PvE, mostly solo
  • FrancisCrawford
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    Oddly enough, my Nightblade bow build dropped 3k on the trial dummy, the sorcerer bow build with both pets stayed the same.

    Two-pet bow build?
  • MudcrabAttack
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    Oddly enough, my Nightblade bow build dropped 3k on the trial dummy, the sorcerer bow build with both pets stayed the same.

    Two-pet bow build?

    Yeah, it's kind of nuts now how the twilight hits so much harder without having to do anything. Magic damage scales better than before on stamina

    https://www.esologs.com/reports/KxGnMXhDw8HWzZj1#fight=last&type=summary&source=1
  • Everest_Lionheart
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    880 CP here. I’m down 9-10% on all the builds I’ve tested so far. Stamden 94k down to 85k. MagDK 83k down to 75k and Magplar 79k down to 72k. It’s slightly more than I expected given that DPS wise 1170 is the old 810. I find I’m chasing crit damage more than anything else. It’s way harder to crit this patch and it hits for less than before. Also sustain for me is way harder this time around. So considering the DPS loss relative to the amount of heavy attacking I have to do, especially on MagDK it’s not as bad as it seems. Once I’ve got the CP to put into max mag and spell damage passives I expect numbers to rise up close to where I was before. Maybe 1-2k off from their previous marks. But that’s a lot of CP to grind first still.
  • Scardan
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    CP 500. I actually deal more damage than before, I think due to extra 1k wep damage in stats.
    Let's be extremely precise in our use of terms.
  • sollo_0
    sollo_0
    CP1400 here. I was able to fix my magcro back to 90k but my magplar dropped about 10%. it doesnt sound like a bad drop but the magplar wasnt hitting hard to begin with, so it drops out of vet trials contents. I honestly dont know how to fix her. Even builds from popular players aren't working.
  • Kurat
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    Dont worry, they gonna nerf some more next patch. Zos already confirmed that they didn't quite reach the expected result.
  • Lab3360
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    Kurat wrote: »
    Dont worry, they gonna nerf some more next patch. Zos already confirmed that they didn't quite reach the expected result.

    Depending on the result may reach my limit from my wallet. 😉👍
    Edited by Lab3360 on March 21, 2021 7:44AM
  • Bobby_V_Rockit
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    If anything, feels like all my toons are stronger
  • WrathOfInnos
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    Runefang wrote: »
    My Magden is on the exact same DPS in the end.

    Same, Magden DoT rotation didn’t take much of a hit. Lost a few thousand DPS with Inferno Staff, but if I swap to daggers it’s pretty much the same as last patch, which is great because Magden was underperforming before and is now more in-line with the best DPS classes.

    I don’t play MagDK, but I’ve been hearing similar things about them. Not much change after patch, and relative to other classes they are in a better place now than they were in Markarth. Even Magplar isn’t as far behind now. This patch has done some nice things for class balance from a DPS perspective.

    My only real complaint is that Sorcerer without pets is even further behind pet sorc and other classes now. They rely a lot on direct damage (Curse, Frags, Fury), and don’t have access to good DoTs, so the removal of Master at Arms CP hit them hard, and Thaumaturge does very little for them. Similar story with Biting Aura, it affects very few skills that a Sorcerer would use.
    Edited by WrathOfInnos on March 21, 2021 10:18AM
  • Snowy_Wyndra_Karn
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    Runefang wrote: »
    My Magden is on the exact same DPS in the end.

    I would have to agree.

    I think I have found that spot where my DPS was exactly before the update.
  • Provin915
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    Think if you were above 810 you notice DPS drop. I was below 810 (still am) but noticed higher DPS as stamblade.
    Edited by Provin915 on March 21, 2021 11:41AM
  • Wolfchild07
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    Oddly enough, my Nightblade bow build dropped 3k on the trial dummy, the sorcerer bow build with both pets stayed the same.

    Two-pet bow build?

    Yeah, it's kind of nuts now how the twilight hits so much harder without having to do anything. Magic damage scales better than before on stamina

    https://www.esologs.com/reports/KxGnMXhDw8HWzZj1#fight=last&type=summary&source=1

    So that's why my stamina warden showed higher stats on the magical damage bear morph than the physical damage bear morph? I was so confused.
  • jaws343
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    1460 for me. My solo setup is still pushing out around the same DPS. Survivability is way down though. Things I could fairly easily solo pre-patch are much much more difficult to do. Now, I did remove the Pale Order ring from my build, so that probably has some to do with it. Was really hoping the CP passive would work to replace Pale Order but it is not nearly as strong as the ring.

    Tried Vet Vateshran yesterday for the first time post patch. Actually had more DPS and was able to clear the dungeon faster than I had pre-patch, but I died a handful of times in places I would have never died in before.
  • Larcomar
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    My magsorc seemed down, but quite a few of the others feel up. Sustain seems worse on the dummy, better in real content. overall, I don't know why people are complaining so much about u29. The green tree needs soem work but the rest seems good
  • Septimus_Magna
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    At 1060CP the dps of my Altmer magsorc with pets is a little lower but I am still running a fire staff.
    Main reason for that is that my resistances are mostly gone, melee range is probably not a good idea.
    Sustain is quite bad without group, even with Ghastly Eye Bowl, restore magicka enchant and ele drain.

    I really dont like the resistance changes, health has gone up but my resist has gone down a lot so relatively my crit surge healing has become about 25% weaker.
    PC - EU (AD)
    Septimus Mezar - Altmer Sorcerer
    Septimus Rulanir - Orsimer Templar
    Septimus Desmoru - Khajiit Necromancer
    Septimus Iroh - Dunmer Dragon Knight
    Septimus Thragar - Dunmer Nightblade
    Septimus Jah'zar - Khajiit Nightblade
    Septimus Nerox - Redguard Warden
    Septimus Ozurk - Orsimer Sorcerer
  • Oreyn_Bearclaw
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    Anyone at or near the old CP cap is going to feel the loss. There are things to do from a build standpoint to mitigate the loss, but most of us wear nerfed. Lower CP players did get a moderate to significant buff depending on how low they they were.

    Our base states our better, but CP contributes significantly less to our DPS in 2.0.
    Edited by Oreyn_Bearclaw on March 22, 2021 3:43PM
  • THEDKEXPERIENCE
    THEDKEXPERIENCE
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    It took some tweeks to my build but overall I find PVP DPS better now.

    Any magic user who isn’t looking at Ancient Grace jewelry is doing themselves a disservice.
  • Oreyn_Bearclaw
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    It took some tweeks to my build but overall I find PVP DPS better now.

    Any magic user who isn’t looking at Ancient Grace jewelry is doing themselves a disservice.

    I find PVP DPS to be a bit of an oxymoron, or at the very least, not a stat worth looking at. I believe this thread is in the context of PVE DPS, and certainly, you dont want to use AG for that.

    That said, Ancient grace is very strong right now for PVP, since procs are on a 6 month hiatus. Burst matters in PVP, Not DPS.

    I believe the most stat dense PVP setup you can get right now is 5 Crafty, 3 Ancient, 2 trainee, 1 Domi, 1, Swarm Mother, but dont hold me to that.
  • THEDKEXPERIENCE
    THEDKEXPERIENCE
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    It took some tweeks to my build but overall I find PVP DPS better now.

    Any magic user who isn’t looking at Ancient Grace jewelry is doing themselves a disservice.

    I find PVP DPS to be a bit of an oxymoron, or at the very least, not a stat worth looking at. I believe this thread is in the context of PVE DPS, and certainly, you dont want to use AG for that.

    That said, Ancient grace is very strong right now for PVP, since procs are on a 6 month hiatus. Burst matters in PVP, Not DPS.

    I believe the most stat dense PVP setup you can get right now is 5 Crafty, 3 Ancient, 2 trainee, 1 Domi, 1, Swarm Mother, but dont hold me to that.

    That’s not far off from what I’m doing. 5 crafty, 3 ancient, 1 domi, 1 magicka shoulder of something, and 2 willpower.

    But yeah, no worries. I suck against dummies anyway! lol

    Why are dummies harder than real people? That’s the important question!
  • Oreyn_Bearclaw
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    It took some tweeks to my build but overall I find PVP DPS better now.

    Any magic user who isn’t looking at Ancient Grace jewelry is doing themselves a disservice.

    I find PVP DPS to be a bit of an oxymoron, or at the very least, not a stat worth looking at. I believe this thread is in the context of PVE DPS, and certainly, you dont want to use AG for that.

    That said, Ancient grace is very strong right now for PVP, since procs are on a 6 month hiatus. Burst matters in PVP, Not DPS.

    I believe the most stat dense PVP setup you can get right now is 5 Crafty, 3 Ancient, 2 trainee, 1 Domi, 1, Swarm Mother, but dont hold me to that.

    That’s not far off from what I’m doing. 5 crafty, 3 ancient, 1 domi, 1 magicka shoulder of something, and 2 willpower.

    But yeah, no worries. I suck against dummies anyway! lol

    Why are dummies harder than real people? That’s the important question!

    I think it is because dummy parses are always in the context of how you relate to those at the top. PVP is just about you vs the other guy, and the other guys skill level is all over the map. Plenty of ways to kill the other guy that dont involve a perfect weave and casting a skill every second on the GCD with no delay. Any deviation from that approach on a dummy gives very poor results, relative to the youtubers we all see pulling tons of DPS.

    The difference between 2 Trainee and 2 Willpower is that basically Trainee gives an extra 1452 health in exchange for 298 less magic. So technically, Willpower will hit harder, but I would take the extra health any day of the week. Trainee also offers a little more flexibility in your gear setup as Willpower is confined to weapons and jewelry.
    Edited by Oreyn_Bearclaw on March 22, 2021 5:52PM
  • THEDKEXPERIENCE
    THEDKEXPERIENCE
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    It took some tweeks to my build but overall I find PVP DPS better now.

    Any magic user who isn’t looking at Ancient Grace jewelry is doing themselves a disservice.

    I find PVP DPS to be a bit of an oxymoron, or at the very least, not a stat worth looking at. I believe this thread is in the context of PVE DPS, and certainly, you dont want to use AG for that.

    That said, Ancient grace is very strong right now for PVP, since procs are on a 6 month hiatus. Burst matters in PVP, Not DPS.

    I believe the most stat dense PVP setup you can get right now is 5 Crafty, 3 Ancient, 2 trainee, 1 Domi, 1, Swarm Mother, but dont hold me to that.

    That’s not far off from what I’m doing. 5 crafty, 3 ancient, 1 domi, 1 magicka shoulder of something, and 2 willpower.

    But yeah, no worries. I suck against dummies anyway! lol

    Why are dummies harder than real people? That’s the important question!

    I think it is because dummy parses are always in the context of how you relate to those at the top. PVP is just about you vs the other guy, and the other guys skill level is all over the map. Plenty of ways to kill the other guy that dont involve a perfect weave and casting a skill every second on the GCD with no delay. Any deviation from that approach on a dummy gives very poor results, relative to the youtubers we all see pulling tons of DPS.

    The difference between 2 Trainee and 2 Willpower is that basically Trainee gives an extra 1452 health in exchange for 298 less magic. So technically, Willpower will hit harder, but I would take the extra health any day of the week. Trainee also offers a little more flexibility in your gear setup as Willpower is confined to weapons and jewelry.

    Thanks for the info!

    My issue with dummies is more that my main toon is set up for execute damage and I just wet noodle that thing.

    But get it to 35% and I’ll destroy it lol
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