volkeswagon wrote: »Server load..it will go away. For you I suggest turning off your console and modem for a few minutes then rebooting. This will clear your ram and cache
It didn't fix the problem but it has drastically reduced the freeze times. Thanks!I haven’t read if anyone already suggested this but launch the game without the eso launcher this solved my inventory freezes and sluggish animation, if you use steam and remote play I have a work around for that too
While we’ve made some improvements to your inventory's category and search functionality, you may run into some increased load times for certain operations in banks with high item counts. We’re working on a fix for an upcoming incremental patch.
volkeswagon wrote: »Server load..it will go away. For you I suggest turning off your console and modem for a few minutes then rebooting. This will clear your ram and cache
Hallothiel wrote: »Same on ps4. Very unnerving as not sure whether just frozen or about to dc.
(And noob question - how do I clear game cache on ps4 then?)
It didn't fix the problem but it has drastically reduced the freeze times. Thanks!I haven’t read if anyone already suggested this but launch the game without the eso launcher this solved my inventory freezes and sluggish animation, if you use steam and remote play I have a work around for that too
DragonRacer wrote: »It took a full 30 minutes in real time to try and pull about 180 items out of the guild bank for last night's auction.
I thought the bank was bad before, but I shan't complain about it again because we found a way to make it even worse.
I wanted to stab out my eyeballs.
How this was released this way shows furthermore nothing gets tested... I know nothing gets tested on console as consoles performance has been abysmal for years, you can tell this was rushed out due to how terrible inventory management has became with loads/crashes and general across the board freezes on all platforms.
Have they even acknowledged this problem exists? I doubt they have, they usually scuttle away and hide at the first sense of backlash.