relentless_turnip wrote: »No one cared about Streak during the proc meta. All of sudden I see at least 2 nerf sorc threads appear daily😂
relentless_turnip wrote: »No one cared about Streak during the proc meta. All of sudden I see at least 2 nerf sorc threads appear daily😂
This is becoming quite entertaining, not gonna lie.
relentless_turnip wrote: »No one cared about Streak during the proc meta. All of sudden I see at least 2 nerf sorc threads appear daily😂
relentless_turnip wrote: »No one cared about Streak during the proc meta. All of sudden I see at least 2 nerf sorc threads appear daily😂
Nobody played as sorcs when you could trolltank stamcro or run a heal-from-health eternal warden. That's why.
A good indicator of the overperformance of Streak is how this one skill is used as a coverall for any situation. It is offensive and defensive. It is used for evasion. It is used for navigating the map - when was the last time you saw a sorc on a horse? As a nightblade I would love a single skill that combines Surprise Attack, Ambush, and Rapid Manoeuvre all into one slot, but I'm not gonna roll a sorc just to get it.
relentless_turnip wrote: »relentless_turnip wrote: »No one cared about Streak during the proc meta. All of sudden I see at least 2 nerf sorc threads appear daily😂
This is becoming quite entertaining, not gonna lie.
I agree... Tbh I have found wardens the hardest to deal with mainly because their healing is nuts with the recent changes. I won't be creating a thread about this though... Just saying...
Dont nerf cool stuff. Rather give DK its wings back.
master_vanargand wrote: »Because Sorc who wants to escape will streak twice.
Dont nerf cool stuff. Rather give DK its wings back.
Give the DKs their wings back AND nerf BoL.
Streak needs a buff when used offensively, and a nerf when it's used to get away - like:
The first activation teleports the player forward, but the second activation within 5 seconds turns the skill into a targetable gap closer. This way, chain streaking won't work AND the skill becomes more useful when used to attack (As the third activation streak- stuns again) when we want to use other weapons than a twohanded weapon (and would save us precious bar space)
Dont nerf cool stuff. Rather give DK its wings back.
Give the DKs their wings back AND nerf BoL.
Streak needs a buff when used offensively, and a nerf when it's used to get away - like:
The first activation teleports the player forward, but the second activation within 5 seconds turns the skill into a targetable gap closer. This way, chain streaking won't work AND the skill becomes more useful when used to attack (As the third activation streak- stuns again) when we want to use other weapons than a twohanded weapon (and would save us precious bar space)
relentless_turnip wrote: »No one cared about Streak during the proc meta. All of sudden I see at least 2 nerf sorc threads appear daily😂
Chilly-McFreeze wrote: »
Yes, yes. I can already imagine to setup a burst combo with a skill that I have to active three times, propels me around the battlefield and costs 7.7k magicka in accumulation.
relentless_turnip wrote: »No one cared about Streak during the proc meta. All of sudden I see at least 2 nerf sorc threads appear daily😂
Because now the inbalance between classes are showing...
Chilly-McFreeze wrote: »
Yes, yes. I can already imagine to setup a burst combo with a skill that I have to active three times, propels me around the battlefield and costs 7.7k magicka in accumulation.
How much Magicka do we have after this patch - 15k, 16k, 17k, or even more? I don't see the issue, as long as the cost increase is deactivated. Ever since they stole our third bar from us, we were in dire need of one or two more bar spaces in order to actually make use of Light Overload attacks or our 2 new class skills without becoming a one-trick pony.
Most StamSorcs do not cancel a medium Attack with a Crit Rush. They would not lose anything, but gain a valuable skill bar slot. Flying Blade won't make the cut for dual wielding Stamsorcs, but this could.
Furthermore, you are competent enough that I don't need to tell you why we don't really need to streak more often than, say, every 4 seconds. We won't die from one additional second, either.
Chilly-McFreeze wrote: »
Yes, yes. I can already imagine to setup a burst combo with a skill that I have to active three times, propels me around the battlefield and costs 7.7k magicka in accumulation.
How much Magicka do we have after this patch - 15k, 16k, 17k, or even more? I don't see the issue, as long as the cost increase is deactivated. Ever since they stole our third bar from us, we were in dire need of one or two more bar spaces in order to actually make use of Light Overload attacks or our 2 new class skills without becoming a one-trick pony.
Most StamSorcs do not cancel a medium Attack with a Crit Rush. They would not lose anything, but gain a valuable skill bar slot. Flying Blade won't make the cut for dual wielding Stamsorcs, but this could.
Furthermore, you are competent enough that I don't need to tell you why we don't really need to streak more often than, say, every 4 seconds. We won't die from one additional second, either.
Chilly-McFreeze wrote: »
relentless_turnip wrote: »
Your idea is terrible and kills the skill. I don't like to be that blunt, but you could suggest so many reasonable tweaks. You are instead reinventing a nice skill into something clunky and useless.
Chilly-McFreeze wrote: »
I don't understand what the problem is. If i want to streak through, I streak through. That's exactly 1 streak. The difference is, that you can immediately turn around, press another streak, and you can at once attack the target while it is still stunned.
The only way to do this on live is by using CritCharge, and not every StamSorc has the bar space (or the weapons) to equip this skill.
It would fit perfectly to the jousting style of attack that is the trademark of our class.relentless_turnip wrote: »
Your idea is terrible and kills the skill. I don't like to be that blunt, but you could suggest so many reasonable tweaks. You are instead reinventing a nice skill into something clunky and useless.
I can understand your point, you want a simple and effective class, but do not use the word "clunky and useless" when describing StamSorc playstyles you neither like nor know. People used these words to enforce a change upon the old Overload, and within one year our third bar was gone, Implosion was nerfed, we were replaced by Stamwardens in groups, and the class was reduced to a meme status. In the end, there were only very few of us left.
If you are streaking through a target and then streaking back through them, you are just putting yourself into the same position as you started. Only now, your back is to your target, and they have broken free of the stun. So it was essentially useless to do that.
relentless_turnip wrote: »relentless_turnip wrote: »No one cared about Streak during the proc meta. All of sudden I see at least 2 nerf sorc threads appear daily😂
This is becoming quite entertaining, not gonna lie.
I agree... Tbh I have found wardens the hardest to deal with mainly because their healing is nuts with the recent changes. I won't be creating a thread about this though... Just saying...
Welcome to ESO.relentless_turnip wrote: »You are instead reinventing a nice skill into something clunky and useless.
This is an important point as skilful use of Streak should require skill to counter it too.Seems like proc sets not only did all the damage, but also all the aiming for many people on here.
Streak needs 2-3 Global Cooldowns to be out of range. If you can't manage to aim or to press the gap closer button by yourself within 2-3 GCDs then you don't deserve to catch that sorc ... or anything else getting away from you for that matter.
thatESOdude wrote: »relentless_turnip wrote: »relentless_turnip wrote: »No one cared about Streak during the proc meta. All of sudden I see at least 2 nerf sorc threads appear daily😂
This is becoming quite entertaining, not gonna lie.
I agree... Tbh I have found wardens the hardest to deal with mainly because their healing is nuts with the recent changes. I won't be creating a thread about this though... Just saying...
Mind you you were streaking constantly away from 1v1 yesterday from me
Welcome to ESO.relentless_turnip wrote: »You are instead reinventing a nice skill into something clunky and useless.
But I have a suggestion for a 'healthy' respec of the skill below. See what you think.This is an important point as skilful use of Streak should require skill to counter it too.Seems like proc sets not only did all the damage, but also all the aiming for many people on here.
Streak needs 2-3 Global Cooldowns to be out of range. If you can't manage to aim or to press the gap closer button by yourself within 2-3 GCDs then you don't deserve to catch that sorc ... or anything else getting away from you for that matter.
The situation you've described here is exactly right: two GCDs to get out of range. A good opponent should be able to gap close this. However, the problem of Streak is the stun and - even more specifically - the stun radius. It is enough so that you can have an enemy behind you, Streak directly away from them, and they are still stunned. This means they first need to break free, and then launch their gap closer. By which time the sorc has hit their second Streak even if the break free was hit instantly (and worked first time which isn't likely).
I suggested in a previous thread that requiring a target on Streak would require a more skilful play to be this effective. You pivot into the attacker, Streak through them, and then Streak a second time. They in turn still need to break free, now turn 180° and close the gap. This is preferable to just having a button which does all that for you and would raise the skill ceiling for actual good sorc players to rise into.