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THE BEST PVP CLASS (no procs)

Veg
Veg
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I just wanted to say that i'm so happy about MDK's becoming the best class for pvp. MDK's are so over powered that they don't even need an execute or purify or any movement mechanics or literally any class defining ability like being able to reflect projectiles or something (how lame would that be amiright?). Looking forward to banking all my farmed sets and hoping on my MDK to totally kick butt in cyrodil!

XFNZC3I.jpg
pic related is my MDK getting tuned up for pvp
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  • Elo106
    Elo106
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    True mDKs are so overpowered people seem to refuse to play them. The near complete disappearance of all mDKs is proof of how high this community values fair play.

    Most people seem to have switched to less powerful classes like stamcro, stamden, stamdk, stam-something-else, for those that prefer magic there is always magsorc :)
  • vesselwiththepestle
    vesselwiththepestle
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    This will be a great time to be a MagDK main! We will rule over Cyrodiil as gods!

    Look at those templars with their purge and self heal or those Sorcs with their shields and insane timed burst! Even those Stamdens with their combos, they won't stand a chance and will be shuddering in fear when we slowly walk towards them!
    1000+ CP
    PC/EU Ravenwatch Daggerfall Covenant

    Give me my wings back!
  • TwinLamps
    TwinLamps
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    magsorc,ofc
    Awake, but at what cost
  • UntouchableHunter
    UntouchableHunter
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    @ZOS_GinaBruno, @ZOS_BillE @ZOS_KaiSchober @ZOS_Adrikoth @ZOS_AntonioP please tell me if you wana no more magclasses in Cyrodill?

    Please give us a no proc sets campaign and let another with procs.

    People complain to a lot about proc in no CP and I agree they are really overpowered we could have a no CP no proc campaign. Please don't let players who play only mag for years in Cyrodill be completely penalized. Just make a no proc campaign and everybody will be happy, you can do it really, really easy.
  • vesselwiththepestle
    vesselwiththepestle
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    Three ways to improve MagDK and make it competitive without having to relay on proc sets:

    1. Add a purge to Cauterize
    2. Add a reflect to Protective Scales and its morphs.
    3. Add a burst direct damage hit to Burning Embers, which will hit, when the dot runs out - including when it gets purged.

    Done.
    1000+ CP
    PC/EU Ravenwatch Daggerfall Covenant

    Give me my wings back!
  • Rhaegar75
    Rhaegar75
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    yes I can't wait to play my magDK.... nice and slow with indeed no need to purge or execute other players

    I definitely don't envy the mobility, shields, damage and execute that Sorcs have
  • FirmamentOfStars
    FirmamentOfStars
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    Three ways to improve MagDK and make it competitive without having to relay on proc sets:

    1. Add a purge to Cauterize
    2. Add a reflect to Protective Scales and its morphs.
    3. Add a burst direct damage hit to Burning Embers, which will hit, when the dot runs out - including when it gets purged.

    Done.

    1. No
    2. No
    3. Another no

    Purge once was an exclusive for templars, its not needed on more classes. If you mean reflect like refleting the whole projectile back...maybe you forgot how scales once worked and why it was taken away? A burst when it runs out? Meaning also when you are reapplying it? magdk has a burst in molten whip, why is a so complicated one needed?
  • regime211
    regime211
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    I love seeing my enemies burn with my 25 cent colored lighter I bought from the corner store.
  • regime211
    regime211
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    Three ways to improve MagDK and make it competitive without having to relay on proc sets:

    1. Add a purge to Cauterize
    2. Add a reflect to Protective Scales and its morphs.
    3. Add a burst direct damage hit to Burning Embers, which will hit, when the dot runs out - including when it gets purged.

    Done.

    Might as well spam the forums with this idea, because I guarantee they won't care to read this, unless you know there is trolling or baiting.
  • TwinLamps
    TwinLamps
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    if cauterize was purging one negative effect you would see that as broken?
    wow...
    Awake, but at what cost
  • Veg
    Veg
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    No cauterize should not purge 1 effect. Wings should reflect 2-3 projectiles and then only reduce the projectile damage by 50% for the remaining time. Any MDK purge should only be a purge. Like the almighty stone fist being replaced with a purge. And yes MDK should have access to an execute. There is no reason to limit literally only 1 class to not having a execute.
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  • INe_Saninus
    INe_Saninus
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    Mag DK mains are in for a rough couple months...
    I main Stam DK, and I think I'm going to have a tough time, but Mag DK... ugggh.
    Templars are in for it too.

    The forums are going to be fun for the next 6 months.

    We've all used different sets and strategies to make the class balance less noticeable.
    Without those sets, class balance is going to be at the forefront of discussion.
  • Kory
    Kory
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    It's all fun and games until a MagDK hits you with that dragon leap. It almost tickled me lol Try again next time
  • WhyEvenTry
    WhyEvenTry
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    Veg wrote: »
    No cauterize should not purge 1 effect. Wings should reflect 2-3 projectiles and then only reduce the projectile damage by 50% for the remaining time. Any MDK purge should only be a purge. Like the almighty stone fist being replaced with a purge. And yes MDK should have access to an execute. There is no reason to limit literally only 1 class to not having a execute.

    I'll trade you my impale for your burst heal. Deal?
  • Faded
    Faded
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    WhyEvenTry wrote: »
    Veg wrote: »
    No cauterize should not purge 1 effect. Wings should reflect 2-3 projectiles and then only reduce the projectile damage by 50% for the remaining time. Any MDK purge should only be a purge. Like the almighty stone fist being replaced with a purge. And yes MDK should have access to an execute. There is no reason to limit literally only 1 class to not having a execute.

    I'll trade you my impale for your burst heal. Deal?

    It's a trap!
  • JayKwellen
    JayKwellen
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    Veg wrote: »
    There is no reason to limit literally only 1 class to not having a execute.

    Magcros and magdens say sup.

    And I swear fo god you better not say anything about cro's crit passive or magdens bear. No need to try and one up each other, there's plenty of space for all three of you at the bottom.
    Xbox NA - JaeKwellen
    AD PvP
    Trying to main a magcro. This is awful.
  • wheem_ESO
    wheem_ESO
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    JayKwellen wrote: »
    Veg wrote: »
    There is no reason to limit literally only 1 class to not having a execute.

    Magcros and magdens say sup.

    And I swear fo god you better not say anything about cro's crit passive or magdens bear. No need to try and one up each other, there's plenty of space for all three of you at the bottom.
    Especially since the Necromancer crit passive is completely disabled when using Malacath and procs...which is essentially mandatory if you ever want to kill anyone decent.
  • Urzigurumash
    Urzigurumash
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    wheem_ESO wrote: »
    JayKwellen wrote: »
    Veg wrote: »
    There is no reason to limit literally only 1 class to not having a execute.

    Magcros and magdens say sup.

    And I swear fo god you better not say anything about cro's crit passive or magdens bear. No need to try and one up each other, there's plenty of space for all three of you at the bottom.
    Especially since the Necromancer crit passive is completely disabled when using Malacath and procs...which is essentially mandatory if you ever want to kill anyone decent.

    Like I've been saying, buff DoTs, including both morphs of Necro's Siphon, change Chilled's Minor Maim to Minor Brittle, change Frost Heavies to Major Brittle.

    Buff DoTs, buff debuffs, buff motivation to build into Crit, and the motivations to run Malacath diminish.

    It doesn't seem right if Necros and MagDens are running Malacath. I view the Ring as specifically intended for StamDK, StamDen, and Heavy Armor StamSorc, i.e. Orc Tanks

    Edited by Urzigurumash on March 8, 2021 8:12AM
    Xbox NA AD / Day 1 ScrubDK / Wood Orc Cuisine Enthusiast
  • Zer0_CooL
    Zer0_CooL
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    .. magdk has a burst in molten whip, why is a so complicated one needed?

    You mean more complicated than spaming 3 rediculously expensive dots before using a spamable?

  • Trinotops
    Trinotops
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    Cauterize doesn't need a purge. Passive purging is dumb and should never have been added to Netch. Just increase the healing/frequency of Cauterize and then bring back the reflect on Wings.
  • wheem_ESO
    wheem_ESO
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    wheem_ESO wrote: »
    JayKwellen wrote: »
    Veg wrote: »
    There is no reason to limit literally only 1 class to not having a execute.

    Magcros and magdens say sup.

    And I swear fo god you better not say anything about cro's crit passive or magdens bear. No need to try and one up each other, there's plenty of space for all three of you at the bottom.
    Especially since the Necromancer crit passive is completely disabled when using Malacath and procs...which is essentially mandatory if you ever want to kill anyone decent.

    Like I've been saying, buff DoTs, including both morphs of Necro's Siphon, change Chilled's Minor Maim to Minor Brittle, change Frost Heavies to Major Brittle.

    Buff DoTs, buff debuffs, buff motivation to build into Crit, and the motivations to run Malacath diminish.

    It doesn't seem right if Necros and MagDens are running Malacath. I view the Ring as specifically intended for StamDK, StamDen, and Heavy Armor StamSorc, i.e. Orc Tanks
    Unless the damage on Necromancer Siphon abilities gets buffed to really absurd levels, which would break PvE, it'll remain hot garbage in PvP. Landing it on anyone halfway decent is a joke, especially in mobile fights and in situations where LOS is frequently used (so basically in every non-dueling PvP scenario ever).

    Necromancer's +15% DOT damage passive is sort of the opposite of the class' Crit passive; it's only relevant due to Malacath and proc sets. Without proc DOTs, it adds +15% damage to abilities that are so bad in PvP that they'll never be used anyway. Degeneration is an exception, but that's only because it's Mag Necro's sole option for Major Sorcery without constantly chugging a specific potion.
  • Urzigurumash
    Urzigurumash
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    wheem_ESO wrote: »
    Unless the damage on Necromancer Siphon abilities gets buffed to really absurd levels, which would break PvE, it'll remain hot garbage in PvP. Landing it on anyone halfway decent is a joke, especially in mobile fights and in situations where LOS is frequently used (so basically in every non-dueling PvP scenario ever).

    Necromancer's +15% DOT damage passive is sort of the opposite of the class' Crit passive; it's only relevant due to Malacath and proc sets. Without proc DOTs, it adds +15% damage to abilities that are so bad in PvP that they'll never be used anyway. Degeneration is an exception, but that's only because it's Mag Necro's sole option for Major Sorcery without constantly chugging a specific potion.

    Well yes, the Siphon tether needs to be changed somehow. But yes that is what I mean, it needs fixed so that Necros have one more reason to go for Death Knell over Malacath, by having another Gravelord ability slotted. For me the issue with buffing DoTs in general has more to do with getting them back to Elsweyr levels. I don't really PvE but there was that time when you got more DPS out of spamming Direct Damage then you did adding DoTs to the rotation. I don't know if that's still the case, but for me playing in Heavy Armor in BGs during the DoT meta disproved the idea that raising damage always furthers the tank meta - you can't block DoTs, and you died to them so quickly there was little reward for investing into defense over investing into more DoT damage.

    With the removal of Axe Bleeds there's even more reason to buff DoTs - especially buffing the number of viable DoTs, so that a wider array of builds are encouraged to incorporate more of them. This is why Harbinger tanks were so pronounced among all of the numerous proc tank setups - they exploited the low number of players who chose to slot DoTs over Direct Damage, and while they should theoretically be a counter to excessive reliance on AoE Direct Damage in particular, when nobody has any single-target DoTs slotted, like Rending Slashes or Entropy, Harbinger tanks are especially strong.

    Edited by Urzigurumash on March 8, 2021 11:53PM
    Xbox NA AD / Day 1 ScrubDK / Wood Orc Cuisine Enthusiast
  • finehair
    finehair
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    The things I would do to have a healing affect on my main spammable dizzying
  • Urzigurumash
    Urzigurumash
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    And about MagCros slotting Degen for Sorcery, right it's a DoT that so happens to be able to buff their Direct Damage. DoTs must be significantly stronger than Direct Damage so that it's not preferred to slot skills which buff Direct Damage instead of DoTs. Every PvP build out there that's running Expert Hunter on a 2h or DW bar should have a tough choice to make between that and Carve or Rending or something.

    Edited by Urzigurumash on March 9, 2021 12:14AM
    Xbox NA AD / Day 1 ScrubDK / Wood Orc Cuisine Enthusiast
  • Thraben
    Thraben
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    From what I could see yesterday, there were three awesome classes (Stamcro > StamSorc > Stamwarden), but behind those three it's a close match between different contenders. And among those, the MagDK is probably the most dangerous.
    Hauptmann der Dolche des Königs

    DDK ist die letzte Verteidigungslinie des Dolchsturz- Bündnisses auf der 30-Tage-No-CP- Kampagne(EU) mit dem Anspruch, in kleinen, anfängerfreundlichen Raid-Gruppen möglichst epische Schlachten auszufechten.

    DDK is the Daggerfall Covenant´s last line of defense on the 30 days no-cp campaign (EU). We intend to fight epic battles in small, casual player friendly raid groups.
  • Anyron
    Anyron
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    @ZOS_GinaBruno, @ZOS_BillE @ZOS_KaiSchober @ZOS_Adrikoth @ZOS_AntonioP please tell me if you wana no more magclasses in Cyrodill?

    Please give us a no proc sets campaign and let another with procs.

    People complain to a lot about proc in no CP and I agree they are really overpowered we could have a no CP no proc campaign. Please don't let players who play only mag for years in Cyrodill be completely penalized. Just make a no proc campaign and everybody will be happy, you can do it really, really easy.

    no, they just keep nerfing magsorc - last playable magclass in pvp, until there will be only stamguys

    thats their developer dream
  • Anyron
    Anyron
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    Three ways to improve MagDK and make it competitive without having to relay on proc sets:

    1. Add a purge to Cauterize
    2. Add a reflect to Protective Scales and its morphs.
    3. Add a burst direct damage hit to Burning Embers, which will hit, when the dot runs out - including when it gets purged.

    Done.

    1. game doesnt need more purge. that thing is mainly reserved for stamdens, with free resources over time and major damage buff on top.

    2. i would give you 100% range resistance. its still op but its better than not only negating incoming ranged damage BUT ALSO reflecting it back so your damage is like there were two of you. thats why it was taken away.

    3. it would be really weak direct damage when trere is also dot damage and healing for damage done. i think you wouldnt want that. instead, put it somewhere where it can be used, like rework of your obsidian shard, so it IS really spammable
    Edited by Anyron on March 9, 2021 9:53AM
  • oscarovegren
    oscarovegren
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    FoO/cauterize giving major prophecy for the duration would be great (major prop on both bars while active)

    Make the major fortitude from coag/GDB a unique 20% buff to health recovery which stacks with major fortitude. You probably have that buff in you potions
  • hands0medevil
    hands0medevil
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    magproc, sry I mean magsorc ofc
  • Tommy_The_Gun
    Tommy_The_Gun
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    Warden & Necro.
    Base game: Sorc

    Anyway, I already know how it will end. We have like what, 6 months of "no-proc", right ? So soon we will have (most likely) threads like: Oh, Beekeeper is broken, or: Oh, Leviathan is broken etc. It is bound to happen... :#
    Edited by Tommy_The_Gun on March 9, 2021 12:12PM
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