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Factions should matter and what makes an MMO great.

  • hakan
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    ehh i dont know. i love pvp and its mostly the reason for me to play mmos.

    but if factions really want to immerse me, then it needs to have an impact but not something like never ending war. it should move on story wise.

    and again i dont think factions make mmos an mmo, but a pvpless mmo is trash imo
  • Celephantsylvius_Bornasfinmo
    Celephantsylvius_Bornasfinmo
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    I think of lot of people were attracted to ESO, not because they were MMO players in the first place, no..because they were solo RPG players and most of them only know ES - Skyrim.

    In my opinion ESO lacks immersion and that's where it fails. You can't take an ES franchise and just make it into a generic fantasy genre (our mounts, skins, costumes etc that do not suit the style of the game). Also towns and cities are too bland and lack 'life'..be it with the use of sound, weather...dialogue...interactions between NPC's...ESO is very 'rigid' in that sense to me.

    I also believe there has to be some risk taking in the genre for sure. Things are too campy nowadays and they just follow trends from the general gaming industry and it's really starting to show.

    Edited by Celephantsylvius_Bornasfinmo on February 26, 2021 7:21PM
  • Wolfpaw
    Wolfpaw
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    This game has been turned to the Sims home design fluff. Hopefully LOLmmorpg brings back real PvP to this genre so we can jump ship.
  • Tandor
    Tandor
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    Wolfpaw wrote: »
    This game has been turned to the Sims home design fluff. Hopefully LOLmmorpg brings back real PvP to this genre so we can jump ship.

    The genre we're talking about here is PvE-centred RPGs with multiple players online, derived in the case of ESO from a successful and extensive single-player RPG IP. The home design stuff is a very small part of the game, but it sounds like you're into a totally different genre. In my experience of both PvE and PvP online games the only real PvP is generally found in games specifically designed for PvP in its own right rather than as a bolt-on addition to PvE. Each to his own, however, and I hope your opportunity to jump ship meets your expectations and aspirations.
  • Wolfpaw
    Wolfpaw
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    Tandor wrote: »
    Wolfpaw wrote: »
    This game has been turned to the Sims home design fluff. Hopefully LOLmmorpg brings back real PvP to this genre so we can jump ship.

    The genre we're talking about here is PvE-centred RPGs with multiple players online, derived in the case of ESO from a successful and extensive single-player RPG IP. The home design stuff is a very small part of the game, but it sounds like you're into a totally different genre. In my experience of both PvE and PvP online games the only real PvP is generally found in games specifically designed for PvP in its own right rather than as a bolt-on addition to PvE. Each to his own, however, and I hope your opportunity to jump ship meets your expectations and aspirations.

    I won't bother going over all the large scale pvp marketing done to bring pvp players to ESO originally.

    ESO PvP wasn't a "bolt-on addition to PvE" at all. ESO pvp is a failure by ZOS due to years of catering to the easy-to-please PvE crowd & ignoring PvP.

    It's what it's now, & no turning back...boring easymode quest zones at top dollar, housing, fashion, flashy mounts, crown store, npc buddy system, & a broken pvp system.

    Open world/large scale faction pvp was great in WoW before Ghostcrawler left, I can only hope he brings it back to lolmmorpg. Time will tell.

    Competition it a good thing.
  • Tandor
    Tandor
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    Wolfpaw wrote: »
    Tandor wrote: »
    Wolfpaw wrote: »
    This game has been turned to the Sims home design fluff. Hopefully LOLmmorpg brings back real PvP to this genre so we can jump ship.

    The genre we're talking about here is PvE-centred RPGs with multiple players online, derived in the case of ESO from a successful and extensive single-player RPG IP. The home design stuff is a very small part of the game, but it sounds like you're into a totally different genre. In my experience of both PvE and PvP online games the only real PvP is generally found in games specifically designed for PvP in its own right rather than as a bolt-on addition to PvE. Each to his own, however, and I hope your opportunity to jump ship meets your expectations and aspirations.

    I won't bother going over all the large scale pvp marketing done to bring pvp players to ESO originally.

    ESO PvP wasn't a "bolt-on addition to PvE" at all. ESO pvp is a failure by ZOS due to years of catering to the easy-to-please PvE crowd & ignoring PvP.

    It's what it's now, & no turning back...boring easymode quest zones at top dollar, housing, fashion, flashy mounts, crown store, npc buddy system, & a broken pvp system.

    Open world/large scale faction pvp was great in WoW before Ghostcrawler left, I can only hope he brings it back to lolmmorpg. Time will tell.

    Competition it a good thing.

    I do appreciate that there was PvP marketing before release, but it was never the case that a game centred around an IP that by its very single-player nature was exclusively PvE was ever going to be more than a PvE-centred MMORPG with PvP. That was borne out in the pre-release marketing, previews and beta testing which demonstrated very clearly the proportion of the game that was PvP versus PvE. The whole of the game's core systems were based on the PvE which is why I always describe the PvP in such MMORPGs as a bolt-on addition to the PvE which in the case of ESO was the absolute heart of the game.

    The part of your reply that I bolded is a clear indication of what you think of the PvE part of the game, and I do appreciate the performance and other issues that affect the PvP and which I hope get fixed soon, but your two posts together suggest to me that this game is not the right one for you and I hope you find what you're looking for in the one you're looking forward to.
  • DigiAngel
    DigiAngel
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    Does faction loyalty currently matter to you?
    No

    Do you think factions aid in your immersion or drive you to play?
    No

    Do you have any idea's that would make your presence feel more impactful on the world?
    It doesn't need to really....I'm a nobody and prefer to remain undetected ;)

    Does presence in the world even matter to you?
    No

    When I think Factions I think PVP. And when I think PVP, in ESO at least, I think "False God's Devotion is the best set for my class, but I don't have that DLC"....i.e. a tad pay to win. Zero interest in PVP if the playing field can be skewed with money.
  • Kiralyn2000
    Kiralyn2000
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    DigiAngel wrote: »
    When I think Factions I think PVP. And when I think PVP, in ESO at least, I think "False God's Devotion is the best set for my class, but I don't have that DLC"....i.e. a tad pay to win. Zero interest in PVP if the playing field can be skewed with money.

    Kind of a side-effect of the fact that they don't increase the level cap. In WoW/etc, a new expansion comes out, and if you don't pay for it (and the new level cap, and the new gear), the pvp scene leaves you behind as everyone else moves to compete at the new cap. In this game, you get to keep pvping against the full population without the expansion/dlc/etc, but there might be new gear you don't have access to. Pluses & minuses.
  • amm7sb14_ESO
    amm7sb14_ESO
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    Youyouz06 wrote: »
    I think of lot of people were attracted to ESO, not because they were MMO players in the first place, no..because they were solo RPG players and most of them only know ES - Skyrim.

    In my opinion ESO lacks immersion and that's where it fails. You can't take an ES franchise and just make it into a generic fantasy genre (our mounts, skins, costumes etc that do not suit the style of the game). Also towns and cities are too bland and lack 'life'..be it with the use of sound, weather...dialogue...interactions between NPC's...ESO is very 'rigid' in that sense to me.

    I also believe there has to be some risk taking in the genre for sure. Things are too campy nowadays and they just follow trends from the general gaming industry and it's really starting to show.

    OMG THANK YOU!!

    Do I enjoy ESO? Well, I've been playing off and on since launch on 2 different platforms with my current stint being over a year straight of nearly daily gameplay, so I'll let you figure that one out.

    But it *is* very disappointing to take an IP like Elder Scrolls, which has some very definitive gameplay traits, and then create a massive MMO that incorporates literally 0 of these definitive features. I understand that things in MMO's need to be different than things in vast, open single player RPG's, but there was not even so much as an attempt to do anything other than the WoW formula MMO, with some first person and weaving combat incorporated as a hope to represent TES gameplay.

    As a game, ESO is fine, with many fine qualities that keep me coming back.

    As a TES game, it's awful.
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