yes, sure, but what I mean is .. is a cp1100 from the PTS less effective than a cp 810 on live, or are they equals?
Is there really a damage loss? I could only test with a cp880, so I can't know for sure.
Olupajmibanan wrote: »yes, sure, but what I mean is .. is a cp1100 from the PTS less effective than a cp 810 on live, or are they equals?
Is there really a damage loss? I could only test with a cp880, so I can't know for sure.
I am experiencing cca 5-7k dps drop depending on class.
MagDK 96 -> 90
Stam DK 102 -> 99
Magplar 92 -> 85
Stamden 105 -> 99
Stamplar 104 -> 89 (this one is irelevant, because jabs weaving is buggy as hell on PTs. My regular LA ratio is 0,96 but with Stampalr it's barely 0,7)
And from what I've seen on class discords, other players report the same loss.
The loss is certainly there, but nothing severe.
spacefracking wrote: »Hitting these numbers will mean 0 damage mitigation as well.
spacefracking wrote: »Hitting these numbers will mean 0 damage mitigation as well.
spacefracking wrote: »Hitting these numbers will mean 0 damage mitigation as well.
This is why I say progression is a good distance past 1100. Before trial players had both the damage and resistance to really push the envelope and now it will take much longer to get all the points to get back the lost power. People still argue that DPS is JUST dps and "You only need about 1100 to get to full DPS slotting." silly I know....
itscompton wrote: »
The major portion of mitigation from CP is in the active stars now and if you want to min/max for DPS you're never getting that mitigation back since you won't have the spaces to slot them.
Saying "zero" is a bit misleading though as we will get 4% damage reduction from each type of damage off the passive stars.