relentless_turnip wrote: »I love it 😂 it sounds like I booted up the avengers or spiderman or something...
In all honesty its really nice 👍
relentless_turnip wrote: »I love it 😂 it sounds like I booted up the avengers or spiderman or something...
In all honesty its really nice 👍
Now I'm worried.
Nope.Does it sound anything like?
I wonder if ESO's music pieces are always done by the same people; because it always sounds the same. Same elements, same makeup and structure. I personally just do not like it. Before ESO launched, it had an amazing title screen track, but it was unfortunately altered and ultimately butchered for its release. After that, it never lived up to the feel that long forgotten track gave; for me.
It always strikes me as though ESO's tracks are afraid to be epic. Whenever it sounds like it escalates into epicness after a musical build up, it instead shys away and takes a low road. It's also afraid to sound like Elder Scrolls. Notice how there always is the familiar TES jingle in the tracks? But on the final note, it suddenly plays a different note instead the one you know from TES 3, 4 and 5. Again, shy to be epic and familiar.
ESO's quest and music design have in common, that they suffer from the same makers that create them again and again. Most individuals create in a certain way. Musicians songs usually sound the same, as well as literature having that certain repeated theme. There is a reason singers tend to have different producers for each album. To give it a different twist and thought process. Otherwise you end up like singer Enya. She works with the same producer since the 80s (Nick Ryan) and her songs from nowadays also sound exactly like hers from the 80s.
ESO needs to switch who it lets write its stories and music. Having the same brain for ONE instance of a game. Let's say Halo 3 or Skyrim: It makes sense there to have one person to create a fitting and harmonized sound for a piece of art. But ESO is an MMO and what works for those short stories, becomes a curse.
Magic happens when different people work with each other and complement each other. Oh how atrociously dramatic the Harry Potter books would have turned out as movies, was it not for directors to change J.K's original idea.
An example: Professor Lupin scares the Dementor in the train away with a fliplighter in the books... so please people: Mix it up.
RemanCyrodiil_I wrote: »Is this it? I think it sounds splendid. Southern Cyrodiil awaits!
https://www.youtube.com/watch?v=aDXeQA831YY&ab_channel=MastertheFun
I wonder if ESO's music pieces are always done by the same people; because it always sounds the same. Same elements, same makeup and structure. I personally just do not like it. Before ESO launched, it had an amazing title screen track, but it was unfortunately altered and ultimately butchered for its release. After that, it never lived up to the feel that long forgotten track gave; for me.
It always strikes me as though ESO's tracks are afraid to be epic. Whenever it sounds like it escalates into epicness after a musical build up, it instead shys away and takes a low road. It's also afraid to sound like Elder Scrolls. Notice how there always is the familiar TES jingle in the tracks? But on the final note, it suddenly plays a different note instead the one you know from TES 3, 4 and 5. Again, shy to be epic and familiar.
ESO's quest and music design have in common, that they suffer from the same makers that create them again and again. Most individuals create in a certain way. Musicians songs usually sound the same, as well as literature having that certain repeated theme. There is a reason singers tend to have different producers for each album. To give it a different twist and thought process. Otherwise you end up like singer Enya. She works with the same producer since the 80s (Nick Ryan) and her songs from nowadays also sound exactly like hers from the 80s.
ESO needs to switch who it lets write its stories and music. Having the same brain for ONE instance of a game. Let's say Halo 3 or Skyrim: It makes sense there to have one person to create a fitting and harmonized sound for a piece of art. But ESO is an MMO and what works for those short stories, becomes a curse.
Magic happens when different people work with each other and complement each other. Oh how atrociously dramatic the Harry Potter books would have turned out as movies, was it not for directors to change J.K's original idea.
An example: Professor Lupin scares the Dementor in the train away with a fliplighter in the books... so please people: Mix it up.
It's all so bland and forgettable, because it doesn't have strong melodies. It's this "atmospheric" type of composing that mashes dozens of themes and hooks together into a nebulous orchestral cloud without a clear structure, a style I'm afraid Inon Zur will carry into TES6.
I can hum pretty much all of Jeremy Soule's work if you give me the first 3 notes. No such luck in ESO, or Blades for that matter. Barely a memorable tune between them. And this is by design, because it's music to be played in the background, without you actively listening to it. I hate it lol.