YandereGirlfriend wrote: »This set was one of, if not the most, wildly OP sets in ESO and it was only a matter of time until the nerf bat finally caught it.
YandereGirlfriend wrote: »A better compromise would have been something like: "Gain 5 ultimate when an enemy you have damaged recently dies. This bonus is doubled if you strike the killing blow."
YandereGirlfriend wrote: »This set was one of, if not the most, wildly OP sets in ESO and it was only a matter of time until the nerf bat finally caught it.
I disagree that it was as overpowered as you claim. In good hands, there are better trash setups that kill more efficiently than DWG.YandereGirlfriend wrote: »A better compromise would have been something like: "Gain 5 ultimate when an enemy you have damaged recently dies. This bonus is doubled if you strike the killing blow."
I disagree with this as it adds extra server calculations, and also will still lead to the in-fighting I mentioned in my original post.
YandereGirlfriend wrote: »YandereGirlfriend wrote: »This set was one of, if not the most, wildly OP sets in ESO and it was only a matter of time until the nerf bat finally caught it.
I disagree that it was as overpowered as you claim. In good hands, there are better trash setups that kill more efficiently than DWG.YandereGirlfriend wrote: »A better compromise would have been something like: "Gain 5 ultimate when an enemy you have damaged recently dies. This bonus is doubled if you strike the killing blow."
I disagree with this as it adds extra server calculations, and also will still lead to the in-fighting I mentioned in my original post.
I'm sorry, but nobody can credibly claim that the set wasn't OP.
And in PvP, it was the uncontested BiS for any Stamina group (or Volendrung!) build.
That said, the set was also extremely fun to use and ZOS could take a valuable lesson in game design from developers that successfully manage to balance around overpowered sets and abilities rather than nerfing every divergent element into dust.
Foolebuilt_33 wrote: »YandereGirlfriend wrote: »YandereGirlfriend wrote: »This set was one of, if not the most, wildly OP sets in ESO and it was only a matter of time until the nerf bat finally caught it.
I disagree that it was as overpowered as you claim. In good hands, there are better trash setups that kill more efficiently than DWG.YandereGirlfriend wrote: »A better compromise would have been something like: "Gain 5 ultimate when an enemy you have damaged recently dies. This bonus is doubled if you strike the killing blow."
I disagree with this as it adds extra server calculations, and also will still lead to the in-fighting I mentioned in my original post.
I'm sorry, but nobody can credibly claim that the set wasn't OP.
And in PvP, it was the uncontested BiS for any Stamina group (or Volendrung!) build.
That said, the set was also extremely fun to use and ZOS could take a valuable lesson in game design from developers that successfully manage to balance around overpowered sets and abilities rather than nerfing every divergent element into dust.
No no he's right there are sets that would yield more damage in trash without a doubt but dwg was used more so by low tier and mid tier people in trials consistently where as in end game groups would use it only when needed it definitely helped close the gap from the ceiling to the floor on those low and mid grade groups
Pvp is a whole nother story
YandereGirlfriend wrote: »Foolebuilt_33 wrote: »YandereGirlfriend wrote: »YandereGirlfriend wrote: »This set was one of, if not the most, wildly OP sets in ESO and it was only a matter of time until the nerf bat finally caught it.
I disagree that it was as overpowered as you claim. In good hands, there are better trash setups that kill more efficiently than DWG.YandereGirlfriend wrote: »A better compromise would have been something like: "Gain 5 ultimate when an enemy you have damaged recently dies. This bonus is doubled if you strike the killing blow."
I disagree with this as it adds extra server calculations, and also will still lead to the in-fighting I mentioned in my original post.
I'm sorry, but nobody can credibly claim that the set wasn't OP.
And in PvP, it was the uncontested BiS for any Stamina group (or Volendrung!) build.
That said, the set was also extremely fun to use and ZOS could take a valuable lesson in game design from developers that successfully manage to balance around overpowered sets and abilities rather than nerfing every divergent element into dust.
No no he's right there are sets that would yield more damage in trash without a doubt but dwg was used more so by low tier and mid tier people in trials consistently where as in end game groups would use it only when needed it definitely helped close the gap from the ceiling to the floor on those low and mid grade groups
Pvp is a whole nother story
In that case, they're missing the forest for the trees.
Perhaps it wasn't OP on Craglorn groups trying to get their first clears but for high-end trials and PvP the set was absolutely broken good. And it wasn't nerfed on account of the Craglorn groups, it was nerfed on account of the latter two use-cases.