Maintenance for the week of January 5:
• PC/Mac: No maintenance – January 5
• NA megaservers for maintenance – January 7, 4:00AM EST (9:00 UTC) - 10:00AM EST (15:00 UTC)
• EU megaservers for maintenance – January 7, 4:00AM EST (9:00 UTC) - 10:00AM EST (15:00 UTC)

Templar Look Boring...

  • tuxon
    tuxon
    ✭✭✭✭
    @Adam_Chattaway every class is boring except Templar. Every other class looks crap except Templar. Okay?
    See, this is purely subjective. These are your own subjective wishes [snip]

    But seriously...Holy Fire? Man, they use Aedric Magic, what kind of Holy Fire you want? Auri-El's wrath? 0_o (no such thing)

    Moreover, as a Templar main I don't want ANY *** sticking on my character. I don't like bones or ice from necro or warden buffs either. However, Sorcs' Bound Aegis was super nice, but it's not permanent anymore as it used to be.

    And just to mention, in general classes in ESO have 0 identity. Especially new classes like necro and warden (what a mess).
    Look at the animations: necro throws skull = warden throws cliff racer (cringe);
    necro summons ghost = warden summons netch
    etc.

    So my idea is that we need a complete rework of the classes, why having 6 of them if they all are the same, just in different colour variations? And yes, I agree that Templar could be better, just like almost everything in this game.

    [Edited to remove Baiting]
    Edited by ZOS_ConnorG on February 16, 2021 12:24PM
    Resdayniil kan tarcel
  • GreenhaloX
    GreenhaloX
    ✭✭✭✭✭
    Nahh.. Templars are loads of fun. Have both in mag and stam toons in all variations with staves, DW and greatsword builds. Even have stamplar hybrid tank; loads of fun. Also, recently played around with a mag and stam built in sword and board damage dealers; which Templar can get away with and still deal brutal damage with the Puncture Sweep or Biting Jabs. All toons and classes are load of fun to play around, really. I mean, it's a game for entertainment and enjoyment. If you're being too serious and ESO being such as just your life, then, it's really not a game and more of a job or chores; then no fun at all. Ha ha
  • Adam_Chattaway
    Adam_Chattaway
    ✭✭✭✭
    GreenhaloX wrote: »
    Nahh.. Templars are loads of fun. Have both in mag and stam toons in all variations with staves, DW and greatsword builds. Even have stamplar hybrid tank; loads of fun. Also, recently played around with a mag and stam built in sword and board damage dealers; which Templar can get away with and still deal brutal damage with the Puncture Sweep or Biting Jabs. All toons and classes are load of fun to play around, really. I mean, it's a game for entertainment and enjoyment. If you're being too serious and ESO being such as just your life, then, it's really not a game and more of a job or chores; then no fun at all. Ha ha

    Yet ESO has the most META and Skill ceiling of ANY MMO out there, to the point people REEEEEE like mad in a dungeon if you don't have X amount of health on entering or DPS. I've played mmos for 20 years, and never before have i seen such a toxic meta scene before.
  • Adam_Chattaway
    Adam_Chattaway
    ✭✭✭✭
    tuxon wrote: »
    @Adam_Chattaway every class is boring except Templar. Every other class looks crap except Templar. Okay?
    See, this is purely subjective. These are your own subjective wishes [snip]

    But seriously...Holy Fire? Man, they use Aedric Magic, what kind of Holy Fire you want? Auri-El's wrath? 0_o (no such thing)

    Moreover, as a Templar main I don't want ANY *** sticking on my character. I don't like bones or ice from necro or warden buffs either. However, Sorcs' Bound Aegis was super nice, but it's not permanent anymore as it used to be.

    And just to mention, in general classes in ESO have 0 identity. Especially new classes like necro and warden (what a mess).
    Look at the animations: necro throws skull = warden throws cliff racer (cringe);
    necro summons ghost = warden summons netch
    etc.

    So my idea is that we need a complete rework of the classes, why having 6 of them if they all are the same, just in different colour variations? And yes, I agree that Templar could be better, just like almost everything in this game.

    I've always said ESO could have been a unique MMO by having a classless system and be JUST LIKE the Single Player ES games which is what those of us who wanted an MP or MMO ES game actually wanted, no class system, just start as a prisoner with no skills and work from there and picking what you have and use...

    ESO omg if you are a completionist like me and then make a new class and have to do the MILLIONS of zones, lore books, sky shards, quests, map ALL OVER AGAIN it's the worst. If they really wanted to do this class system they should have let us just make one char and change classes at will like in FFXIV which to date imo has the best class and char system of any MMO ever made.
    Edited by ZOS_ConnorG on February 16, 2021 12:25PM
  • Vevvev
    Vevvev
    ✭✭✭✭✭
    ✭✭✭✭✭
    Last I checked there are not really winged angelic things in Elder Scrolls lore. Closest thing that comes to mind are harpies and Grpyhons, but those don't make good Templars. Templars in TES are more like Pelinal Whitestrake and they're perfect as is.... unless you're an elf.

    avatars-000193399114-43p7mk-t240x240.jpg
    PC NA - Ceyanna Ashton - Breton Vampire MagDK
  • ADarklore
    ADarklore
    ✭✭✭✭✭
    ✭✭✭✭✭
    Returning to the game and creating a new character... after having previously played ALL classes (except Necro), I chose to create a Magplar! Having played all the other classes, it is the ONLY class IMO that can seriously DPS -and- heal at the same time... and I can quickly switch to full healer in a blink. They have amazing versatility and like others have said, one of the few classes that can solo world bosses. People that talk about other classes that are better at healing... what... Templars have access to Restoration staff skills too!! :p Yet, we don't NEED them. We can dual destro staff and still do decent healing.
    CP: 2078 ** ESO+ 2025 Content Pass ** ~~ ***** Strictly a solo PvE quester *****
    ~~Started Playing: May 2015 | Stopped Playing: July 2025~~
  • tuxon
    tuxon
    ✭✭✭✭
    I've always said ESO could have been a unique MMO by having a classless system and be JUST LIKE the Single Player ES games which is what those of us who wanted an MP or MMO ES game actually wanted, no class system, just start as a prisoner with no skills and work from there and picking what you have and use...

    ESO omg if you are a completionist like me and then make a new class and have to do the MILLIONS of zones, lore books, sky shards, quests, map ALL OVER AGAIN it's the worst. If they really wanted to do this class system they should have let us just make one char and change classes at will like in FFXIV which to date imo has the best class and char system of any MMO ever made.

    The devs' idea of ESO in 2015 and now was completely different. And the idea of ESO during development was even more distinct from what we have now. ESO was in development before Skyrim's release and Skyrim was the first single player TES game to completely neglect classes. In Oblivion we had classes and ESO was actually heavily based on Oblivion (at first) as at that time it was the latest released single player TES game. You can check early ESO screenshots, the graphics and lighting were much brighter and closer to overall Oblivion aesthetics. Moreover, two of ESO classes Sorcerer and Nightblade are actual Oblivion classes.
    So what we have now is the byproduct of Skyrim's popularity [snip] Can't imagine that they would have sold Elsweyr if not for Necros. Anyway, that's another discussion.
    This idea of any class can perform any role is quite boring and dumb (imho) especially I don't understand why devs keep saying that they want to make each class and race unique while keep making classes as same as possible or right after they add weapon damage to High Elves and spell damage to Orcs 0_o

    [Edited to remove Bashing]
    Edited by ZOS_ConnorG on February 16, 2021 2:04PM
    Resdayniil kan tarcel
  • Adam_Chattaway
    Adam_Chattaway
    ✭✭✭✭
    Vevvev wrote: »
    Last I checked there are not really winged angelic things in Elder Scrolls lore. Closest thing that comes to mind are harpies and Grpyhons, but those don't make good Templars. Templars in TES are more like Pelinal Whitestrake and they're perfect as is.... unless you're an elf.

    avatars-000193399114-43p7mk-t240x240.jpg

    Looks like wings on that helmet lol...
  • Adam_Chattaway
    Adam_Chattaway
    ✭✭✭✭
    Vevvev wrote: »
    Last I checked there are not really winged angelic things in Elder Scrolls lore. Closest thing that comes to mind are harpies and Grpyhons, but those don't make good Templars. Templars in TES are more like Pelinal Whitestrake and they're perfect as is.... unless you're an elf.

    avatars-000193399114-43p7mk-t240x240.jpg

    I tell you what tho they need to add the Knights of the Nine armour set on the ESO store... because i would buy that instantly.
  • Vevvev
    Vevvev
    ✭✭✭✭✭
    ✭✭✭✭✭
    Vevvev wrote: »
    Last I checked there are not really winged angelic things in Elder Scrolls lore. Closest thing that comes to mind are harpies and Grpyhons, but those don't make good Templars. Templars in TES are more like Pelinal Whitestrake and they're perfect as is.... unless you're an elf.

    avatars-000193399114-43p7mk-t240x240.jpg

    Looks like wings on that helmet lol...

    Most likely something to do with Kynareth.
    d88fsxt-30385d2a-2bb9-42a4-8ec7-ea2937f72fe0.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOiIsImlzcyI6InVybjphcHA6Iiwib2JqIjpbW3sicGF0aCI6IlwvZlwvZjVhZWZmMmYtNWM0YS00NjI0LWExY2YtMWVlYjExM2E5MGI2XC9kODhmc3h0LTMwMzg1ZDJhLTJiYjktNDJhNC04ZWM3LWVhMjkzN2Y3MmZlMC5qcGcifV1dLCJhdWQiOlsidXJuOnNlcnZpY2U6ZmlsZS5kb3dubG9hZCJdfQ.0Tgc8srA-RQLoYG4D0CWD2RTdy91RnH1BE9Hb_JMZm8
    PC NA - Ceyanna Ashton - Breton Vampire MagDK
  • Athan1
    Athan1
    ✭✭✭✭✭
    Wdym, Templar and Nb are the most thematically cohesive classes, with a clear class identity. Other classes, esp the Warden feel like a jimble jamble of skills. Templars have a clear identity and a most pleasing theme: Aedric light magic.
    Athan Atticus Imperial Templar of Shezarr
  • tuxon
    tuxon
    ✭✭✭✭
    Athan1 wrote: »
    Wdym, Templar and Nb are the most thematically cohesive classes, with a clear class identity. Other classes, esp the Warden feel like a jimble jamble of skills. Templars have a clear identity and a most pleasing theme: Aedric light magic.

    Agree.

    I am not Warden hater but ugh...that class makes me so confused. They shouldn't have included Vvardenfell fauna there. They clearly did it just for the sake of connecting it to the chapter which wasn't necessary at all, now you can buy classes separately anyway.
    Resdayniil kan tarcel
  • Adam_Chattaway
    Adam_Chattaway
    ✭✭✭✭
    Athan1 wrote: »
    Wdym, Templar and Nb are the most thematically cohesive classes, with a clear class identity. Other classes, esp the Warden feel like a jimble jamble of skills. Templars have a clear identity and a most pleasing theme: Aedric light magic.
    Athan1 wrote: »
    Wdym, Templar and Nb are the most thematically cohesive classes, with a clear class identity. Other classes, esp the Warden feel like a jimble jamble of skills. Templars have a clear identity and a most pleasing theme: Aedric light magic.

    A rogue using and being magika based to me in not the most thematically...... looking class in the game neither is a holy warrior that looks lame lol.
  • zaria
    zaria
    ✭✭✭✭✭
    ✭✭✭✭✭
    tuxon wrote: »
    I've always said ESO could have been a unique MMO by having a classless system and be JUST LIKE the Single Player ES games which is what those of us who wanted an MP or MMO ES game actually wanted, no class system, just start as a prisoner with no skills and work from there and picking what you have and use...

    ESO omg if you are a completionist like me and then make a new class and have to do the MILLIONS of zones, lore books, sky shards, quests, map ALL OVER AGAIN it's the worst. If they really wanted to do this class system they should have let us just make one char and change classes at will like in FFXIV which to date imo has the best class and char system of any MMO ever made.

    The devs' idea of ESO in 2015 and now was completely different. And the idea of ESO during development was even more distinct from what we have now. ESO was in development before Skyrim's release and Skyrim was the first single player TES game to completely neglect classes. In Oblivion we had classes and ESO was actually heavily based on Oblivion (at first) as at that time it was the latest released single player TES game. You can check early ESO screenshots, the graphics and lighting were much brighter and closer to overall Oblivion aesthetics. Moreover, two of ESO classes Sorcerer and Nightblade are actual Oblivion classes.
    So what we have now is the byproduct of Skyrim's popularity aaaand [snip]. Can't imagine that they would have sold Elsweyr if not for Necros. Anyway, that's another discussion.
    This idea of any class can perform any role is quite boring and dumb (imho) especially I don't understand why devs keep saying that they want to make each class and race unique while keep making classes as same as possible or right after they add weapon damage to High Elves and spell damage to Orcs 0_o
    Probably true, however Oblivion also showed the problem with the Daggerfall, Morrowind and Oblivion class, skills and leveling system. It worked in Daggerfall and Morrowind as both game become very easy at high level if you power gamed a bit. How easy, much easier than overland ESO.
    Oblivion had fewer skills making it harder to raise attributes, it also had training restrictions and enemies become pretty hard at high levels, highlighting the issue with the class and leveling system, you wand not supposed to use the default classes anyway :)
    Now I see why they want classes in an MMO, they don't want players to dog pile on the FoM they randomly select.
    They also want people to play alts although this might be an effect on how alt friendly ESO has evolved.
    Edited by ZOS_Lunar on February 16, 2021 1:51PM
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Adam_Chattaway
    Adam_Chattaway
    ✭✭✭✭
    zaria wrote: »
    tuxon wrote: »
    I've always said ESO could have been a unique MMO by having a classless system and be JUST LIKE the Single Player ES games which is what those of us who wanted an MP or MMO ES game actually wanted, no class system, just start as a prisoner with no skills and work from there and picking what you have and use...

    ESO omg if you are a completionist like me and then make a new class and have to do the MILLIONS of zones, lore books, sky shards, quests, map ALL OVER AGAIN it's the worst. If they really wanted to do this class system they should have let us just make one char and change classes at will like in FFXIV which to date imo has the best class and char system of any MMO ever made.

    The devs' idea of ESO in 2015 and now was completely different. And the idea of ESO during development was even more distinct from what we have now. ESO was in development before Skyrim's release and Skyrim was the first single player TES game to completely neglect classes. In Oblivion we had classes and ESO was actually heavily based on Oblivion (at first) as at that time it was the latest released single player TES game. You can check early ESO screenshots, the graphics and lighting were much brighter and closer to overall Oblivion aesthetics. Moreover, two of ESO classes Sorcerer and Nightblade are actual Oblivion classes.
    So what we have now is the byproduct of Skyrim's popularity aaaand [snip]. Can't imagine that they would have sold Elsweyr if not for Necros. Anyway, that's another discussion.
    This idea of any class can perform any role is quite boring and dumb (imho) especially I don't understand why devs keep saying that they want to make each class and race unique while keep making classes as same as possible or right after they add weapon damage to High Elves and spell damage to Orcs 0_o
    Probably true, however Oblivion also showed the problem with the Daggerfall, Morrowind and Oblivion class, skills and leveling system. It worked in Daggerfall and Morrowind as both game become very easy at high level if you power gamed a bit. How easy, much easier than overland ESO.
    Oblivion had fewer skills making it harder to raise attributes, it also had training restrictions and enemies become pretty hard at high levels, highlighting the issue with the class and leveling system, you wand not supposed to use the default classes anyway :)
    Now I see why they want classes in an MMO, they don't want players to dog pile on the FoM they randomly select.
    They also want people to play alts although this might be an effect on how alt friendly ESO has evolved.
    [snip] If I make a new char I ha e to do 17,000 hours of zones and content again to complete the maps and oh sweet baby J why the f are achievements NOT account wide? That blows my mind......

    [edited for bashing]
    Edited by ZOS_Lunar on February 16, 2021 1:52PM
  • zaria
    zaria
    ✭✭✭✭✭
    ✭✭✭✭✭
    I love my templar, yes the rotation is simple who I see as an benefit, now an DD / healer build is the opposite of easy.
    Athan1 wrote: »
    Wdym, Templar and Nb are the most thematically cohesive classes, with a clear class identity. Other classes, esp the Warden feel like a jimble jamble of skills. Templars have a clear identity and a most pleasing theme: Aedric light magic.
    Athan1 wrote: »
    Wdym, Templar and Nb are the most thematically cohesive classes, with a clear class identity. Other classes, esp the Warden feel like a jimble jamble of skills. Templars have a clear identity and a most pleasing theme: Aedric light magic.

    A rogue using and being magika based to me in not the most thematically...... looking class in the game neither is a holy warrior that looks lame lol.
    An magic rogue however makes perfect sense in elder scroll, invisibility is kind of nice trying to hide.

    Templar name is kind of stupid, I see them as an melee class who is good at healing, themselves for one but also others.
    Spell strategist, zaan and SPC is one of my setups as an DD / heal.

    I agree warden is a but messed up, too tied to Morrowind who makes no sense, feel like an Bosmer thing, secondary Nord or Khajiit not Dunmer.
    However Necro is pretty well put together in my opinion.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Adam_Chattaway
    Adam_Chattaway
    ✭✭✭✭
    zaria wrote: »
    I love my templar, yes the rotation is simple who I see as an benefit, now an DD / healer build is the opposite of easy.
    Athan1 wrote: »
    Wdym, Templar and Nb are the most thematically cohesive classes, with a clear class identity. Other classes, esp the Warden feel like a jimble jamble of skills. Templars have a clear identity and a most pleasing theme: Aedric light magic.
    Athan1 wrote: »
    Wdym, Templar and Nb are the most thematically cohesive classes, with a clear class identity. Other classes, esp the Warden feel like a jimble jamble of skills. Templars have a clear identity and a most pleasing theme: Aedric light magic.

    A rogue using and being magika based to me in not the most thematically...... looking class in the game neither is a holy warrior that looks lame lol.
    An magic rogue however makes perfect sense in elder scroll, invisibility is kind of nice trying to hide.

    Templar name is kind of stupid, I see them as an melee class who is good at healing, themselves for one but also others.
    Spell strategist, zaan and SPC is one of my setups as an DD / heal.

    I agree warden is a but messed up, too tied to Morrowind who makes no sense, feel like an Bosmer thing, secondary Nord or Khajiit not Dunmer.
    However Necro is pretty well put together in my opinion.

    Would have been great if the templar was made like a warrior priest in warhammer online where you are a melee healer and as you melee attack you heal those around you. No game ever or since warhammer has ever done this and it was the most fun healing I've ever played....
  • GreenHere
    GreenHere
    ✭✭✭✭✭
    ✭✭
    As alluded to earlier in the thread, it's worth remembering that -- subjective tastes aside -- base game classes (and everything else!) is quite a bit older than the "new" classes/content like Warden and Necro and all Chapter content.

    ESO has been out for... what, almost 7 years now? Meaning a lot of the assets and design you see from the OG build are likely approaching ~10 years old. Do you remember what even the best games looked like a decade ago? Video game graphics have moved pretty far pretty fast, and MMOs generally are not at the bleeding edge of that in the first place.

    ESO has aged incredibly well, imo.



    Also, hard no on all the aesthetic changes you want to Templars. Keep the wings and over-the-top flashy lights and stuff out of this, pleasethankyou.

  • NotaDaedraWorshipper
    NotaDaedraWorshipper
    ✭✭✭✭✭
    ✭✭✭✭✭
    zaria wrote: »
    I love my templar, yes the rotation is simple who I see as an benefit, now an DD / healer build is the opposite of easy.
    Athan1 wrote: »
    Wdym, Templar and Nb are the most thematically cohesive classes, with a clear class identity. Other classes, esp the Warden feel like a jimble jamble of skills. Templars have a clear identity and a most pleasing theme: Aedric light magic.
    Athan1 wrote: »
    Wdym, Templar and Nb are the most thematically cohesive classes, with a clear class identity. Other classes, esp the Warden feel like a jimble jamble of skills. Templars have a clear identity and a most pleasing theme: Aedric light magic.

    A rogue using and being magika based to me in not the most thematically...... looking class in the game neither is a holy warrior that looks lame lol.
    An magic rogue however makes perfect sense in elder scroll, invisibility is kind of nice trying to hide.

    Templar name is kind of stupid, I see them as an melee class who is good at healing, themselves for one but also others.
    Spell strategist, zaan and SPC is one of my setups as an DD / heal.

    I agree warden is a but messed up, too tied to Morrowind who makes no sense, feel like an Bosmer thing, secondary Nord or Khajiit not Dunmer.
    However Necro is pretty well put together in my opinion.

    Would have been great if the templar was made like a warrior priest in warhammer online where you are a melee healer and as you melee attack you heal those around you. No game ever or since warhammer has ever done this and it was the most fun healing I've ever played....

    In WoW monks can heal by kicking and punching enemies. Discipline priests also heal by attacking enemies, even more so than monks. Not exactly the same thing, but in SWTOR healer bounty hunters and troopers heal with shooting.

    A templar can heal while attacking, they are the class that is best at it thanks to their abilities which usually have attacks with healing effects.

    Anyhow. Templars in Elder Scrolls aren't paladins nor your typical templars. This is Elder Scrolls, not some other game.
    [Lie] Of course! I don't even worship Daedra!
  • Adam_Chattaway
    Adam_Chattaway
    ✭✭✭✭
    GreenHere wrote: »
    As alluded to earlier in the thread, it's worth remembering that -- subjective tastes aside -- base game classes (and everything else!) is quite a bit older than the "new" classes/content like Warden and Necro and all Chapter content.

    ESO has been out for... what, almost 7 years now? Meaning a lot of the assets and design you see from the OG build are likely approaching ~10 years old. Do you remember what even the best games looked like a decade ago? Video game graphics have moved pretty far pretty fast, and MMOs generally are not at the bleeding edge of that in the first place.

    ESO has aged incredibly well, imo.



    Also, hard no on all the aesthetic changes you want to Templars. Keep the wings and over-the-top flashy lights and stuff out of this, pleasethankyou.

    [snip] Every class has over the top flash stiff and dk are flying across the map with dragon wings but Holy [snip] you think making a templar look more like a divine holy warrior is too flash get out of here lol. [snip]

    Eso models look very bad because the armour is all skin textured not much is actual 3d even wow has far more 3d armour than eso. I was making an outfit today and soo much gear looks [snip] and blury and outdated and the legs on chars are like bent backwards urgh

    [edited for baiting]
    Edited by ZOS_Lunar on February 16, 2021 1:54PM
  • Yuffie91
    Yuffie91
    ✭✭✭✭✭
    nukk3r wrote: »
    What are you guys on about? Magplar is the best class for added utility. Good damage, good class heal, purge if needed.

    Look at their ultimates

    Cresent sweep... enough said.

    The solar ball is ok looking but just a yellow ball lol

    Heal ultimate... the most underwhelming skill I've seen in 20 years. just spats of thin yellow lines coming from you... this should be the moment you go all holy nova, look like a angel or whatever nope poof we spew a few silly looking lines out of us into the air onto people, compare this with warden ultimate heal for example where you grow a cool little forest.

    What's with all the angel stuff? Tes never had any angel stuff. Go play wow.
  • Adam_Chattaway
    Adam_Chattaway
    ✭✭✭✭
    Yuffie91 wrote: »
    nukk3r wrote: »
    What are you guys on about? Magplar is the best class for added utility. Good damage, good class heal, purge if needed.

    Look at their ultimates

    Cresent sweep... enough said.

    The solar ball is ok looking but just a yellow ball lol

    Heal ultimate... the most underwhelming skill I've seen in 20 years. just spats of thin yellow lines coming from you... this should be the moment you go all holy nova, look like a angel or whatever nope poof we spew a few silly looking lines out of us into the air onto people, compare this with warden ultimate heal for example where you grow a cool little forest.

    What's with all the angel stuff? Tes never had any angel stuff. Go play wow.

    So whats on the helmet of the Knight of the nine and what does meridua have in her back? Oh the things I wanna say to you...

    https://images.app.goo.gl/PatMMxocCaV7wZ5j9

    [snip]

    [edited for baiting]
    Edited by ZOS_Lunar on February 16, 2021 1:54PM
  • mickeyx
    mickeyx
    ✭✭✭✭
    Angel wings ? You can have it in pretty much any korean mmo. So no thanks.

    Angels are Western culture thank you not Asian or have you not played a single Western RPG in the last 25 years?

    What he means ia that it doesn't fit the theme of TES games and he is right.
  • Adam_Chattaway
    Adam_Chattaway
    ✭✭✭✭
    mickeyx wrote: »
    Angel wings ? You can have it in pretty much any korean mmo. So no thanks.

    Angels are Western culture thank you not Asian or have you not played a single Western RPG in the last 25 years?

    What he means ia that it doesn't fit the theme of TES games and he is right.

    In what way does it not fit? A Necromancer can turn into a 30 foot tall bone demon, I've never seen that in an es game before. Wardens have perma pets and dragon Knights can fly and whip people woth larva whips...
    Edited by Adam_Chattaway on February 14, 2021 9:17AM
  • GreenHere
    GreenHere
    ✭✭✭✭✭
    ✭✭
    I guess what most of us are trying to say is, we like the way Templars are "boring" and don't want suggestions like yours changing them into something we don't care for. They're good how they are. (Aesthetically, anyway)

    Is it really so bad to have a more elegant and understated aesthetic to a class? Is there some mandate that everything must be flashy and dramatic all the time? I mean, a lot of their abilities' visuals are already pretty bright and distinctive...

    Seems like most of us just don't share your vision for what Templars should look like. And you seem to be really stuck on only considering your own viewpoint on things.
  • Adam_Chattaway
    Adam_Chattaway
    ✭✭✭✭
    GreenHere wrote: »
    I guess what most of us are trying to say is, we like the way Templars are "boring" and don't want suggestions like yours changing them into something we don't care for. They're good how they are. (Aesthetically, anyway)

    Is it really so bad to have a more elegant and understated aesthetic to a class? Is there some mandate that everything must be flashy and dramatic all the time? I mean, a lot of their abilities' visuals are already pretty bright and distinctive...

    Seems like most of us just don't share your vision for what Templars should look like. And you seem to be really stuck on only considering your own viewpoint on things.

    [snip]

    We like oring said no one ever... seriously you lie boring? Come on guys wtf. Di t say thay to every future development ever or they will be putting all the best stuff in thousand pound lootbkxes... [snip]

    [edited for bashing]
    Edited by ZOS_Lunar on February 16, 2021 1:55PM
  • Ryath_Waylander
    Ryath_Waylander
    ✭✭✭✭✭
    GreenHere wrote: »
    I guess what most of us are trying to say is, we like the way Templars are "boring" and don't want suggestions like yours changing them into something we don't care for. They're good how they are. (Aesthetically, anyway)

    Is it really so bad to have a more elegant and understated aesthetic to a class? Is there some mandate that everything must be flashy and dramatic all the time? I mean, a lot of their abilities' visuals are already pretty bright and distinctive...

    Seems like most of us just don't share your vision for what Templars should look like. And you seem to be really stuck on only considering your own viewpoint on things.

    [snip]
    We like oring said no one ever... seriously you lie boring? Come on guys wtf. Di t say thay to every future development ever or they will be putting all the best stuff in thousand pound lootbkxes... [snip]

    You said you wished a more angelic or "Holy" theme for Templars. Unfortunately not everybody shares your opinion, myself included. Meridia is most certainly not holy nor necessarily good in the biblical sense, being in fact a Daedric Prince and I quote "Following Darien's sacrifice, he was transported back to the Colored Rooms and wrote a final letter, warning that Meridia is a deceiver and is not to be trusted" Also "She is said to despise free will, purifying many mortals and daedra into Lustrants, immortal beings wholly under her control."

    The point I'm making is that angels, holiness and goodness are not instinsic to ESO Templars. Templar was an unfortunate naming choice because it invites confusion with western tales of Knights Templar, Saints, Angels and the Holy Grail. Templars are aligned with the light in ESO and opposed to darkness but light here, is not synonymous with goodness or kindess. Aurorans would have been a better term.

    [snip]

    [edited for baiting]
    Edited by ZOS_Lunar on February 16, 2021 1:56PM
  • Adam_Chattaway
    Adam_Chattaway
    ✭✭✭✭
    GreenHere wrote: »
    I guess what most of us are trying to say is, we like the way Templars are "boring" and don't want suggestions like yours changing them into something we don't care for. They're good how they are. (Aesthetically, anyway)

    Is it really so bad to have a more elegant and understated aesthetic to a class? Is there some mandate that everything must be flashy and dramatic all the time? I mean, a lot of their abilities' visuals are already pretty bright and distinctive...

    Seems like most of us just don't share your vision for what Templars should look like. And you seem to be really stuck on only considering your own viewpoint on things.

    [snip]

    We like oring said no one ever... seriously you lie boring? Come on guys wtf. Di t say thay to every future development ever or they will be putting all the best stuff in thousand pound lootbkxes... [snip]

    You said you wished a more angelic or "Holy" theme for Templars. Unfortunately not everybody shares your opinion, myself included. Meridia is most certainly not holy nor necessarily good in the biblical sense, being in fact a Daedric Prince and I quote "Following Darien's sacrifice, he was transported back to the Colored Rooms and wrote a final letter, warning that Meridia is a deceiver and is not to be trusted" Also "She is said to despise free will, purifying many mortals and daedra into Lustrants, immortal beings wholly under her control."

    The point I'm making is that angels, holiness and goodness are not instinsic to ESO Templars. Templar was an unfortunate naming choice because it invites confusion with western tales of Knights Templar, Saints, Angels and the Holy Grail. Templars are aligned with the light in ESO and opposed to darkness but light here, is not synonymous with goodness or kindess. Aurorans would have been a better term.

    [snip]

    How do you feel about each Templar Ultimate Ability?

    And all gods are there to enslave and make thralls of their followers, removing their free will to follow their teachings lol.
    Edited by ZOS_Lunar on February 16, 2021 1:57PM
  • tuxon
    tuxon
    ✭✭✭✭
    Yuffie91 wrote: »
    nukk3r wrote: »
    What are you guys on about? Magplar is the best class for added utility. Good damage, good class heal, purge if needed.

    Look at their ultimates

    Cresent sweep... enough said.

    The solar ball is ok looking but just a yellow ball lol

    Heal ultimate... the most underwhelming skill I've seen in 20 years. just spats of thin yellow lines coming from you... this should be the moment you go all holy nova, look like a angel or whatever nope poof we spew a few silly looking lines out of us into the air onto people, compare this with warden ultimate heal for example where you grow a cool little forest.

    What's with all the angel stuff? Tes never had any angel stuff. Go play wow.

    So whats on the helmet of the Knight of the nine and what does meridua have in her back? Oh the things I wanna say to you...

    https://images.app.goo.gl/PatMMxocCaV7wZ5j9

    [snip]

    Okay...

    1. This is Pelinal. And he is from very distant future. Like really extremely distant future and he was sent back to the first Era to help the first men to break free from Ayleid (Elves) slavery. Thus, the extreme contrast of his armour, he is literary a cyborg from future that was sent back to bronze age. Got it?

    2. Meridia is Daedra. Don't forget this, yes, she was related to Ehlnofey but she was never true Aedra. So, despite the light and "same colour patterns" she has nothing to do with Templars that again are using Aedric magic.

    3. Yes, a lot of Templar skills like Nova and Solar Prison are blind. But it doesn't mean that Templars in ESO should have "Holy Fire" and "Angelic Wings". Again, no such thing in TES lore. The main Aedra dude is literary a DRAGON. So no Angels, sorry.
    [snip]

    [edited for bashing]
    Edited by ZOS_Lunar on February 16, 2021 1:58PM
    Resdayniil kan tarcel
  • Greystag
    Greystag
    ✭✭✭✭
    Where's the Angel Wings?
    There are no angels in TES.
    The Golder Armour?
    The Outfit system was introduced in 2018.
    The Holy Fire?
    https://eso-skillbook.com/skillline/dawns-wrath
    | PC / EU |
    | Aspen Greystag, Khajiit Warden |
    | Healer, Tank |
    | CP: 2500 |
    | Guilds: Officer at Meridia's Light |
This discussion has been closed.