Theres no cp in 2.0 that boosts Light or Heavy attacks, as far as I could see.
FrancisCrawford wrote: »
every. single. stat from sets. got nerfed. by either diminishing returns. or flat out nerf. heavy attack sets relatively stayed the same. so u got hit by cp. so did everything.
FrancisCrawford wrote: »My point is that Heavy Attack builds had an EXTRA buff from CP that other builds didn't. And now they won't have that.
Having tested my HA magsorc on the PTS, the DPS loss isn't really any greater than the losses being seen on other DPS builds. The thing to remember is that we're getting extra base spell power which impacts base heavy tic dmg, and we consequently get a larger spell power buff from Sorcery.
Going to test my HA MagDK today and monitor staff tic dmg, since I can currently achieve 52k crits on live. That should give some idea of DPS loss from heavies at the high end of the spectrum.FrancisCrawford wrote: »My point is that Heavy Attack builds had an EXTRA buff from CP that other builds didn't. And now they won't have that.
What extra buff is this? Light attacks benefit from Staff Expert too, and plenty of builds put points into it to further buff light attacks given they're the top dmg source for virtually any mag DPS that weaves well.
FrancisCrawford wrote: »Is it not the case that the fraction of damage from basic attacks in a heavy attack build is well higher than the fraction of damage from light attacks in a normal build?
If I'm wrong about that then, yes, my premise is largely wrong.
I main a hvy attck magsorc and noticed, after U29, several hvy attk sets ( IA\UI\UU\Noble Duelist) don't seem to be applying their respective 5th set damage buff per tick, but only on the last "shock pulse" damage.
Has anyone else noticed this? It pretty much destroys my build.
I main a hvy attck magsorc and noticed, after U29, several hvy attk sets ( IA\UI\UU\Noble Duelist) don't seem to be applying their respective 5th set damage buff per tick, but only on the last "shock pulse" damage.
Has anyone else noticed this? It pretty much destroys my build.
Yes they are. 20-25% DPS loss. Non crit HA noob friendly builds are dead IMO. Now we have only one working build archtype: backstab + crit + LA + direct damage.FrancisCrawford wrote: »Are heavy attack builds getting nerfed ... well, are they getting nerfed more HEAVILY than other builds are?
The single target and DoT 10% passives work on lightning heavies if you were wondering, the DPS loss is not as bad as it looks.
phaneub17_ESO wrote: »The new CP tree focuses more on doing a blanket effect of increased damage with 3 Stars granting Weapon/Spell Damage, combined they give a maximum of 415 with one that is always active and two that need to be slotted. It gets rid of the specific niche ones while focusing on general overall increases.
Septimus_Magna wrote: »The single target and DoT 10% passives work on lightning heavies if you were wondering, the DPS loss is not as bad as it looks.
In the old CP system these passives also increased HA damage so its actually quite a difference because the percentages were a lot higher for elemental, direct, crit and light/heavy attack damage.
I also noticed that HAs barely give back resources with the loss of Tenacity, on my magsorc I have to slot a Elemental Drain or Dark Conversion to sustain long solo fights without adds. Thats with False God+Mothers Sorrow and Ghastly Eye Bowl on a High Elf wearing 6L/1H.
The base amount of resources that gets restored should probably be increased, you already lose a lot of dps while heavy attacking so it should restore a decent amount of resources.
Dunning_Kruger wrote: »Thank god; this was destroying PvP and in general far too rewarding for how low skill it required to do.
FrancisCrawford wrote: »I didn't notice anything in the CP revamp that specifically buffs basic attack damage.
FrancisCrawford wrote: »If that's intended behavior, you're right -- the whole build concept is fried.
FrancisCrawford wrote: »I didn't notice anything in the CP revamp that specifically buffs basic attack damage.
Is Deadly Aim not buffing basic attacks?
FrancisCrawford wrote: »FrancisCrawford wrote: »I didn't notice anything in the CP revamp that specifically buffs basic attack damage.
Is Deadly Aim not buffing basic attacks?
There used to be a CP star solely for basic attacks, so that CP (if you so chose) buffed basic attacks MORE than they buffed skills.
That's what is no longer the case.