Goregrinder wrote: »
No.
Earned gear should always be better than crafted. The harder the achievement/content, the better the gear.
No.
Earned gear should always be better than crafted. The harder the achievement/content, the better the gear.
As others have pointed out it is a serious investment that is required in order to make the more powerful craftable sets in ESO.
In fact in recent memory some of the best sets were crafted like New Moon Acolyte, and I still use Clever Alchemist to this day. There are trait requirements needed to make these sets which is how ZOS stops the newbies from getting the best sets in the game by themselves. They need to get a crafter to makes these sets for them, and the max level stuff is quite resource intensive.
No.
Earned gear should always be better than crafted. The harder the achievement/content, the better the gear.
As others have pointed out it is a serious investment that is required in order to make the more powerful craftable sets in ESO.
In fact in recent memory some of the best sets were crafted like New Moon Acolyte, and I still use Clever Alchemist to this day. There are trait requirements needed to make these sets which is how ZOS stops the newbies from getting the best sets in the game by themselves. They need to get a crafter to makes these sets for them, and the max level stuff is quite resource intensive.
You kind of defeated your own argument. Crafting is a serious investment but you can buy crafted gear. Most the players I know won't charge guild members if they provide the materials.
No.
Earned gear should always be better than crafted. The harder the achievement/content, the better the gear.
As others have pointed out it is a serious investment that is required in order to make the more powerful craftable sets in ESO.
In fact in recent memory some of the best sets were crafted like New Moon Acolyte, and I still use Clever Alchemist to this day. There are trait requirements needed to make these sets which is how ZOS stops the newbies from getting the best sets in the game by themselves. They need to get a crafter to makes these sets for them, and the max level stuff is quite resource intensive.
You kind of defeated your own argument. Crafting is a serious investment but you can buy crafted gear. Most the players I know won't charge guild members if they provide the materials.
The high end crafted set 9 traits should be bind on pick up
poodlemasterb16_ESO wrote: »At one time, near the start, I remember some one in ZOS saying that crafted sets would always be pretty well equivalent to fond sets.
As I only use my own stuff, why create an entire support group otherwise, I would like more parity than I see these days.
No.
Earned gear should always be better than crafted. The harder the achievement/content, the better the gear.
As others have pointed out it is a serious investment that is required in order to make the more powerful craftable sets in ESO.
In fact in recent memory some of the best sets were crafted like New Moon Acolyte, and I still use Clever Alchemist to this day. There are trait requirements needed to make these sets which is how ZOS stops the newbies from getting the best sets in the game by themselves. They need to get a crafter to makes these sets for them, and the max level stuff is quite resource intensive.
You kind of defeated your own argument. Crafting is a serious investment but you can buy crafted gear. Most the players I know won't charge guild members if they provide the materials.
poodlemasterb16_ESO wrote: »At one time, near the start, I remember some one in ZOS saying that crafted sets would always be pretty well equivalent to fond sets.
As I only use my own stuff, why create an entire support group otherwise, I would like more parity than I see these days.
B0SSzombie wrote: »There are some great Crafted Sets out there, but for the most part, once you start collecting gear from Group Dungeons, Arenas, and Trials, they get left in the dust.
Would be kind of cool if Crafted Sets lined up with the power of different types of sets based on the number of Traits they have:
1-3 Trait Crafted Sets = Overland Sets
4-6 Trait Crafted Sets = Slightly worse than Group Dungeon Sets
7-9 Trait Crafted Sets = Slightly worse than Trial/Arena Sets
Keeping them a little less powerful than the found counterparts would make sense, since they can be freely traded. Yeah, it took me forever to learn every trait, but I could just give a 9 Trait set to a guild mate that hasn't researched a single thing. Even a 9 Trait set like TBS shouldn't be as good as something like False God or Relequen, considering the grind you need for those.
And hey, while we're at it, why not have Crafted Sets that aren't 5 Piece? How about some neat 2 or 3 Piece Sets? Mix it up. Especially with the advent of Mythical Items changing up classic gear set distributions.
Mythreindeer wrote: »I’d like to see the ability to pick your stats (within a framework of limits) for fully customizable crafted armor. I realize this won’t happen for a number of reasons.
One of the most tragic nerfs in ESO history was the destruction of new moon acolyte - the first truly viable crafted set in a very long time. #BringBackNMA