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The design of active and passive armor skills is now oddly inconsistent

FrancisCrawford
FrancisCrawford
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For most magicka classes and builds, there's an essential active skill that requires 5+ light armor.

So what's the point of relaxing the 5+ light armor requirement on some passives?
  • Lughlongarm
    Lughlongarm
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    Agree, the armor skill, 5 pieces requirement, gtg. They can adjust the power scaling of the skill with armor pieces accordingly.
  • Benoftheflies
    Benoftheflies
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    it was pretty OP when tanks could wear all heavy armor and slot the medium armor skill when it gave a dodge chance. Now none of the 3 skills are that OP. The heavy armor skill is useful for tanks, the light armor skill is useful for mag toons but would be worthless for stam or tanks. Idk about the medium armor skill. Isn't there a bug that stops the skills from working if you have a broken thing of armor?
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