If the mechanics of a certain bossfight require you to do so (stand in melee range) for a phase it's understandable but I am noticing that the "stacking" in melee range tactic is a staple in many (if not most) bossfights making ranged playstyle lose its substance.
I neither think that "running around" is a sound alternative, trials require (as they should) discipline, but having a ranged DD group aside the "melee stack" and healers assigned to specific groups of people doesn't seem like an awfully complicated plan, then again this point could be another thread by itself and leads away from the discussion at hand.
@Annurang Your setup and possibly rotation are not fully optimised. Bow/bow setup is capable to get way more then 70-73k on iron dummy. Just slotting dual wield on front bar won't give You 20k DPS more. You can oscillate in the 90k-100k departament with bow/bow on stamblade.
Have you done it? (or do you have a link to a build video that displays that 90-100k dps). One part of my post is about investigating if there is a way, and by all means any useful information is welcome.
MudcrabAttack wrote: »Here's a link to a target dummy log I made for the Stamblade archer, I top out in the low 90's since it's a wood elf. One of the tabs shows the whole build if you're interested.
https://www.esologs.com/reports/Lt8vxZdC4brGPQnN
Out of my 4 bow builds the Stamblade is in 3rd place, but I still play it the most. It's a slightly complicated rotation where dark shade and barbed trap are out of phase with the rest, but stacking relentless focus to 5 and leaving it for the crit damage buff yields the highest dps for me.
@Annurang Your setup and possibly rotation are not fully optimised. Bow/bow setup is capable to get way more then 70-73k on iron dummy. Just slotting dual wield on front bar won't give You 20k DPS more. You can oscillate in the 90k-100k departament with bow/bow on stamblade.
Have you done it? (or do you have a link to a build video that displays that 90-100k dps). One part of my post is about investigating if there is a way, and by all means any useful information is welcome.
Here is one of the top parses one the bow/bow setup atm You can find. Warden is best class to do it currently but let's be honest other classes won't be falling 20-30k behind. Personally when I was parsing with bow/bow on my stamsroc I was in around 100k bracket. You can definietly pull more then 73k on stamblade. There was a time when team almost full on bow/bow stamblades was keepinmg top score in vAS.https://www.youtube.com/watch?v=8eE0WN74YoE
MudcrabAttack wrote: »Here's a link to a target dummy log I made for the Stamblade archer, I top out in the low 90's since it's a wood elf. One of the tabs shows the whole build if you're interested.
https://www.esologs.com/reports/Lt8vxZdC4brGPQnN
Out of my 4 bow builds the Stamblade is in 3rd place, but I still play it the most. It's a slightly complicated rotation where dark shade and barbed trap are out of phase with the rest, but stacking relentless focus to 5 and leaving it for the crit damage buff yields the highest dps for me.
Thnx for the input. Took a hard lookYour results relying a whole too much on NB's melee execute (killers blade 3rd with 12.7%) followed by the trap, that if interchange it for the lightweight bear trap (as ranged) you get about the same dps as tzogv.,(which is generally a bit lower than running melee barbed trap) and the last but not least incap strike which is amazing for melee NB dps (again melee). This just confirms my reasons to be disappointed. I'd use this build right now, if it could allow me to be a ranged dps. Still choosing to do less dps to support my role as ranged DD. But why do I have to pay a penalty in DPS while other ranged mag classes perform exactly the same >.>
Im putting an effort to do more vBRPs to get a perfected BRP bow... I'm thinking this combined maybe with master could be the "ultimate" for a ranged build (ultimate = at best 80k T_T for ranged NB at least)
MudcrabAttack wrote: »Here's a link to a target dummy log I made for the Stamblade archer, I top out in the low 90's since it's a wood elf. One of the tabs shows the whole build if you're interested.
https://www.esologs.com/reports/Lt8vxZdC4brGPQnN
Out of my 4 bow builds the Stamblade is in 3rd place, but I still play it the most. It's a slightly complicated rotation where dark shade and barbed trap are out of phase with the rest, but stacking relentless focus to 5 and leaving it for the crit damage buff yields the highest dps for me.
Thnx for the input. Took a hard lookYour results relying a whole too much on NB's melee execute (killers blade 3rd with 12.7%) followed by the trap, that if interchange it for the lightweight bear trap (as ranged) you get about the same dps as tzogv.,(which is generally a bit lower than running melee barbed trap) and the last but not least incap strike which is amazing for melee NB dps (again melee). This just confirms my reasons to be disappointed. I'd use this build right now, if it could allow me to be a ranged dps. Still choosing to do less dps to support my role as ranged DD. But why do I have to pay a penalty in DPS while other ranged mag classes perform exactly the same >.>
Im putting an effort to do more vBRPs to get a perfected BRP bow... I'm thinking this combined maybe with master could be the "ultimate" for a ranged build (ultimate = at best 80k T_T for ranged NB at least)
So without the barbed trap and with ballista instead of incap you get this: (I did mess up a bit on execute as im not 100% used to executing only with perfect rotation ) https://files.fm/f/7radjyb96
MudcrabAttack wrote: »Here's a link to a target dummy log I made for the Stamblade archer, I top out in the low 90's since it's a wood elf. One of the tabs shows the whole build if you're interested.
https://www.esologs.com/reports/Lt8vxZdC4brGPQnN
Out of my 4 bow builds the Stamblade is in 3rd place, but I still play it the most. It's a slightly complicated rotation where dark shade and barbed trap are out of phase with the rest, but stacking relentless focus to 5 and leaving it for the crit damage buff yields the highest dps for me.
Thnx for the input. Took a hard lookYour results relying a whole too much on NB's melee execute (killers blade 3rd with 12.7%) followed by the trap, that if interchange it for the lightweight bear trap (as ranged) you get about the same dps as tzogv.,(which is generally a bit lower than running melee barbed trap) and the last but not least incap strike which is amazing for melee NB dps (again melee). This just confirms my reasons to be disappointed. I'd use this build right now, if it could allow me to be a ranged dps. Still choosing to do less dps to support my role as ranged DD. But why do I have to pay a penalty in DPS while other ranged mag classes perform exactly the same >.>
Im putting an effort to do more vBRPs to get a perfected BRP bow... I'm thinking this combined maybe with master could be the "ultimate" for a ranged build (ultimate = at best 80k T_T for ranged NB at least)
So without the barbed trap and with ballista instead of incap you get this: (I did mess up a bit on execute as im not 100% used to executing only with perfect rotation ) https://files.fm/f/7radjyb96
Use the brp bow and channeled focus, the dot you get is insane
MudcrabAttack wrote: »Here's a link to a target dummy log I made for the Stamblade archer, I top out in the low 90's since it's a wood elf. One of the tabs shows the whole build if you're interested.
https://www.esologs.com/reports/Lt8vxZdC4brGPQnN
Out of my 4 bow builds the Stamblade is in 3rd place, but I still play it the most. It's a slightly complicated rotation where dark shade and barbed trap are out of phase with the rest, but stacking relentless focus to 5 and leaving it for the crit damage buff yields the highest dps for me.
Thnx for the input. Took a hard lookYour results relying a whole too much on NB's melee execute (killers blade 3rd with 12.7%) followed by the trap, that if interchange it for the lightweight bear trap (as ranged) you get about the same dps as tzogv.,(which is generally a bit lower than running melee barbed trap) and the last but not least incap strike which is amazing for melee NB dps (again melee). This just confirms my reasons to be disappointed. I'd use this build right now, if it could allow me to be a ranged dps. Still choosing to do less dps to support my role as ranged DD. But why do I have to pay a penalty in DPS while other ranged mag classes perform exactly the same >.>
Im putting an effort to do more vBRPs to get a perfected BRP bow... I'm thinking this combined maybe with master could be the "ultimate" for a ranged build (ultimate = at best 80k T_T for ranged NB at least)
So without the barbed trap and with ballista instead of incap you get this: (I did mess up a bit on execute as im not 100% used to executing only with perfect rotation ) https://files.fm/f/7radjyb96
@Annurang Your setup and possibly rotation are not fully optimised. Bow/bow setup is capable to get way more then 70-73k on iron dummy. Just slotting dual wield on front bar won't give You 20k DPS more. You can oscillate in the 90k-100k departament with bow/bow on stamblade.
Have you done it? (or do you have a link to a build video that displays that 90-100k dps). One part of my post is about investigating if there is a way, and by all means any useful information is welcome.
Here is one of the top parses one the bow/bow setup atm You can find. Warden is best class to do it currently but let's be honest other classes won't be falling 20-30k behind. Personally when I was parsing with bow/bow on my stamsroc I was in around 100k bracket. You can definietly pull more then 73k on stamblade. There was a time when team almost full on bow/bow stamblades was keepinmg top score in vAS.https://www.youtube.com/watch?v=8eE0WN74YoE
Seen that one too, too bad it's on warden but the fact that there's a magnum shot in his front bar means vBRP bow... which is what Im constantly trying to find grps to do (2 runs and nothin T_T ) This is promising but probably not as much... on Nightblades there's the problem that as stam they are completely melee oriented (Killer's Blade / Incap strike / Barbed Trap)
MudcrabAttack wrote: »Here's a link to a target dummy log I made for the Stamblade archer, I top out in the low 90's since it's a wood elf. One of the tabs shows the whole build if you're interested.
https://www.esologs.com/reports/Lt8vxZdC4brGPQnN
Out of my 4 bow builds the Stamblade is in 3rd place, but I still play it the most. It's a slightly complicated rotation where dark shade and barbed trap are out of phase with the rest, but stacking relentless focus to 5 and leaving it for the crit damage buff yields the highest dps for me.
Thnx for the input. Took a hard lookYour results relying a whole too much on NB's melee execute (killers blade 3rd with 12.7%) followed by the trap, that if interchange it for the lightweight bear trap (as ranged) you get about the same dps as tzogv.,(which is generally a bit lower than running melee barbed trap) and the last but not least incap strike which is amazing for melee NB dps (again melee). This just confirms my reasons to be disappointed. I'd use this build right now, if it could allow me to be a ranged dps. Still choosing to do less dps to support my role as ranged DD. But why do I have to pay a penalty in DPS while other ranged mag classes perform exactly the same >.>
Im putting an effort to do more vBRPs to get a perfected BRP bow... I'm thinking this combined maybe with master could be the "ultimate" for a ranged build (ultimate = at best 80k T_T for ranged NB at least)
So without the barbed trap and with ballista instead of incap you get this: (I did mess up a bit on execute as im not 100% used to executing only with perfect rotation ) https://files.fm/f/7radjyb96
Use the brp bow and channeled focus, the dot you get is insane
Wondering why channeled focus instead of a lightweight trap that gives you a good DoT too... also what would you wear if not tzogv. ? (im thinking swamp raider tbh)
bow has one thing doing bad for it, and it is that it forces u into range to gain "maximum" damage.
sadly it is not always possible in dungeons/trials, and most importantly, it puts u away from the heals/buffs.
Vateshran bow was a step that might have closed the gap, but since the 33% was additive and not multiplied, it was hurt by old cp (and will be hurt by new cp) for diminishing returns, making it worse than wearing a monster set (especially noticable now when tzogvin is buffed). if they ever make Vateshran bow a multiplied buff, it will open new options for bow users. (i tried making a thread about it, but people were saying that it is still used in no cp pvp, which gets no change if it will be a multiplied buff cause there is no cp there:/)
MudcrabAttack wrote: »Here's a link to a target dummy log I made for the Stamblade archer, I top out in the low 90's since it's a wood elf. One of the tabs shows the whole build if you're interested.
https://www.esologs.com/reports/Lt8vxZdC4brGPQnN
Out of my 4 bow builds the Stamblade is in 3rd place, but I still play it the most. It's a slightly complicated rotation where dark shade and barbed trap are out of phase with the rest, but stacking relentless focus to 5 and leaving it for the crit damage buff yields the highest dps for me.
Thnx for the input. Took a hard lookYour results relying a whole too much on NB's melee execute (killers blade 3rd with 12.7%) followed by the trap, that if interchange it for the lightweight bear trap (as ranged) you get about the same dps as tzogv.,(which is generally a bit lower than running melee barbed trap) and the last but not least incap strike which is amazing for melee NB dps (again melee). This just confirms my reasons to be disappointed. I'd use this build right now, if it could allow me to be a ranged dps. Still choosing to do less dps to support my role as ranged DD. But why do I have to pay a penalty in DPS while other ranged mag classes perform exactly the same >.>
Im putting an effort to do more vBRPs to get a perfected BRP bow... I'm thinking this combined maybe with master could be the "ultimate" for a ranged build (ultimate = at best 80k T_T for ranged NB at least)
So without the barbed trap and with ballista instead of incap you get this: (I did mess up a bit on execute as im not 100% used to executing only with perfect rotation ) https://files.fm/f/7radjyb96
You're overpenning dummy a lot.
Luckylancer wrote: »Bows do les damage in real life. I think long shot should be removed if not reversed for +20 ranges. PvP cause bow nerfs and dealing less damage at range will hurt snipe spammers. This means ZoS can properly buff bow and PvP players wont complain much.
OP try some weapons sets. BRP turns magnum shot in to a potent DoT. AS bow give 14 second 6k pen.bow has one thing doing bad for it, and it is that it forces u into range to gain "maximum" damage.
sadly it is not always possible in dungeons/trials, and most importantly, it puts u away from the heals/buffs.
Vateshran bow was a step that might have closed the gap, but since the 33% was additive and not multiplied, it was hurt by old cp (and will be hurt by new cp) for diminishing returns, making it worse than wearing a monster set (especially noticable now when tzogvin is buffed). if they ever make Vateshran bow a multiplied buff, it will open new options for bow users. (i tried making a thread about it, but people were saying that it is still used in no cp pvp, which gets no change if it will be a multiplied buff cause there is no cp there:/)
Buff up, cloak, vatesran poin blank snipe, incap. Do you know what happens if the enemy die to this atack? Set will get nerfed.
MudcrabAttack wrote: »Here's a link to a target dummy log I made for the Stamblade archer, I top out in the low 90's since it's a wood elf. One of the tabs shows the whole build if you're interested.
https://www.esologs.com/reports/Lt8vxZdC4brGPQnN
Out of my 4 bow builds the Stamblade is in 3rd place, but I still play it the most. It's a slightly complicated rotation where dark shade and barbed trap are out of phase with the rest, but stacking relentless focus to 5 and leaving it for the crit damage buff yields the highest dps for me.
Thnx for the input. Took a hard lookYour results relying a whole too much on NB's melee execute (killers blade 3rd with 12.7%) followed by the trap, that if interchange it for the lightweight bear trap (as ranged) you get about the same dps as tzogv.,(which is generally a bit lower than running melee barbed trap) and the last but not least incap strike which is amazing for melee NB dps (again melee). This just confirms my reasons to be disappointed. I'd use this build right now, if it could allow me to be a ranged dps. Still choosing to do less dps to support my role as ranged DD. But why do I have to pay a penalty in DPS while other ranged mag classes perform exactly the same >.>
Im putting an effort to do more vBRPs to get a perfected BRP bow... I'm thinking this combined maybe with master could be the "ultimate" for a ranged build (ultimate = at best 80k T_T for ranged NB at least)
So without the barbed trap and with ballista instead of incap you get this: (I did mess up a bit on execute as im not 100% used to executing only with perfect rotation ) https://files.fm/f/7radjyb96
You're overpenning dummy a lot.
So my cmx in screenshot shows 7578 pen/0% overpen, but i'm guessing the rest of the pen (up to the 18200 we need) is not shown in there as it is not "caused" by me. I'm not 100% sure if the ppl I raid with always have like Alkosh or torug's and I liked keeping it on the high side to help with PvP as well (which surely makes me less optimized). So how much pen would you like to see me have there?
Interesting post. I started ESO a couple of month's ago, I always roll bow builds. Started as NB bow/bow, around 600 CP now. While my setup is not fully optimised yet, it's still so much fun to play as bow/bow, but sadly the DPS is lacking compared to traditional stam and mag builds. It does feel as if the ranged playstyle is not suitable in this game. In other MMOs during raids I could be max range and DPS whilst dodging mechanics, whereas in ESO raiding it's almost always stay stacked etc.
I can understand that this is a strategy, but it kind of defeats the ''purpose'' of long-range builds. This ''stacking'' playstyle in trials defeat the purpose of the passive ''long shots''. And then they introduced Point-Blank bow...
It's great to see other players support bow/bow playstyle. Also, cool to see other people's setup!! I really need to get my damn maelstrom bow on offbar. In addition, awesome to see people rocking BRP bow on frontbar. I need to test that out!
Interesting post. I started ESO a couple of month's ago, I always roll bow builds. Started as NB bow/bow, around 600 CP now. While my setup is not fully optimised yet, it's still so much fun to play as bow/bow, but sadly the DPS is lacking compared to traditional stam and mag builds. It does feel as if the ranged playstyle is not suitable in this game. In other MMOs during raids I could be max range and DPS whilst dodging mechanics, whereas in ESO raiding it's almost always stay stacked etc.
I can understand that this is a strategy, but it kind of defeats the ''purpose'' of long-range builds. This ''stacking'' playstyle in trials defeat the purpose of the passive ''long shots''. And then they introduced Point-Blank bow...
It's great to see other players support bow/bow playstyle. Also, cool to see other people's setup!! I really need to get my damn maelstrom bow on offbar. In addition, awesome to see people rocking BRP bow on frontbar. I need to test that out!
Thank you for taking the time to go through it. It really surprised me too how unsupported and underwhelming endgame PvE bow playstyle felt in this game (especially as NB) compared to other DDs when I first started couple of years back or a bit more. In literally every game that bows exist, they are decently balanced one way or another. But no, in our favorite and all inclusive ESO world, bows in PvE seem like what crossbows are in Witcher, just a secondary off-weapon (to stack some DoTs with).
I've narrowed down the biggest problem to be Incap strike ult + Killer's blade combo. Those 2 skills alone are the biggest class specific DPS sources a stamNB has. And them being melee makes the nightblade exclusively melee too no matter what he's holding (in PvE at least).
The only immediate solution to the problem seems to be rolling a warden. That is, if you like shooting mostly pterodactyls and burrowing dinosaurs to your enemies instead of arrows (which is not my "drift" or fetish). I wanted a ranged bow wielding Rogue/Ranger character like I always managed to make work in almost every other MMO/RPG game (from DnD based games to WoW, Path of Exile, TERA, L2, NwN etc). What can I say... "I'm sorry if my ideal character sounds too far fetched" (more than a highly performing "Necromancer archer" as it seems)
MudcrabAttack wrote: »Here's a link to a target dummy log I made for the Stamblade archer, I top out in the low 90's since it's a wood elf. One of the tabs shows the whole build if you're interested.
https://www.esologs.com/reports/Lt8vxZdC4brGPQnN
Out of my 4 bow builds the Stamblade is in 3rd place, but I still play it the most. It's a slightly complicated rotation where dark shade and barbed trap are out of phase with the rest, but stacking relentless focus to 5 and leaving it for the crit damage buff yields the highest dps for me.
Thnx for the input. Took a hard lookYour results relying a whole too much on NB's melee execute (killers blade 3rd with 12.7%) followed by the trap, that if interchange it for the lightweight bear trap (as ranged) you get about the same dps as tzogv.,(which is generally a bit lower than running melee barbed trap) and the last but not least incap strike which is amazing for melee NB dps (again melee). This just confirms my reasons to be disappointed. I'd use this build right now, if it could allow me to be a ranged dps. Still choosing to do less dps to support my role as ranged DD. But why do I have to pay a penalty in DPS while other ranged mag classes perform exactly the same >.>
Im putting an effort to do more vBRPs to get a perfected BRP bow... I'm thinking this combined maybe with master could be the "ultimate" for a ranged build (ultimate = at best 80k T_T for ranged NB at least)
MudcrabAttack wrote: »MudcrabAttack wrote: »Here's a link to a target dummy log I made for the Stamblade archer, I top out in the low 90's since it's a wood elf. One of the tabs shows the whole build if you're interested.
https://www.esologs.com/reports/Lt8vxZdC4brGPQnN
Out of my 4 bow builds the Stamblade is in 3rd place, but I still play it the most. It's a slightly complicated rotation where dark shade and barbed trap are out of phase with the rest, but stacking relentless focus to 5 and leaving it for the crit damage buff yields the highest dps for me.
Thnx for the input. Took a hard lookYour results relying a whole too much on NB's melee execute (killers blade 3rd with 12.7%) followed by the trap, that if interchange it for the lightweight bear trap (as ranged) you get about the same dps as tzogv.,(which is generally a bit lower than running melee barbed trap) and the last but not least incap strike which is amazing for melee NB dps (again melee). This just confirms my reasons to be disappointed. I'd use this build right now, if it could allow me to be a ranged dps. Still choosing to do less dps to support my role as ranged DD. But why do I have to pay a penalty in DPS while other ranged mag classes perform exactly the same >.>
Im putting an effort to do more vBRPs to get a perfected BRP bow... I'm thinking this combined maybe with master could be the "ultimate" for a ranged build (ultimate = at best 80k T_T for ranged NB at least)
Yeah, for me Nightblade drops to mid-eighties when standing at range with a BRP bow. There's really a lot to lose from dropping the execute and incapacitating strike. Another thing that suffers is the slower building of assassin's scourge, since ranged light attack weaving is so much slower. Dual wielding Nightblade has very decent dps because they can cast light attacks and skills 20% faster than a ranged archer. Endless hail takes almost 1/2 second longer to cast than deadly cloak, it all takes a heavy toll on assassin's scourge dps output. On the PTS, with the changes to light attacks and snipe, it's roughly 10% better attack speed, but Nightblade bow/bow is still lagging behind the other classes by quite a lot.
By contrast, if I build my warden or sorcerer for dps far from the target, their dps only goes up, especially when using BRP bow. And it was already higher than the Nightblade when they were standing under the boss's butt with a Vateshran Bow.
MudcrabAttack wrote: »MudcrabAttack wrote: »Here's a link to a target dummy log I made for the Stamblade archer, I top out in the low 90's since it's a wood elf. One of the tabs shows the whole build if you're interested.
https://www.esologs.com/reports/Lt8vxZdC4brGPQnN
Out of my 4 bow builds the Stamblade is in 3rd place, but I still play it the most. It's a slightly complicated rotation where dark shade and barbed trap are out of phase with the rest, but stacking relentless focus to 5 and leaving it for the crit damage buff yields the highest dps for me.
Thnx for the input. Took a hard lookYour results relying a whole too much on NB's melee execute (killers blade 3rd with 12.7%) followed by the trap, that if interchange it for the lightweight bear trap (as ranged) you get about the same dps as tzogv.,(which is generally a bit lower than running melee barbed trap) and the last but not least incap strike which is amazing for melee NB dps (again melee). This just confirms my reasons to be disappointed. I'd use this build right now, if it could allow me to be a ranged dps. Still choosing to do less dps to support my role as ranged DD. But why do I have to pay a penalty in DPS while other ranged mag classes perform exactly the same >.>
Im putting an effort to do more vBRPs to get a perfected BRP bow... I'm thinking this combined maybe with master could be the "ultimate" for a ranged build (ultimate = at best 80k T_T for ranged NB at least)
Yeah, for me Nightblade drops to mid-eighties when standing at range with a BRP bow. There's really a lot to lose from dropping the execute and incapacitating strike. Another thing that suffers is the slower building of assassin's scourge, since ranged light attack weaving is so much slower. Dual wielding Nightblade has very decent dps because they can cast light attacks and skills 20% faster than a ranged archer. Endless hail takes almost 1/2 second longer to cast than deadly cloak, it all takes a heavy toll on assassin's scourge dps output. On the PTS, with the changes to light attacks and snipe, it's roughly 10% better attack speed, but Nightblade bow/bow is still lagging behind the other classes by quite a lot.
By contrast, if I build my warden or sorcerer for dps far from the target, their dps only goes up, especially when using BRP bow. And it was already higher than the Nightblade when they were standing under the boss's butt with a Vateshran Bow.
This makes little sense to me as everything is tied to a 1 second global cooldown. Especially when all your skills save for channeled acceleration have a cast time of less than 1 second (tzogvins takes care of channeled) just like dw. BRP bow provides a HUGE dot which would be a mistake for not using it as bow/bow even for 4 seconds at ranges where you are literally shoving arrows up the boss’s arse. You can fit in execute, snipe, assassin’s scrouge, incap and magnum shot on the same bar and have ballista back bar. Hail can be animation cancelled by bar swapping or block cancelling easily. You don’t need to be at 28 m brp and long shots get their max effect at 20 m and it is easy to close the gap as you are reapplying dots before execute
As for your execute issue, just move up to the target just before execute and use incap as an ult then.
MudcrabAttack wrote: »MudcrabAttack wrote: »MudcrabAttack wrote: »Here's a link to a target dummy log I made for the Stamblade archer, I top out in the low 90's since it's a wood elf. One of the tabs shows the whole build if you're interested.
https://www.esologs.com/reports/Lt8vxZdC4brGPQnN
Out of my 4 bow builds the Stamblade is in 3rd place, but I still play it the most. It's a slightly complicated rotation where dark shade and barbed trap are out of phase with the rest, but stacking relentless focus to 5 and leaving it for the crit damage buff yields the highest dps for me.
Thnx for the input. Took a hard lookYour results relying a whole too much on NB's melee execute (killers blade 3rd with 12.7%) followed by the trap, that if interchange it for the lightweight bear trap (as ranged) you get about the same dps as tzogv.,(which is generally a bit lower than running melee barbed trap) and the last but not least incap strike which is amazing for melee NB dps (again melee). This just confirms my reasons to be disappointed. I'd use this build right now, if it could allow me to be a ranged dps. Still choosing to do less dps to support my role as ranged DD. But why do I have to pay a penalty in DPS while other ranged mag classes perform exactly the same >.>
Im putting an effort to do more vBRPs to get a perfected BRP bow... I'm thinking this combined maybe with master could be the "ultimate" for a ranged build (ultimate = at best 80k T_T for ranged NB at least)
Yeah, for me Nightblade drops to mid-eighties when standing at range with a BRP bow. There's really a lot to lose from dropping the execute and incapacitating strike. Another thing that suffers is the slower building of assassin's scourge, since ranged light attack weaving is so much slower. Dual wielding Nightblade has very decent dps because they can cast light attacks and skills 20% faster than a ranged archer. Endless hail takes almost 1/2 second longer to cast than deadly cloak, it all takes a heavy toll on assassin's scourge dps output. On the PTS, with the changes to light attacks and snipe, it's roughly 10% better attack speed, but Nightblade bow/bow is still lagging behind the other classes by quite a lot.
By contrast, if I build my warden or sorcerer for dps far from the target, their dps only goes up, especially when using BRP bow. And it was already higher than the Nightblade when they were standing under the boss's butt with a Vateshran Bow.
This makes little sense to me as everything is tied to a 1 second global cooldown. Especially when all your skills save for channeled acceleration have a cast time of less than 1 second (tzogvins takes care of channeled) just like dw. BRP bow provides a HUGE dot which would be a mistake for not using it as bow/bow even for 4 seconds at ranges where you are literally shoving arrows up the boss’s arse. You can fit in execute, snipe, assassin’s scrouge, incap and magnum shot on the same bar and have ballista back bar. Hail can be animation cancelled by bar swapping or block cancelling easily. You don’t need to be at 28 m brp and long shots get their max effect at 20 m and it is easy to close the gap as you are reapplying dots before execute
As for your execute issue, just move up to the target just before execute and use incap as an ult then.
I don't have an execute issue since I love using killers blade and incap strike. The OP said they don't want to use any melee, so I'm showing my own nightblade numbers for a comparison between pure range and moving into melee.
And the global cooldown + time delay of waiting for a bow light attack to land tends to be longer than a second. Here's an example someone posted on the PTS channel of the ESOU discord, where bow light attacks were supposedly improved. Just move forward to 3:45 where the total # of skills cast are displayed, 187.https://www.youtube.com/watch?v=uepUIUIX3-4
If you divide 187 by 3.3 minutes It's 56.6 skills / minute. On live servers it's generally 52 skills/minute since snipe and light attacks take longer.
Melee builds can land more than 59 light attacks + skills/minute. Theoretically bows should be capable of that but the best parsers aren't doing it
MudcrabAttack wrote: »MudcrabAttack wrote: »Here's a link to a target dummy log I made for the Stamblade archer, I top out in the low 90's since it's a wood elf. One of the tabs shows the whole build if you're interested.
https://www.esologs.com/reports/Lt8vxZdC4brGPQnN
Out of my 4 bow builds the Stamblade is in 3rd place, but I still play it the most. It's a slightly complicated rotation where dark shade and barbed trap are out of phase with the rest, but stacking relentless focus to 5 and leaving it for the crit damage buff yields the highest dps for me.
Thnx for the input. Took a hard lookYour results relying a whole too much on NB's melee execute (killers blade 3rd with 12.7%) followed by the trap, that if interchange it for the lightweight bear trap (as ranged) you get about the same dps as tzogv.,(which is generally a bit lower than running melee barbed trap) and the last but not least incap strike which is amazing for melee NB dps (again melee). This just confirms my reasons to be disappointed. I'd use this build right now, if it could allow me to be a ranged dps. Still choosing to do less dps to support my role as ranged DD. But why do I have to pay a penalty in DPS while other ranged mag classes perform exactly the same >.>
Im putting an effort to do more vBRPs to get a perfected BRP bow... I'm thinking this combined maybe with master could be the "ultimate" for a ranged build (ultimate = at best 80k T_T for ranged NB at least)
Yeah, for me Nightblade drops to mid-eighties when standing at range with a BRP bow. There's really a lot to lose from dropping the execute and incapacitating strike. Another thing that suffers is the slower building of assassin's scourge, since ranged light attack weaving is so much slower. Dual wielding Nightblade has very decent dps because they can cast light attacks and skills 20% faster than a ranged archer. Endless hail takes almost 1/2 second longer to cast than deadly cloak, it all takes a heavy toll on assassin's scourge dps output. On the PTS, with the changes to light attacks and snipe, it's roughly 10% better attack speed, but Nightblade bow/bow is still lagging behind the other classes by quite a lot.
By contrast, if I build my warden or sorcerer for dps far from the target, their dps only goes up, especially when using BRP bow. And it was already higher than the Nightblade when they were standing under the boss's butt with a Vateshran Bow.
I'm not much of a parser but depending on the fight I bounce between melee and bow/bow on my stamcro. Haven't had any problems with it in pve. I suppose the damage could be better if the mentioned parse stuff is true but I find that I like the build for the flexibility, survivability etc. . . cleared vet trails and arenas with it, maybe it needs some love to be competitive but in regards to being viable in pve content it's more than enough damage and utility.
MudcrabAttack wrote: »MudcrabAttack wrote: »Here's a link to a target dummy log I made for the Stamblade archer, I top out in the low 90's since it's a wood elf. One of the tabs shows the whole build if you're interested.
https://www.esologs.com/reports/Lt8vxZdC4brGPQnN
Out of my 4 bow builds the Stamblade is in 3rd place, but I still play it the most. It's a slightly complicated rotation where dark shade and barbed trap are out of phase with the rest, but stacking relentless focus to 5 and leaving it for the crit damage buff yields the highest dps for me.
Thnx for the input. Took a hard lookYour results relying a whole too much on NB's melee execute (killers blade 3rd with 12.7%) followed by the trap, that if interchange it for the lightweight bear trap (as ranged) you get about the same dps as tzogv.,(which is generally a bit lower than running melee barbed trap) and the last but not least incap strike which is amazing for melee NB dps (again melee). This just confirms my reasons to be disappointed. I'd use this build right now, if it could allow me to be a ranged dps. Still choosing to do less dps to support my role as ranged DD. But why do I have to pay a penalty in DPS while other ranged mag classes perform exactly the same >.>
Im putting an effort to do more vBRPs to get a perfected BRP bow... I'm thinking this combined maybe with master could be the "ultimate" for a ranged build (ultimate = at best 80k T_T for ranged NB at least)
Yeah, for me Nightblade drops to mid-eighties when standing at range with a BRP bow. There's really a lot to lose from dropping the execute and incapacitating strike. Another thing that suffers is the slower building of assassin's scourge, since ranged light attack weaving is so much slower. Dual wielding Nightblade has very decent dps because they can cast light attacks and skills 20% faster than a ranged archer. Endless hail takes almost 1/2 second longer to cast than deadly cloak, it all takes a heavy toll on assassin's scourge dps output. On the PTS, with the changes to light attacks and snipe, it's roughly 10% better attack speed, but Nightblade bow/bow is still lagging behind the other classes by quite a lot.
By contrast, if I build my warden or sorcerer for dps far from the target, their dps only goes up, especially when using BRP bow. And it was already higher than the Nightblade when they were standing under the boss's butt with a Vateshran Bow.
This makes little sense to me as everything is tied to a 1 second global cooldown. Especially when all your skills save for channeled acceleration have a cast time of less than 1 second (tzogvins takes care of channeled) just like dw. BRP bow provides a HUGE dot which would be a mistake for not using it as bow/bow even for 4 seconds at ranges where you are literally shoving arrows up the boss’s arse. You can fit in execute, snipe, assassin’s scrouge, incap and magnum shot on the same bar and have ballista back bar. Hail can be animation cancelled by bar swapping or block cancelling easily. You don’t need to be at 28 m brp and long shots get their max effect at 20 m and it is easy to close the gap as you are reapplying dots before execute
As for your execute issue, just move up to the target just before execute and use incap as an ult then.